diff --git a/EnchantIDs.lua b/EnchantIDs.lua
index cc72a09..79a55b9 100644
--- a/EnchantIDs.lua
+++ b/EnchantIDs.lua
@@ -13034,13 +13034,10 @@ ww_slotsToCheck = {
neck = {"neck"},
["off hand"] = {"off hand", "one hand", "weapon"},
["one-hand"] = {"one-hand", "weapon"},
- projectile = {"projectile"},
ranged = {"ranged"},
- relic = {"relic"},
shirt = {"shirt"},
shoulder = {"shoulder"},
tabard = {"tabard"},
- thrown = {"thrown"},
trinket = {"trinket"},
["two-hand"] = {"two-hand", "weapon"},
waist = {"waist"},
diff --git a/Locales/enUS/patterns.lua b/Locales/enUS/patterns.lua
index 4ebb3f1..08b9cd9 100644
--- a/Locales/enUS/patterns.lua
+++ b/Locales/enUS/patterns.lua
@@ -168,8 +168,6 @@ ww_TempIgnoredLines = {
ww_UnweightedLines = {
"^%(%d%) set: ",
"^set: ", -- In-game only?
- -- Some relics that boost stats for certain abilities only
- "^equip: increases the %a[%a ]+ of your %a[%a ]+ by ",
-- Use effects that have a cooldown
"cooldown",
"chance t?on? ",
@@ -630,9 +628,6 @@ ww_DoubleSlotLines = {
"^main hand$",
"^off hand$",
"^ranged$",
- "^relic$",
- "^thrown$",
- "^projectile$",
}
ww_SingleSlotLines = {
diff --git a/Locales/enUS/slots.lua b/Locales/enUS/slots.lua
index a7a7722..52db69c 100644
--- a/Locales/enUS/slots.lua
+++ b/Locales/enUS/slots.lua
@@ -15,44 +15,31 @@ ww_localizedSlotNames = {
["neck"] = "neck",
["off hand"] = "off hand",
["one-hand"] = "one-hand",
- ["projectile"] = "projectile",
["ranged"] = "ranged",
- ["relic"] = "relic",
["shirt"] = "shirt",
["shoulder"] = "shoulder",
["tabard"] = "tabard",
- ["thrown"] = "thrown",
["trinket"] = "trinket",
["two-hand"] = "two-hand",
["waist"] = "waist",
["wrist"] = "wrist",
- ["arrow"] = "arrow",
["axe"] = "axe",
["bow"] = "bow",
- ["bullet"] = "bullet",
["cloth"] = "cloth",
["crossbow"] = "crossbow",
["dagger"] = "dagger",
["fishing pole"] = "fishing pole",
["fist weapon"] = "fist weapon",
["gun"] = "gun",
- ["idol"] = "idol",
["leather"] = "leather",
- ["libram"] = "libram",
["mace"] = "mace",
["mail"] = "mail",
["plate"] = "plate",
["polearm"] = "polearm",
- -- It's a slot AND a subslot
- -- ["relic"] = "relic",
["shield"] = "shield",
- ["sigil"] = "sigil",
["staff"] = "staff",
["sword"] = "sword",
- -- It's a slot AND a subslot
- -- ["thrown"] = "thrown",
- ["totem"] = "totem",
["wand"] = "wand",
}
@@ -77,10 +64,7 @@ ww_slotDisplayNames = {
[ww_localizedSlotNames["off hand"]] = "Off Hand",
[ww_localizedSlotNames["one-hand"]] = "One-Hand",
[ww_localizedSlotNames["two-hand"]] = "Two-Hand",
- [ww_localizedSlotNames["relic"]] = "Relic",
[ww_localizedSlotNames["ranged"]] = "Ranged",
- [ww_localizedSlotNames["thrown"]] = "Thrown",
- [ww_localizedSlotNames["projectile"]] = "Projectile",
[ww_localizedSlotNames["neck"]] = "Neck",
[ww_localizedSlotNames["back"]] = "Back",
[ww_localizedSlotNames["shirt"]] = "Shirt",
@@ -93,20 +77,14 @@ ww_slotDisplayNames = {
[ww_localizedSlotNames["mail"]] = "Mail",
[ww_localizedSlotNames["plate"]] = "Plate",
- [ww_localizedSlotNames["arrow"]] = "Arrow",
[ww_localizedSlotNames["bow"]] = "Bow",
- [ww_localizedSlotNames["bullet"]] = "Bullet",
[ww_localizedSlotNames["crossbow"]] = "Crossbow",
[ww_localizedSlotNames["dagger"]] = "Dagger",
[ww_localizedSlotNames["fishing pole"]] = "Fishing Pole",
[ww_localizedSlotNames["fist weapon"]] = "Fist Weapon",
[ww_localizedSlotNames["gun"]] = "Gun",
- [ww_localizedSlotNames["idol"]] = "Idol",
- [ww_localizedSlotNames["libram"]] = "Libram",
[ww_localizedSlotNames["polearm"]] = "Polearm",
[ww_localizedSlotNames["shield"]] = "Shield",
- [ww_localizedSlotNames["sigil"]] = "Sigil",
[ww_localizedSlotNames["staff"]] = "Staff",
- [ww_localizedSlotNames["totem"]] = "Totem",
[ww_localizedSlotNames["wand"]] = "Wand",
}
diff --git a/WeightsWatcher.lua b/WeightsWatcher.lua
index 4be7cf1..bc8f2a4 100644
--- a/WeightsWatcher.lua
+++ b/WeightsWatcher.lua
@@ -647,7 +647,6 @@ local slotConversion = {
[ww_localizedSlotNames["one-hand"]] = {"MainHandSlot", "SecondaryHandSlot"},
[ww_localizedSlotNames["two-hand"]] = {"MainHandSlot", "SecondaryHandSlot"},
[ww_localizedSlotNames["ranged"]] = {"MainHandSlot", "SecondaryHandSlot"},
- [ww_localizedSlotNames["projectile"]] = "AmmoSlot",
[ww_localizedSlotNames["neck"]] = "NeckSlot",
[ww_localizedSlotNames["back"]] = "BackSlot",
[ww_localizedSlotNames["shirt"]] = "ShirtSlot",
@@ -1518,7 +1517,7 @@ function WeightsWatcher.getItemStats(link)
end
end
- if nonStats["slot"] == ww_localizedSlotNames["ranged"] or nonStats["slot"] == ww_localizedSlotNames["thrown"] or nonStats["slot"] == ww_localizedSlotNames["projectile"] then
+ if nonStats["slot"] == ww_localizedSlotNames["ranged"] then
for k, v in pairs(rangedConversions) do
normalStats[v] = rawget(normalStats, k)
normalStats[k] = nil
diff --git a/slots.lua b/slots.lua
index 69aa735..1edca3f 100644
--- a/slots.lua
+++ b/slots.lua
@@ -61,23 +61,12 @@ ww_slotsToSubslots = {
staff = 1,
sword = 461,
},
- projectile = {
- arrow = 4,
- bullet = 2,
- },
ranged = {
bow = 277,
crossbow = 162,
gun = 289,
wand = 375,
},
- relic = {
- idol = 1,
- libram = 4,
- relic = 295,
- sigil = 6,
- totem = 1,
- },
shirt = {
},
shoulder = {
@@ -88,9 +77,6 @@ ww_slotsToSubslots = {
},
tabard = {
},
- thrown = {
- thrown = 164,
- },
trinket = {
},
["two-hand"] = {