Bug fix. Hovering over unit frames should work now. Let me know if this causes issues with text falling off the tooltip.
Scott Sibley [08-21-10 - 06:58]
Bug fix. Hovering over unit frames should work now. Let me know if this causes issues with text falling off the tooltip.
diff --git a/Modules/Text.lua b/Modules/Text.lua
index d11346a..f70ca34 100644
--- a/Modules/Text.lua
+++ b/Modules/Text.lua
@@ -362,6 +362,7 @@ end
]],
leftUpdating = true,
enabled = true,
+ cols=100,
update = 1000
},
}
@@ -501,8 +502,8 @@ do
end
table.wipe(fontStringsToDraw)
if UnitExists("mouseover") then
- GameTooltip:Hide()
- GameTooltip:Show()
+ --GameTooltip:Hide()
+ --GameTooltip:Show()
end
end
end
@@ -1130,7 +1131,5 @@ function mod:SetUnit()
end
-- End
- GameTooltip:Show()
-
self.timer:Start()
end
diff --git a/StarTip.lua b/StarTip.lua
index 37a0015..fd22d02 100644
--- a/StarTip.lua
+++ b/StarTip.lua
@@ -1,4 +1,4 @@
-StarTip = LibStub("AceAddon-3.0"):NewAddon("StarTip: @project-version@", "AceConsole-3.0", "AceHook-3.0", "AceEvent-3.0")
+StarTip = LibStub("AceAddon-3.0"):NewAddon("StarTip: @project-version@", "AceConsole-3.0", "AceHook-3.0", "AceEvent-3.0", "AceTimer-3.0")
StarTip.version = GetAddOnMetadata("StarTip", "X-StarTip-Version") or ""
local LibDBIcon = LibStub("LibDBIcon-1.0")
local LSM = _G.LibStub("LibSharedMedia-3.0")