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5.4.178

Steven Jackson [01-11-15 - 20:56]
5.4.178
Filename
Interface/AddOns/SVUI/assets/artwork/Unitframe/Class/ROGUE-ANTICIPATION.blp
Interface/AddOns/SVUI/data/filterdefaults.lua
Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HunterTraps/oUF_HunterTraps.lua
Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_WarlockShards/oUF_WarlockShards.lua
Interface/AddOns/SVUI/packages/tip/SVTip.lua
Interface/AddOns/SVUI/packages/unit/elements/auras.lua
Interface/AddOns/SVUI/packages/unit/resources/mage.lua
Interface/AddOns/SVUI/packages/unit/resources/rogue.lua
Interface/AddOns/SVUI/packages/unit/resources/warlock.lua
Interface/AddOns/SVUI/setup/installer.lua
Interface/AddOns/SVUI_ConfigOMatic/components/filters/aura.lua
Interface/AddOns/SVUI_ConfigOMatic/components/filters/core.lua
Interface/AddOns/SVUI_ConfigOMatic/components/tip.lua
diff --git a/Interface/AddOns/SVUI/assets/artwork/Unitframe/Class/ROGUE-ANTICIPATION.blp b/Interface/AddOns/SVUI/assets/artwork/Unitframe/Class/ROGUE-ANTICIPATION.blp
index 8d6bdac..3c849a7 100644
Binary files a/Interface/AddOns/SVUI/assets/artwork/Unitframe/Class/ROGUE-ANTICIPATION.blp and b/Interface/AddOns/SVUI/assets/artwork/Unitframe/Class/ROGUE-ANTICIPATION.blp differ
diff --git a/Interface/AddOns/SVUI/data/filterdefaults.lua b/Interface/AddOns/SVUI/data/filterdefaults.lua
index f5d53e5..18df59d 100644
--- a/Interface/AddOns/SVUI/data/filterdefaults.lua
+++ b/Interface/AddOns/SVUI/data/filterdefaults.lua
@@ -24,12 +24,7 @@ local filterClass = playerClass or "NONE";
 local function safename(id)
     local n = GetSpellInfo(id)
     if not n then
-        if type(id) == "string" then
-            n = id
-        else
-            --SV:Debugger('|cffFF9900SVUI:|r Spell not found: (#ID) '..id)
-            n = "Voodoo Doll";
-        end
+        return false
     end
     return n
 end
@@ -65,10 +60,11 @@ for k, x in pairs(FilterIDs) do
     local src = {};
     for id in x:gmatch("([^,]+)") do
         if(id) then
-            local saved
-            local n = safename(id);
-            saved = {['enable'] = true, ['priority'] = 0, ['isDefault'] = true}
-            src[n] = saved
+            local spellID = tonumber(id);
+            local n = safename(spellID);
+            if(n) then
+                src[id] = {['enable'] = true, ['id'] = spellID, ['priority'] = 0, ['isDefault'] = true}
+            end
         end
     end
     SV.filterdefaults[k] = src
diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HunterTraps/oUF_HunterTraps.lua b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HunterTraps/oUF_HunterTraps.lua
index efda33a..8ed4287 100644
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HunterTraps/oUF_HunterTraps.lua
+++ b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HunterTraps/oUF_HunterTraps.lua
@@ -16,6 +16,8 @@ local _, ns = ...
 local oUF = oUF or ns.oUF
 if not oUF then return end

+local ENHANCED_TRAPS_ID = 157751;
+local ENHANCED_TRAPS = IsSpellKnown(ENHANCED_TRAPS_ID);
 local FIRE_TRAP = GetSpellInfo(13813);
 local FROST_TRAP = GetSpellInfo(1499);
 local ICE_TRAP = GetSpellInfo(13809);
@@ -81,6 +83,7 @@ end
 local Update = function(self, event, ...)
 	local bar = self.HunterTraps
 	if(event and event == "SPELLS_CHANGED") then
+		ENHANCED_TRAPS = IsSpellKnown(ENHANCED_TRAPS_ID);
 		local ice_icon = select(3, GetSpellInfo(13809));
 		if(ice_icon == SNAKE_ICON) then
 			TRAP_IDS[3] = SNAKE_TRAP
@@ -96,15 +99,18 @@ local Update = function(self, event, ...)

 	if(bar.PreUpdate) then bar:PreUpdate(event) end

-	local name, start, duration, isReady;
+	local name, start, duration, isReady, enable;
 	local unit, _, _, _, spellID = ...
 	if(unit and (self.unit ~= unit)) then
 		return
 	end
 	if(spellID) then
 		name = GetSpellInfo(spellID)
-		start, isReady = GetSpellCooldown(spellID)
+		start, isReady, enable = GetSpellCooldown(spellID)
 		duration = GetSpellBaseCooldown(spellID)
+		if((duration and duration > 0) and ENHANCED_TRAPS) then
+			duration = duration * 0.5
+		end
 	end

 	if bar:IsShown() then
diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
index cad70cc..9468c11 100644
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
+++ b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_HyperCombo/oUF_HyperCombo.lua
@@ -109,10 +109,10 @@ local Update = function(self, event, unit)
 	if(guile) then
 		local insight = UpdateGuile()
 		if(insight and insight > 0) then
-			guile.Text:SetText(insight)
-			guile.Text:SetTextColor(unpack(TextColors[insight]))
+			guile:SetText(insight)
+			guile:SetTextColor(unpack(TextColors[insight]))
 		else
-			guile.Text:SetText("")
+			guile:SetText("")
 		end
 	end

diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_WarlockShards/oUF_WarlockShards.lua b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_WarlockShards/oUF_WarlockShards.lua
index bd70c67..194871f 100644
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_WarlockShards/oUF_WarlockShards.lua
+++ b/Interface/AddOns/SVUI/libs/oUF_Villain/Plugins/oUF_WarlockShards/oUF_WarlockShards.lua
@@ -113,6 +113,7 @@ local Update = function(self, event, unit, powerType)
 			fury.bar:SetStatusBarColor(unpack(colors))
 			fury.bar:SetMinMaxValues(0, maxPower)
 			fury.bar:SetValue(power)
+			fury.bar.text:SetText(power)

 			if(fury.bar.Update) then
 				local filled = (percent > 80) and 1 or 0
diff --git a/Interface/AddOns/SVUI/packages/tip/SVTip.lua b/Interface/AddOns/SVUI/packages/tip/SVTip.lua
index e371cc8..ef0587f 100644
--- a/Interface/AddOns/SVUI/packages/tip/SVTip.lua
+++ b/Interface/AddOns/SVUI/packages/tip/SVTip.lua
@@ -532,7 +532,7 @@ local _hook_GameTooltip_OnTooltipSetItem = function(self)
 			self:AddLine(" ")
 			local left = "|cFFCA3C3CSpell ID: |r"
 			local itemID = ("|cFFCA3C3C%s|r %s"):format(left, itemLink):match(":(%w+)")
-			self:AddDoubleLine("|cFFCA3C3CSpell ID: |r", itemID)
+			self:AddLine(("|cFFCA3C3C%s# %d|r"):format(ID, itemID))
 		end

 		if(self.InjectedDouble[8]) then
@@ -579,10 +579,10 @@ local _hook_OnSetUnitAura = function(self, unit, index, filter)
 			local color = RAID_CLASS_COLORS[class]
 			if color then
 				self.SuperBorder:SetMaskBorderColor(color.r, color.g, color.b)
-				self:AddDoubleLine(("|cFFCA3C3C%s|r %d"):format(ID, spellID), format("|c%s%s|r", color.colorStr, name))
+				self:AddDoubleLine(("|cFFCA3C3C%s# %d|r"):format(ID, spellID), format("|c%s%s|r", color.colorStr, name))
 			end
 		else
-			self:AddLine(("|cFFCA3C3C%s|r %d"):format(ID, spellID))
+			self:AddLine(("|cFFCA3C3C%s# %d|r"):format(ID, spellID))
 		end
 		self:Show()
 	end
@@ -611,7 +611,7 @@ end
 local _hook_GameTooltip_OnTooltipSetSpell = function(self)
 	local ref = select(3, self:GetSpell())
 	if not ref then return end
-	local text = ("|cFFCA3C3C%s|r%d"):format(ID, ref)
+	local text = ("|cFFCA3C3C%s# %d|r"):format(ID, ref)
 	local max = self:NumLines()
 	local check;
 	for i = 1, max do
diff --git a/Interface/AddOns/SVUI/packages/unit/elements/auras.lua b/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
index 8038216..01267fb 100644
--- a/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
+++ b/Interface/AddOns/SVUI/packages/unit/elements/auras.lua
@@ -397,9 +397,11 @@ local CommonAuraFilter = function(self, unit, icon, auraName, _, _, _, debuffTyp
 	icon.owner = caster;
 	icon.name = auraName;

-	if(auraDB.filterWhiteList and (not SV.filters.WhiteList[auraName])) then
+	local filterKey = tostring(spellID)
+
+	if(auraDB.filterWhiteList and (not SV.filters.WhiteList[filterKey])) then
 		return false;
-	elseif(SV.filters.BlackList[auraName] and SV.filters.BlackList[auraName].enable) then
+	elseif(SV.filters.BlackList[filterKey] and SV.filters.BlackList[filterKey].enable) then
 		return false;
 	else
 		if(auraDB.filterPlayer and (not isPlayer)) then
@@ -421,7 +423,7 @@ local CommonAuraFilter = function(self, unit, icon, auraName, _, _, _, debuffTyp
 		local active = auraDB.useFilter
 		if(active and SV.filters[active]) then
 			local spellDB = SV.filters[active];
-			if(spellDB[auraName] and spellDB[auraName].enable) then
+			if(spellDB[filterKey] and spellDB[filterKey].enable) then
 				return false
 			end
 		end
@@ -438,9 +440,11 @@ local CommonBarFilter = function(self, unit, auraName, _, _, _, debuffType, dura
 	local isPlayer = caster == "player" or caster == "vehicle";
 	local isEnemy = UnitIsEnemy("player", unit);

-	if(auraDB.filterWhiteList and (not SV.filters.WhiteList[auraName])) then
+	local filterKey = tostring(spellID)
+
+	if(auraDB.filterWhiteList and (not SV.filters.WhiteList[filterKey])) then
 		return false;
-	elseif(SV.filters.BlackList[auraName] and SV.filters.BlackList[auraName].enable) then
+	elseif(SV.filters.BlackList[filterKey] and SV.filters.BlackList[filterKey].enable) then
 		return false
 	else
 		if(auraDB.filterPlayer and (not isPlayer)) then
@@ -462,7 +466,7 @@ local CommonBarFilter = function(self, unit, auraName, _, _, _, debuffType, dura
 		local active = auraDB.useFilter
 		if(active and SV.filters[active]) then
 			local spellDB = SV.filters[active];
-			if(spellDB[auraName] and spellDB[auraName].enable) then
+			if(spellDB[filterKey] and spellDB[filterKey].enable) then
 				return false
 			end
 		end
@@ -498,11 +502,13 @@ local DetailedAuraFilter = function(self, unit, icon, auraName, _, _, _, debuffT
 	icon.owner = caster;
 	icon.name = auraName;

+	local filterKey = tostring(spellID)
+
 	if(filter_test(auraDB.filterAll, isEnemy)) then
 		return false
-	elseif(filter_test(auraDB.filterWhiteList, isEnemy) and (not SV.filters.WhiteList[auraName])) then
+	elseif(filter_test(auraDB.filterWhiteList, isEnemy) and (not SV.filters.WhiteList[filterKey])) then
 		return false;
-	elseif(SV.filters.BlackList[auraName] and SV.filters.BlackList[auraName].enable) then
+	elseif(SV.filters.BlackList[filterKey] and SV.filters.BlackList[filterKey].enable) then
 		return false
 	else
 		if(filter_test(auraDB.filterPlayer, isEnemy) and (not isPlayer)) then
@@ -522,7 +528,7 @@ local DetailedAuraFilter = function(self, unit, icon, auraName, _, _, _, debuffT
 		local active = auraDB.useFilter
 		if(active and SV.filters[active]) then
 			local spellDB = SV.filters[active];
-			if(spellDB[auraName] and spellDB[auraName].enable) then
+			if(spellDB[filterKey] and spellDB[filterKey].enable) then
 				return false
 			end
 		end
@@ -539,11 +545,13 @@ local DetailedBarFilter = function(self, unit, auraName, _, _, _, debuffType, du
 	local isPlayer = caster == "player" or caster == "vehicle";
 	local isEnemy = UnitIsEnemy("player", unit);

+	local filterKey = tostring(spellID)
+
 	if(filter_test(auraDB.filterAll, isEnemy)) then
 		return false
-	elseif(filter_test(auraDB.filterWhiteList, isEnemy) and (not SV.filters.WhiteList[auraName])) then
+	elseif(filter_test(auraDB.filterWhiteList, isEnemy) and (not SV.filters.WhiteList[filterKey])) then
 		return false;
-	elseif(SV.filters.BlackList[auraName] and SV.filters.BlackList[auraName].enable) then
+	elseif(SV.filters.BlackList[filterKey] and SV.filters.BlackList[filterKey].enable) then
 		return false
 	else
 		if(filter_test(auraDB.filterPlayer, isEnemy) and (not isPlayer)) then
@@ -561,7 +569,7 @@ local DetailedBarFilter = function(self, unit, auraName, _, _, _, debuffType, du
 		local active = auraDB.useFilter
 		if(active and SV.filters[active]) then
 			local spellDB = SV.filters[active];
-			if(spellDB[auraName] and spellDB[auraName].enable) then
+			if(spellDB[filterKey] and spellDB[filterKey].enable) then
 				return false
 			end
 		end
diff --git a/Interface/AddOns/SVUI/packages/unit/resources/mage.lua b/Interface/AddOns/SVUI/packages/unit/resources/mage.lua
index ee89507..eb79627 100644
--- a/Interface/AddOns/SVUI/packages/unit/resources/mage.lua
+++ b/Interface/AddOns/SVUI/packages/unit/resources/mage.lua
@@ -122,9 +122,6 @@ end

 function MOD:CreateClassBar(playerFrame)
 	local max = 5
-	local spec = GetSpecialization()
-	local color = specColors[spec]
-	local effectName = specEffects[spec]
 	local bar = CreateFrame("Frame",nil,playerFrame)
 	bar:SetFrameLevel(playerFrame.TextGrip:GetFrameLevel() + 30)

@@ -133,7 +130,7 @@ function MOD:CreateClassBar(playerFrame)
 		bar[i]:SetStatusBarTexture(CHARGE_ICON)
 		bar[i]:GetStatusBarTexture():SetHorizTile(false)
 		bar[i]:SetOrientation("VERTICAL")
-		bar[i]:SetStatusBarColor(unpack(color))
+		bar[i]:SetStatusBarColor(0.95, 1, 1, 0.75)
 		bar[i].noupdate = true;

 		bar[i].bg = bar[i]:CreateTexture(nil, "BACKGROUND")
@@ -141,14 +138,14 @@ function MOD:CreateClassBar(playerFrame)
 		bar[i].bg:SetTexture(ORB_BG);
 		bar[i].bg:SetVertexColor(0.25,0.5,0.5)

-		SV.SpecialFX:SetFXFrame(bar[i], effectName)
+		SV.SpecialFX:SetFXFrame(bar[i], "arcane")
 		--bar[i].FX:SetFrameLevel(0)
 		bar[i].FX:SetAlpha(0.5)
 	end

 	local bgFrame = CreateFrame("Frame", nil, bar)
 	bgFrame:SetAllPointsIn(bar)
-	SV.SpecialFX:SetFXFrame(bgFrame, effectName)
+	SV.SpecialFX:SetFXFrame(bgFrame, "arcane")

 	local bgTexture = bgFrame:CreateTexture(nil, "BACKGROUND")
 	bgTexture:SetAllPoints(bgFrame)
diff --git a/Interface/AddOns/SVUI/packages/unit/resources/rogue.lua b/Interface/AddOns/SVUI/packages/unit/resources/rogue.lua
index 9a60c2c..a837dc2 100644
--- a/Interface/AddOns/SVUI/packages/unit/resources/rogue.lua
+++ b/Interface/AddOns/SVUI/packages/unit/resources/rogue.lua
@@ -89,18 +89,12 @@ local Reposition = function(self)
 		if i==1 then
 			points[i]:SetPoint("LEFT", points)
 		else
-			points[i]:SetPointToScale("LEFT", points[i - 1], "RIGHT", -2, 0)
+			points[i]:SetPointToScale("LEFT", points[i - 1], "RIGHT", -8, 0)
 		end
 	end

 	if(bar.Guile) then
-		bar.Guile:ClearAllPoints()
-		bar.Guile:SetHeight(size)
-		bar.Guile:SetWidth(textwidth)
-		bar.Guile:SetPoint("LEFT", points, "RIGHT", -2, 0)
-		bar.Guile.Text:ClearAllPoints()
-		bar.Guile.Text:SetAllPoints(bar.Guile)
-		bar.Guile.Text:SetFont(TRACKER_FONT, size, 'OUTLINE')
+		bar.Guile:SetFont(TRACKER_FONT, height, 'OUTLINE')
 	end
 end
 --[[
@@ -114,7 +108,7 @@ function MOD:CreateClassBar(playerFrame)
 	local coords

 	local bar = CreateFrame("Frame", nil, playerFrame)
-	bar:SetFrameStrata("DIALOG")
+	bar:SetFrameLevel(playerFrame.TextGrip:GetFrameLevel() + 30)

 	bar.Combo = CreateFrame("Frame",nil,bar)
 	for i = 1, max do
@@ -123,15 +117,16 @@ function MOD:CreateClassBar(playerFrame)

 		SV.SpecialFX:SetFXFrame(cpoint, "default")

-		local icon = cpoint:CreateTexture(nil,"BACKGROUND",nil,-7)
-		icon:SetPoint("TOPLEFT", cpoint, "TOPLEFT", -10, 8)
-		icon:SetPoint("BOTTOMRIGHT", cpoint, "BOTTOMRIGHT", 4, -4)
-		icon:SetTexture(ICON_BG)
-		icon:SetBlendMode("BLEND")
-		cpoint.Icon = icon
+		-- local icon = cpoint:CreateTexture(nil,"BACKGROUND",nil,-7)
+		-- icon:SetPoint("TOPLEFT", cpoint, "TOPLEFT", -10, 8)
+		-- icon:SetPoint("BOTTOMRIGHT", cpoint, "BOTTOMRIGHT", 4, -4)
+		-- icon:SetTexture(ICON_BG)
+		-- icon:SetBlendMode("BLEND")
+		-- cpoint.Icon = icon

 		local anti = CreateFrame('Frame',nil,bar.Combo)
 		anti:SetAllPointsOut(cpoint, 8, 8)
+		anti:SetFrameLevel(bar.Combo:GetFrameLevel() - 2)
 		local antiicon = anti:CreateTexture(nil,"BACKGROUND",nil,-1)
 		antiicon:SetPoint("TOPLEFT", anti, "TOPLEFT", -8, 0)
 		antiicon:SetPoint("BOTTOMRIGHT", anti, "BOTTOMRIGHT", 6, -2)
@@ -142,14 +137,10 @@ function MOD:CreateClassBar(playerFrame)
 		bar.Combo[i] = cpoint
 	end

-	local guile = CreateFrame('Frame',nil,bar)
-	guile:SetFrameStrata("DIALOG")
-	guile:SetSizeToScale(30,30)
-
-	guile.Text = guile:CreateFontString(nil,'OVERLAY')
-	guile.Text:SetAllPoints(guile)
-	guile.Text:SetFont(TRACKER_FONT,30,'OUTLINE')
-	guile.Text:SetTextColor(1,1,1)
+	local guile = bar:CreateFontString(nil, 'OVERLAY', nil, 7)
+	guile:SetPoint("RIGHT", bar, "LEFT", 0, -3)
+	guile:SetFont(TRACKER_FONT, 30, 'OUTLINE')
+	guile:SetTextColor(1,1,1)

 	bar.Guile = guile;

diff --git a/Interface/AddOns/SVUI/packages/unit/resources/warlock.lua b/Interface/AddOns/SVUI/packages/unit/resources/warlock.lua
index dbc3705..3443215 100644
--- a/Interface/AddOns/SVUI/packages/unit/resources/warlock.lua
+++ b/Interface/AddOns/SVUI/packages/unit/resources/warlock.lua
@@ -249,6 +249,12 @@ function MOD:CreateClassBar(playerFrame)
 	demonBar:SetAllPointsIn(bgFrame)
 	demonBar:SetOrientation("HORIZONTAL")
 	demonBar:SetStatusBarTexture(SV.Media.bar.glow)
+	demonBar.text = demonBar:CreateFontString(nil, "OVERLAY")
+	demonBar.text:SetPoint("LEFT")
+	demonBar.text:SetFontObject(SVUI_Font_Unit_Small)
+	demonBar.text:SetJustifyH('LEFT')
+	demonBar.text:SetTextColor(1,1,0)
+	demonBar.text:SetText("0")

     SV.SpecialFX:SetFXFrame(demonBar, "overlay_demonbar", true)
 	demonBar.FX:SetScript("OnShow", EffectModel_OnShow)
diff --git a/Interface/AddOns/SVUI/setup/installer.lua b/Interface/AddOns/SVUI/setup/installer.lua
index 0444153..e910330 100644
--- a/Interface/AddOns/SVUI/setup/installer.lua
+++ b/Interface/AddOns/SVUI/setup/installer.lua
@@ -160,7 +160,6 @@ local function UFMoveBottomQuadrant(toggle)
 		anchors.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278122"
 		anchors.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278182"
 		anchors.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278122"
-		--anchors.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0181"
 		anchors.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0182"
 		anchors.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432"
 		anchors.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495182"
@@ -169,7 +168,6 @@ local function UFMoveBottomQuadrant(toggle)
 		anchors.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278150"
 		anchors.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278210"
 		anchors.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278150"
-		--anchors.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0209"
 		anchors.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0210"
 		anchors.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432"
 		anchors.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495210"
@@ -178,7 +176,6 @@ local function UFMoveBottomQuadrant(toggle)
 		anchors.SVUI_PlayerCastbar_MOVE = "BOTTOMSVUIParentBOTTOM-278122"
 		anchors.SVUI_Target_MOVE = "BOTTOMSVUIParentBOTTOM278182"
 		anchors.SVUI_TargetCastbar_MOVE = "BOTTOMSVUIParentBOTTOM278122"
-		--anchors.SVUI_Pet_MOVE = "BOTTOMSVUIParentBOTTOM0181"
 		anchors.SVUI_TargetTarget_MOVE = "BOTTOMSVUIParentBOTTOM0182"
 		anchors.SVUI_Focus_MOVE = "BOTTOMSVUIParentBOTTOM310432"
 		anchors.SVUI_ThreatBar_MOVE = "BOTTOMRIGHTSVUIParentBOTTOMRIGHT-495182"
diff --git a/Interface/AddOns/SVUI_ConfigOMatic/components/filters/aura.lua b/Interface/AddOns/SVUI_ConfigOMatic/components/filters/aura.lua
index 2279c26..17b33df 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/components/filters/aura.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/components/filters/aura.lua
@@ -55,7 +55,7 @@ local GetSpellInfo = _G.GetSpellInfo;
 local collectgarbage = _G.collectgarbage;

 ns.FilterOptionGroups['_NEW'] = function(filterType)
-	return function(selectedSpell)
+	return function()
 		local RESULT, FILTER
 		if(SV.filters.Custom[filterType]) then
 			FILTER = SV.filters.Custom[filterType]
@@ -82,11 +82,8 @@ ns.FilterOptionGroups['_NEW'] = function(filterType)
 								SV:AddonMessage(L["Value must be a number"])
 							elseif(not GetSpellInfo(spellID)) then
 								SV:AddonMessage(L["Not valid spell id"])
-							elseif(not FILTER[spellID]) then
-								FILTER[spellID] = {
-									["enable"] = true,
-									["priority"] = 0
-								}
+							elseif(not FILTER[value]) then
+								FILTER[value] = {['enable'] = true, ['id'] = spellID, ['priority'] = 0}
 							end
 							ns:SetFilterOptions(filterType)
 							MOD:RefreshUnitFrames()
@@ -106,8 +103,9 @@ ns.FilterOptionGroups['_NEW'] = function(filterType)
 						end,
 						values = function()
 							wipe(tempFilterTable)
-							for g in pairs(FILTER) do
-								tempFilterTable[g] = g
+							for id, filterData in pairs(FILTER) do
+								local auraName = GetSpellInfo(filterData.id)
+								tempFilterTable[id] = auraName
 							end
 							return tempFilterTable
 						end,
@@ -151,19 +149,23 @@ ns.FilterSpellGroups['_NEW'] = function(filterType)
 				args = {}
 			};

-			for aura, filterData in pairs(FILTER) do
-				RESULT.args[aura] = {
-					name = aura,
-					type = "toggle",
-					get = function()
-						return FILTER[aura].enable
-					end,
-					set = function(key, value)
-						FILTER[aura].enable = value;
-						MOD:RefreshUnitFrames()
-						ns:SetFilterOptions()
-					end
-				};
+			for id, filterData in pairs(FILTER) do
+				local auraName = GetSpellInfo(filterData.id)
+				--print(auraName)
+				if(auraName) then
+					RESULT.args[auraName] = {
+						name = auraName,
+						type = "toggle",
+						get = function()
+							return FILTER[id].enable
+						end,
+						set = function(key, value)
+							FILTER[id].enable = value;
+							MOD:RefreshUnitFrames()
+							ns:SetFilterOptions(filterType)
+						end
+					};
+				end
 			end
 		end

diff --git a/Interface/AddOns/SVUI_ConfigOMatic/components/filters/core.lua b/Interface/AddOns/SVUI_ConfigOMatic/components/filters/core.lua
index d402453..ce54d3f 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/components/filters/core.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/components/filters/core.lua
@@ -36,6 +36,7 @@ local getmetatable  = _G.getmetatable;
 local setmetatable  = _G.setmetatable;
 local tinsert 	 =  _G.tinsert;
 local table 	 =  _G.table;
+local wipe       =  _G.wipe;
 --[[ TABLE METHODS ]]--
 local tsort = table.sort;
 --[[
@@ -53,33 +54,39 @@ local _, ns = ...;
 ns.FilterOptionGroups = {};
 ns.FilterSpellGroups = {};

-local tempFilterTable = {};
+local allFilterTable, userFilterTable = {},{};
 local CURRENT_FILTER_TYPE = NONE;
-local publicFilters = {
-	["BlackList"] = "Blacklisted Auras",
-	["WhiteList"] = "Whitelisted Auras",
-	["Raid"] = "Consolidated Auras",
-	["AuraBars"] = "Aura Bars",
-	["Player"] = "Player Auras",
-	["BuffWatch"] = "(AuraWatch) Player Auras",
-	["PetBuffWatch"] = "(AuraWatch) Pet Auras",
-};
-
-local templateFilters = {
-	[""] = NONE,
-	["BlackList"] = "BlackList",
-	["WhiteList"] = "WhiteList",
-	["Raid"] = "Raid",
-	["AuraBars"] = "AuraBars",
-	["Player"] = "Player",
-	["BuffWatch"] = "BuffWatch",
-	["PetBuffWatch"] = "PetBuffWatch",
-};

 local NONE = _G.NONE;
 local GetSpellInfo = _G.GetSpellInfo;
 local collectgarbage = _G.collectgarbage;

+local function GetUserFilterList()
+	wipe(userFilterTable);
+
+	userFilterTable[""] = NONE;
+	for filter in pairs(SV.filters.Custom) do
+		userFilterTable[filter] = filter
+	end
+	return userFilterTable
+end
+local function GetAllFilterList()
+	wipe(allFilterTable);
+
+	allFilterTable[""] = NONE;
+	allFilterTable["BlackList"] = "Blacklist";
+	allFilterTable["WhiteList"] = "Whitelist";
+	allFilterTable["Raid"] = "Consolidated";
+	allFilterTable["AuraBars"] = "AuraBars";
+	allFilterTable["Player"] = "Player";
+	allFilterTable["BuffWatch"] = "AuraWatch";
+	allFilterTable["PetBuffWatch"] = "PetAuraWatch";
+	for filter in pairs(SV.filters.Custom) do
+		allFilterTable[filter] = filter
+	end
+	return allFilterTable
+end
+
 SV.Options.args.filters = {
 	type = "group",
 	name = L["Aura Filters"],
@@ -97,7 +104,8 @@ SV.Options.args.filters = {
 				elseif(SV.filters.Custom[value]) then
 					SV:AddonMessage(L["Filter already exists"])
 				else
-					SV.filters.Custom[value] = {}
+					SV.filters.Custom[value] = {};
+					ns:SetFilterOptions(value);
 				end
 			end
 		},
@@ -111,14 +119,7 @@ SV.Options.args.filters = {
 				SV.filters.Custom[value] = nil;
 				SV.Options.args.filters.args.filterGroup = nil
 			end,
-			values = function()
-				wipe(tempFilterTable)
-				tempFilterTable[""] = NONE;
-				for g in pairs(SV.filters.Custom) do
-					tempFilterTable[g] = g
-				end
-				return tempFilterTable
-			end
+			values = GetUserFilterList()
 		},
 		selectFilter = {
 			order = 3,
@@ -126,19 +127,7 @@ SV.Options.args.filters = {
 			name = L["Select Filter"],
 			get = function(key) return CURRENT_FILTER_TYPE end,
 			set = function(key, value) ns:SetFilterOptions(value) end,
-			values = function()
-				wipe(tempFilterTable)
-				tempFilterTable = templateFilters;
-				for g in pairs(SV.filters) do
-					if(publicFilters[g]) then
-						tempFilterTable[g] = publicFilters[g]
-					end
-				end
-				for g in pairs(SV.filters.Custom) do
-					tempFilterTable[g] = g
-				end
-				return tempFilterTable
-			end
+			values = GetAllFilterList()
 		}
 	}
 };
diff --git a/Interface/AddOns/SVUI_ConfigOMatic/components/tip.lua b/Interface/AddOns/SVUI_ConfigOMatic/components/tip.lua
index 31ef726..53780d4 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/components/tip.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/components/tip.lua
@@ -43,7 +43,7 @@ SV.Options.args.SVTip = {
 	name = MOD.TitleID,
 	childGroups = "tab",
 	get = function(a)return SV.db.SVTip[a[#a]] end,
-	set = function(a, b)SV.db.SVTip[a[#a]] = b end,
+	set = function(a, b) MOD:ChangeDBVar(b,a[#a]); end,
 	args = {
 		commonGroup = {
 			order = 1,
@@ -105,7 +105,7 @@ SV.Options.args.SVTip = {
 							name = L["Spell/Item IDs"],
 							desc = L["Display the spell or item ID when mousing over a spell or item tooltip."],
 							get = function(a)return SV.db.SVTip.spellID end,
-							set = function(a, b)SV.db.SVTip.spellID = b;SV:StaticPopup_Show("RL_CLIENT") end,
+							set = function(a, b)SV.db.SVTip.spellID = b; SV:StaticPopup_Show("RL_CLIENT") end,
 						}
 					}