diff --git a/ARLDatamine.lua b/ARLDatamine.lua
index d64a5f3..8e7feaf 100644
--- a/ARLDatamine.lua
+++ b/ARLDatamine.lua
@@ -2385,7 +2385,7 @@ function addon:ScanToolTip(name, recipelist, isvendor)
elseif (strmatch(text, "mage")) then
tooltipflags.Mage = true
elseif (strmatch(text, "paladin")) then
- tooltipflags.Paladin] = true
+ tooltipflags.Paladin = true
elseif (strmatch(text, "priest")) then
tooltipflags.Priest = true
elseif (strmatch(text, "rogue")) then
@@ -2400,50 +2400,50 @@ function addon:ScanToolTip(name, recipelist, isvendor)
elseif (strmatch(text, "cloth")) then
tooltipflags.Cloth = true
elseif (strmatch(text, "leather")) then
- tooltipflags.Leather] = true
+ tooltipflags.Leather = true
elseif (strmatch(text, "mail")) then
- tooltipflags.Mail] = true
+ tooltipflags.Mail = true
elseif (strmatch(text, "plate")) then
- tooltipflags.Plate] = true
+ tooltipflags.Plate = true
elseif (strmatch(text, "cloak")) then
- tooltipflags.Cloak] = true
+ tooltipflags.Cloak = true
elseif (strmatch(text, "ring")) then
- tooltipflags.Ring] = true
+ tooltipflags.Ring = true
elseif (strmatch(text, "necklace")) then
- tooltipflags.Necklace] = true
+ tooltipflags.Necklace = true
elseif (strmatch(text, "shield")) then
- tooltipflags.Shield] = true
+ tooltipflags.Shield = true
-- Weapon types
elseif (strmatch(text, "1 hand")) or (strmatch(text, "off hand")) then
- tooltipflags.OneHanded] = true
+ tooltipflags.OneHanded = true
elseif (strmatch(text, "2 hand")) then
- tooltipflags.TwoHanded] = true
+ tooltipflags.TwoHanded = true
elseif (strmatch(text, "axe")) then
- tooltipflags.Axe] = true
+ tooltipflags.Axe = true
elseif (strmatch(text, "sword")) then
- tooltipflags.Sword] = true
+ tooltipflags.Sword = true
elseif (strmatch(text, "mace")) then
- tooltipflags.Mace] = true
+ tooltipflags.Mace = true
elseif (strmatch(text, "polearm")) then
- tooltipflags.Polearm] = true
+ tooltipflags.Polearm = true
elseif (strmatch(text, "dagger")) then
- tooltipflags.Dagger] = true
+ tooltipflags.Dagger = true
elseif (strmatch(text, "staff")) then
- tooltipflags.Staff] = true
+ tooltipflags.Staff = true
elseif (strmatch(text, "wand")) then
- tooltipflags.Wand] = true
+ tooltipflags.Wand = true
elseif (strmatch(text, "thrown")) then
- tooltipflags.Thrown] = true
+ tooltipflags.Thrown = true
elseif (strmatch(text, "bow")) then
- tooltipflags.Bow] = true
+ tooltipflags.Bow = true
elseif (strmatch(text, "crossbow")) then
- Crosstooltipflags.Bow] = true
+ tooltipflags.CrossBow = true
elseif (strmatch(text, "gun")) then
- tooltipflags.Gun] = true
+ tooltipflags.Gun = true
elseif (strmatch(text, "ammo")) then
- tooltipflags.Ammo] = true
+ tooltipflags.Ammo = true
elseif (strmatch(text, "fist")) then
- tooltipflags.Fist] = true
+ tooltipflags.Fist = true
end
end
@@ -2490,7 +2490,7 @@ function addon:PrintScanResults()
-- Classes
-- If we've picked up at least one class flag
if ((tooltipflags.Deathknight) or (tooltipflags.Druid) or (tooltipflags.Hunter) or (tooltipflags.Mage) or (tooltipflags.Paladin) or (tooltipflags.Priest) or (tooltipflags.Shaman)
- or (tooltipflags.Warlock) or (tooltipflags.Warrior)) then
+ or (tooltipflags.Warlock) or (tooltipflags.Warrior)) then
if (tooltipflags.Deathknight) and (not flags[21]) then
tinsert(missingflags, "21")
elseif (not tooltipflags.Deathknight) and (flags[21]) then
@@ -2511,9 +2511,9 @@ function addon:PrintScanResults()
elseif (not tooltipflags.Mage) and (flags[24]) then
tinsert(extraflags, "24")
end
- if (tooltipflags.Paladin]) and (not flags[25]) then
+ if (tooltipflags.Paladin) and (not flags[25]) then
tinsert(missingflags, "25")
- elseif (not tooltipflags.Paladin]) and (flags[25]) then
+ elseif (not tooltipflags.Paladin) and (flags[25]) then
tinsert(extraflags, "25")
end
if (tooltipflags.Priest) and (not flags[26]) then
@@ -2651,96 +2651,96 @@ function addon:PrintScanResults()
elseif (not tooltipflags.Cloth) and (flags[56]) then
tinsert(extraflags, "56")
end
- if (tooltipflags.Leather]) and (not flags[57]) then
+ if (tooltipflags.Leather) and (not flags[57]) then
tinsert(missingflags, "57")
- elseif (not tooltipflags.Leather]) and (flags[57]) then
+ elseif (not tooltipflags.Leather) and (flags[57]) then
tinsert(extraflags, "57")
end
- if (tooltipflags.Mail]) and (not flags[58]) then
+ if (tooltipflags.Mail) and (not flags[58]) then
tinsert(missingflags, "58")
- elseif (not tooltipflags.Mail]) and (flags[58]) then
+ elseif (not tooltipflags.Mail) and (flags[58]) then
tinsert(extraflags, "58")
end
- if (tooltipflags.Plate]) and (not flags[59]) then
+ if (tooltipflags.Plate) and (not flags[59]) then
tinsert(missingflags, "59")
- elseif (not tooltipflags.Plate]) and (flags[59]) then
+ elseif (not tooltipflags.Plate) and (flags[59]) then
tinsert(extraflags, "59")
end
-- Weapon type
- if (tooltipflags.OneHanded]) and (not flags[66]) then
+ if (tooltipflags.OneHanded) and (not flags[66]) then
tinsert(missingflags, "66")
- elseif (not tooltipflags.OneHanded]) and (flags[66]) then
+ elseif (not tooltipflags.OneHanded) and (flags[66]) then
tinsert(extraflags, "66")
end
- if (tooltipflags.TwoHanded]) and (not flags[67]) then
+ if (tooltipflags.TwoHanded) and (not flags[67]) then
tinsert(missingflags, "67")
- elseif (not tooltipflags.TwoHanded]) and (flags[67]) then
+ elseif (not tooltipflags.TwoHanded) and (flags[67]) then
tinsert(extraflags, "67")
end
- if (tooltipflags.Axe]) and (not flags[68]) then
+ if (tooltipflags.Axe) and (not flags[68]) then
tinsert(missingflags, "68")
- elseif (not tooltipflags.Axe]) and (flags[68]) then
+ elseif (not tooltipflags.Axe) and (flags[68]) then
tinsert(extraflags, "68")
end
- if (tooltipflags.Sword]) and (not flags[69]) then
+ if (tooltipflags.Sword) and (not flags[69]) then
tinsert(missingflags, "69")
- elseif (not tooltipflags.Sword]) and (flags[69]) then
+ elseif (not tooltipflags.Sword) and (flags[69]) then
tinsert(extraflags, "69")
end
- if (tooltipflags.Mace]) and (not flags[70]) then
+ if (tooltipflags.Mace) and (not flags[70]) then
tinsert(missingflags, "70")
- elseif (not tooltipflags.Mace]) and (flags[70]) then
+ elseif (not tooltipflags.Mace) and (flags[70]) then
tinsert(extraflags, "70")
end
- if (tooltipflags.Polearm]) and (not flags[71]) then
+ if (tooltipflags.Polearm) and (not flags[71]) then
tinsert(missingflags, "71")
- elseif (not tooltipflags.Polearm]) and (flags[71]) then
+ elseif (not tooltipflags.Polearm) and (flags[71]) then
tinsert(extraflags, "71")
end
- if (tooltipflags.Dagger]) and (not flags[72]) then
+ if (tooltipflags.Dagger) and (not flags[72]) then
tinsert(missingflags, "72")
- elseif (not tooltipflags.Dagger]) and (flags[72]) then
+ elseif (not tooltipflags.Dagger) and (flags[72]) then
tinsert(extraflags, "72")
end
- if (tooltipflags.Staff]) and (not flags[73]) then
+ if (tooltipflags.Staff) and (not flags[73]) then
tinsert(missingflags, "73")
- elseif (not tooltipflags.Staff]) and (flags[73]) then
+ elseif (not tooltipflags.Staff) and (flags[73]) then
tinsert(extraflags, "73")
end
- if (tooltipflags.Wand]) and (not flags[74]) then
+ if (tooltipflags.Wand) and (not flags[74]) then
tinsert(missingflags, "74")
- elseif (not tooltipflags.Wand]) and (flags[74]) then
+ elseif (not tooltipflags.Wand) and (flags[74]) then
tinsert(extraflags, "74")
end
- if (tooltipflags.Thrown]) and (not flags[75]) then
+ if (tooltipflags.Thrown) and (not flags[75]) then
tinsert(missingflags, "75")
- elseif (not tooltipflags.Thrown]) and (flags[75]) then
+ elseif (not tooltipflags.Thrown) and (flags[75]) then
tinsert(extraflags, "75")
end
- if (tooltipflags.Bow]) and (not flags[76]) then
+ if (tooltipflags.Bow) and (not flags[76]) then
tinsert(missingflags, "76")
- elseif (not tooltipflags.Bow]) and (flags[76]) then
+ elseif (not tooltipflags.Bow) and (flags[76]) then
tinsert(extraflags, "76")
end
- if (Crosstooltipflags.Bow]) and (not flags[77]) then
+ if (tooltipflags.CrossBow) and (not flags[77]) then
tinsert(missingflags, "77")
- elseif (not Crosstooltipflags.Bow]) and (flags[77]) then
+ elseif (not tooltipflags.CrossBow) and (flags[77]) then
tinsert(extraflags, "77")
end
- if (tooltipflags.Ammo]) and (not flags[78]) then
+ if (tooltipflags.Ammo) and (not flags[78]) then
tinsert(missingflags, "78")
- elseif (not tooltipflags.Ammo]) and (flags[78]) then
+ elseif (not tooltipflags.Ammo) and (flags[78]) then
tinsert(extraflags, "78")
end
- if (tooltipflags.Fist]) and (not flags[79]) then
+ if (tooltipflags.Fist) and (not flags[79]) then
tinsert(missingflags, "79")
- elseif (not tooltipflags.Fist]) and (flags[79]) then
+ elseif (not tooltipflags.Fist) and (flags[79]) then
tinsert(extraflags, "79")
end
- if (tooltipflags.tooltipflags.Gun) and (not flags[80]) then
+ if (tooltipflags.Gun) and (not flags[80]) then
tinsert(missingflags, "80")
- elseif (not tooltipflags.tooltipflags.Gun) and (flags[80]) then
+ elseif (not tooltipflags.Gun) and (flags[80]) then
tinsert(extraflags, "80")
end
@@ -2780,10 +2780,10 @@ function addon:PrintScanResults()
(not tooltipflags.Wand) or
(not tooltipflags.Thrown) or
(not tooltipflags.Bow) or
- (not Crosstooltipflags.Bow) or
+ (not tooltipflags.CrossBow) or
(not tooltipflags.Ammo) or
(not tooltipflags.Fist) or
- (not tooltipflags.tooltipflags.Gun) then
+ (not tooltipflags.Gun) then
self:Print("Missing: item type flag")
end
end