diff --git a/xanHoudiniTooltip.lua b/xanHoudiniTooltip.lua deleted file mode 100644 index b70a3d2..0000000 --- a/xanHoudiniTooltip.lua +++ /dev/null @@ -1,45 +0,0 @@ - -local f = CreateFrame("frame","xanHoudiniTooltip_frame",UIParent) -f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end) - -local auraSwitch = false - ----------------------- --- Enable -- ----------------------- - -local function processAuraTooltip(self, unitid, index, filter) - auraSwitch = true -end - -function f:PLAYER_LOGIN() - - -- GameTooltip:HookScript("OnShow", function(self) - -- local name, unitid = self:GetUnit() - -- local parent = self:GetParent() - -- if InCombatLockdown() then - -- self:Hide() - -- return - -- end - -- end) - - GameTooltip:HookScript("OnHide", function(self) - auraSwitch = false - end) - - GameTooltip:HookScript("OnUpdate", function(self, elapsed) - if self:IsShown() and InCombatLockdown() and not auraSwitch then - self:Hide() - end - end) - - --decide if we want to show aura tooltips while in battle - hooksecurefunc(GameTooltip, "SetUnitAura", processAuraTooltip) - hooksecurefunc(GameTooltip, "SetUnitBuff", processAuraTooltip) - hooksecurefunc(GameTooltip, "SetUnitDebuff", processAuraTooltip) - - self:UnregisterEvent("PLAYER_LOGIN") - self.PLAYER_LOGIN = nil -end - -if IsLoggedIn() then f:PLAYER_LOGIN() else f:RegisterEvent("PLAYER_LOGIN") end diff --git a/xanHoudiniTooltip.toc b/xanHoudiniTooltip.toc deleted file mode 100644 index 9202a60..0000000 --- a/xanHoudiniTooltip.toc +++ /dev/null @@ -1,7 +0,0 @@ -## Interface: 40000 -## Title: xanHoudiniTooltip -## Notes: Hides the game tooltip while in combat. -## Author: Xruptor -## Version: 1.1 - -xanHoudiniTooltip.lua diff --git a/xanTooltipHoudini.lua b/xanTooltipHoudini.lua new file mode 100644 index 0000000..ff05a07 --- /dev/null +++ b/xanTooltipHoudini.lua @@ -0,0 +1,72 @@ + +local f = CreateFrame("frame","xanTooltipHoudini_frame",UIParent) +f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end) + +local auraSwitch = false + +---------------------- +-- Enable -- +---------------------- + +local function processAuraTooltip(self, unitid, index, filter) + auraSwitch = true +end + +function f:PLAYER_LOGIN() + + --do DB stuff + if not XTH_DB then XTH_DB = {} end + if XTH_DB.showAuras == nil then XTH_DB.showAuras = true end + + SLASH_XANTOOLTIPHOUDINI1 = "/xht" + SlashCmdList["XANTOOLTIPHOUDINI"] = function(msg) + + local a,b,c = strfind(msg, "(%S+)") --contiguous string of non-space characters + + if a then + if c and c:lower() == "auras" then + if XTH_DB.showAuras then + XTH_DB.showAuras = false + DEFAULT_CHAT_FRAME:AddMessage("XanTooltipHoudini: Aura (Buff/Debuff) toolips are now [|cFF99CC33OFF|r]") + else + XTH_DB.showAuras = true + DEFAULT_CHAT_FRAME:AddMessage("XanTooltipHoudini: Aura (Buff/Debuff) toolips are now [|cFF99CC33ON|r]") + end + return true + end + end + + GameTooltip:HookScript("OnShow", function(self) + --only use this if showAuras is false + if XTH_DB and not XTH_DB.showAuras then + if InCombatLockdown() then + self:Hide() + return + end + end + end) + + GameTooltip:HookScript("OnHide", function(self) + auraSwitch = false + end) + + GameTooltip:HookScript("OnUpdate", function(self, elapsed) + --check if showauras is on + if XTH_DB and XTH_DB.showAuras then + --hide everything BUT auras + if self:IsShown() and InCombatLockdown() and not auraSwitch then + self:Hide() + end + end + end) + + --decide if we want to show aura tooltips while in battle + hooksecurefunc(GameTooltip, "SetUnitAura", processAuraTooltip) + hooksecurefunc(GameTooltip, "SetUnitBuff", processAuraTooltip) + hooksecurefunc(GameTooltip, "SetUnitDebuff", processAuraTooltip) + + self:UnregisterEvent("PLAYER_LOGIN") + self.PLAYER_LOGIN = nil +end + +if IsLoggedIn() then f:PLAYER_LOGIN() else f:RegisterEvent("PLAYER_LOGIN") end diff --git a/xanTooltipHoudini.toc b/xanTooltipHoudini.toc new file mode 100644 index 0000000..1c82a35 --- /dev/null +++ b/xanTooltipHoudini.toc @@ -0,0 +1,8 @@ +## Interface: 40000 +## Title: xanTooltipHoudini +## Notes: Hides the game tooltip while in combat. +## Author: Xruptor +## Version: 1.1 +## SavedVariables: XTH_DB + +xanTooltipHoudini.lua