We have to account for the arrow's height too
Adrian L Lange [08-20-14 - 20:53]
We have to account for the arrow's height too
diff --git a/BonusRollPreview.lua b/BonusRollPreview.lua
index 5b0735e..e084e5e 100644
--- a/BonusRollPreview.lua
+++ b/BonusRollPreview.lua
@@ -92,7 +92,7 @@ local function HookStartRoll(self, frame)
end
local function PositionDownwards()
- return (GetScreenHeight() - BonusRollFrame:GetTop()) < 330
+ return (GetScreenHeight() - BonusRollFrame:GetTop()) < 345
end
local collapsed