diff --git a/Interface/AddOns/SVUI/packages/bag/SVBag.lua b/Interface/AddOns/SVUI/packages/bag/SVBag.lua index f722b2b..402e653 100644 --- a/Interface/AddOns/SVUI/packages/bag/SVBag.lua +++ b/Interface/AddOns/SVUI/packages/bag/SVBag.lua @@ -1351,13 +1351,13 @@ CONFIGS["SVBag"] = { ["enable"] = true, ["sortInverted"] = false, ["bags"] = { - ["xOffset"] = 0, - ["yOffset"] = 0, + ["xOffset"] = -40, + ["yOffset"] = 40, ["point"] = "BOTTOMRIGHT", }, ["bank"] = { - ["xOffset"] = 0, - ["yOffset"] = 0, + ["xOffset"] = 40, + ["yOffset"] = 40, ["point"] = "BOTTOMLEFT", }, ["bagSize"] = 34, diff --git a/Interface/AddOns/SVUI/packages/override/SVOverride.lua b/Interface/AddOns/SVUI/packages/override/SVOverride.lua index d6bd546..0edbff1 100644 --- a/Interface/AddOns/SVUI/packages/override/SVOverride.lua +++ b/Interface/AddOns/SVUI/packages/override/SVOverride.lua @@ -634,7 +634,7 @@ local function MakeSlots(id) slot.iconFrame:Height(size) slot.iconFrame:Width(size) slot.iconFrame:SetPoint("RIGHT", slot) - slot.iconFrame:SetFixedPanelTemplate("Default") + slot.iconFrame:SetPanelTemplate("Transparent") slot.icon = slot.iconFrame:CreateTexture(nil, "ARTWORK") slot.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) diff --git a/Interface/AddOns/SVUI/system/installer.lua b/Interface/AddOns/SVUI/system/installer.lua index 05144ce..8dc4494 100644 --- a/Interface/AddOns/SVUI/system/installer.lua +++ b/Interface/AddOns/SVUI/system/installer.lua @@ -797,7 +797,7 @@ local function SetPage(newPage) SVUI_InstallOption1Button:Show() SVUI_InstallOption1Button:SetScript("OnClick", function() SuperVillain.db.LAYOUT.barstyle = nil; - SuperVillain:SetupBarLayout("onesmall") + SuperVillain:SetupBarLayout("default") SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFLean And Clean|r"]) SVUI_SetupHolder.Desc2:SetText(L["Lets keep it slim and deadly, not unlike a ninja sword."]) SVUI_SetupHolder.Desc3:SetText(L["You dont ever even look at your bar hardly, so pick this one!"]) @@ -815,7 +815,7 @@ local function SetPage(newPage) SVUI_InstallOption3Button:Show() SVUI_InstallOption3Button:SetScript("OnClick", function() SuperVillain.db.LAYOUT.barstyle = nil; - SuperVillain:SetupBarLayout("default") + SuperVillain:SetupBarLayout("onebig") SVUI_SetupHolder.Desc1:SetText(L["|cff00FFFFWhat Big Buttons You Have|r"]) SVUI_SetupHolder.Desc2:SetText(L["The better to PEW-PEW you with my dear!"]) SVUI_SetupHolder.Desc3:SetText(L["When you have little time for mouse accuracy, choose this set!"]) diff --git a/Interface/AddOns/SVUI/system/presets.lua b/Interface/AddOns/SVUI/system/presets.lua index 99ed974..ab30e35 100644 --- a/Interface/AddOns/SVUI/system/presets.lua +++ b/Interface/AddOns/SVUI/system/presets.lua @@ -355,7 +355,7 @@ local presets = { ["link"] = "SVBar", ["default"] = { ["Bar1"] = { - buttonsize = 40 + buttonsize = 32 }, ["Bar2"] = { enable = false @@ -364,18 +364,18 @@ local presets = { buttons = 6, buttonspacing = 2, buttonsPerRow = 6, - buttonsize = 40 + buttonsize = 32 }, ["Bar5"] = { buttons = 6, buttonspacing = 2, buttonsPerRow = 6, - buttonsize = 40 + buttonsize = 32 } }, - ["onesmall"] = { + ["onebig"] = { ["Bar1"] = { - buttonsize = 32 + buttonsize = 40 }, ["Bar2"] = { enable = false @@ -384,13 +384,13 @@ local presets = { buttons = 6, buttonspacing = 2, buttonsPerRow = 6, - buttonsize = 32 + buttonsize = 40 }, ["Bar5"] = { buttons = 6, buttonspacing = 2, buttonsPerRow = 6, - buttonsize = 32 + buttonsize = 40 } }, ["twosmall"] = { diff --git a/Interface/AddOns/SVUI_StyleOMatic/addons/loothistory.lua b/Interface/AddOns/SVUI_StyleOMatic/addons/loothistory.lua index fafc02a..0f729c0 100644 --- a/Interface/AddOns/SVUI_StyleOMatic/addons/loothistory.lua +++ b/Interface/AddOns/SVUI_StyleOMatic/addons/loothistory.lua @@ -119,10 +119,6 @@ local function LootHistoryStyle() BonusRollFrame:Formula409() STYLE:ApplyAlertStyle(BonusRollFrame) BonusRollFrame.PromptFrame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) - BonusRollFrame.PromptFrame.IconBackdrop = CreateFrame("Frame", nil, BonusRollFrame.PromptFrame) - BonusRollFrame.PromptFrame.IconBackdrop:SetFrameLevel(BonusRollFrame.PromptFrame.IconBackdrop:GetFrameLevel()-1) - BonusRollFrame.PromptFrame.IconBackdrop:WrapOuter(BonusRollFrame.PromptFrame.Icon) - BonusRollFrame.PromptFrame.IconBackdrop:SetFixedPanelTemplate() BonusRollFrame.PromptFrame.Timer.Bar:SetTexture(SuperVillain.Media.bar.default) BonusRollFrame.PromptFrame.Timer.Bar:SetVertexColor(0.1, 1, 0.1) end;