Player entering world only runs if Elementarist is enabled… (good class, good spec etc…)
Taracque [01-30-16 - 20:36]
Player entering world only runs if Elementarist is enabled… (good class, good spec etc…)
diff --git a/Elementarist.lua b/Elementarist.lua
index e037103..fe15908 100755
--- a/Elementarist.lua
+++ b/Elementarist.lua
@@ -214,16 +214,18 @@ end
function Elementarist.events.PLAYER_ENTERING_WORLD()
Elementarist:detectTalent();
- Elementarist:detectiLevel();
- Elementarist.hasT17_4pcs = Elementarist:HasSetBonus( 165580, 4 );
- Elementarist.hasT18_4pcs = Elementarist:HasSetBonus( 185872, 4 );
- Elementarist.hasT18_Class_Trinket = Elementarist:HasTrinket(124521);
- Elementarist.faction = UnitFactionGroup("player");
- if (ElementaristDB.DebugMode) then
- Elementarist.DebugChat = Elementarist:GetDebugFrame()
- DEFAULT_CHAT_FRAME:AddMessage ("Elementarist ".. Elementarist.talent .. " module registered - Debug Mode",1,0,1)
- else
- DEFAULT_CHAT_FRAME:AddMessage ("Elementarist ".. Elementarist.talent .. " module registered",.7,.2,.2)
+ if Elementarist.isEnabled() then
+ Elementarist:detectiLevel();
+ Elementarist.hasT17_4pcs = Elementarist:HasSetBonus( 165580, 4 );
+ Elementarist.hasT18_4pcs = Elementarist:HasSetBonus( 185872, 4 );
+ Elementarist.hasT18_Class_Trinket = Elementarist:HasTrinket(124521);
+ Elementarist.faction = UnitFactionGroup("player");
+ if (ElementaristDB.DebugMode) then
+ Elementarist.DebugChat = Elementarist:GetDebugFrame()
+ DEFAULT_CHAT_FRAME:AddMessage ("Elementarist ".. Elementarist.talent .. " module registered - Debug Mode",1,0,1)
+ else
+ DEFAULT_CHAT_FRAME:AddMessage ("Elementarist ".. Elementarist.talent .. " module registered",.7,.2,.2)
+ end
end
end