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Made the attribution changes to move to using Mr. Robot's default weights

Kevin Lyles [07-09-11 - 03:49]
Made the attribution changes to move to using Mr. Robot's default weights
Filename
Locales/enUS/base.lua
weights.xml
diff --git a/Locales/enUS/base.lua b/Locales/enUS/base.lua
index b4a8148..82666a7 100644
--- a/Locales/enUS/base.lua
+++ b/Locales/enUS/base.lua
@@ -91,6 +91,7 @@ L["USE_PROF_ENCH"] = "Use enchants with profession reqs if my skill is:"

 -- weights.xml
 L["WEIGHTS_TITLE"] = "WeightsWatcher Weight Values"
+L["WEIGHTS_ATTRIBUTION"] = "Default weights graciously provided by AskMrRobot.com"
 L["WATCH_TT"] = "Watch this weight?"
 L["Save"] = "Save"
 L["Copy"] = "Copy"
diff --git a/weights.xml b/weights.xml
index 546377e..49d0fc3 100644
--- a/weights.xml
+++ b/weights.xml
@@ -452,6 +452,16 @@
 						</Anchor>
 					</Anchors>
 				</FontString>
+				<!--Mr. Robot weight attribution-->
+				<FontString name="$parentWeightsAttribution" parentKey="weightsAttribution" inherits="GameFontNormal" text="WEIGHTS_ATTRIBUTION">
+					<Anchors>
+						<Anchor point="BOTTOM">
+							<Offset>
+								<AbsDimension x="20" y="5"/>
+							</Offset>
+						</Anchor>
+					</Anchors>
+				</FontString>
 			</Layer>
 			<Layer level="BACKGROUND">
 				<Texture setAllPoints="true">
@@ -711,6 +721,7 @@
 		<Scripts>
 			<OnLoad>
 				self.title:SetText(ww_localization[self.title:GetText()])
+				self.weightsAttribution:SetText(ww_localization[self.weightsAttribution:GetText()])
 				table.insert(UISpecialFrames, self:GetName())
 				function self:SmartHide(func)
 						self.afterHide = func