Forgot one thing before bed
Repooc [10-13-14 - 08:43]
Forgot one thing before bed
Signed-off-by: Repooc <repooc82@gmail.com>
diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua
index 8630c97..f6f2e7a 100644
--- a/ElvUI_SLE/modules/characterframe/inspectframe.lua
+++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua
@@ -1257,7 +1257,7 @@ function IA:CreateInspectFrame()
local SendChannel
if AISM and AISM.AISMUserList[self.Data.TableIndex] then
- if self.Data.Realm == Info.myrealm then
+ if self.Data.Realm == E.myrealm then
SendChannel = 'WHISPER'
elseif AISM.AISMUserList[self.Data.TableIndex] == 'GUILD' then
SendChannel = 'GUILD'
@@ -1336,9 +1336,9 @@ function IA:CreateInspectFrame()
local DataTable = {
Name = Menu.name or Name,
Unit = UnitExists(Menu.name) and Menu.name or Unit,
- Realm = Menu.server ~= '' and Menu.server or Info.myrealm
+ Realm = Menu.server ~= '' and Menu.server or E.myrealm
}
- DataTable.TableIndex = DataTable.Unit and GetUnitName(DataTable.Unit, 1) or DataTable.Name..(DataTable.Realm ~= Info.myrealm and '-'..DataTable.Realm or '')
+ DataTable.TableIndex = DataTable.Unit and GetUnitName(DataTable.Unit, 1) or DataTable.Name..(DataTable.Realm ~= E.myrealm and '-'..DataTable.Realm or '')
if DataTable.Name == E.myname or DataTable.Unit and (UnitCanAttack('player', DataTable.Unit) or not UnitIsConnected(DataTable.Unit) or not UnitIsPlayer(DataTable.Unit)) then
if AISM then
@@ -1360,13 +1360,13 @@ function IA:CreateInspectFrame()
local isSending
print('전송준비')
if DataTable.Unit and not (UnitCanAttack('player', DataTable.Unit) or not UnitIsConnected(DataTable.Unit) or not UnitIsPlayer(DataTable.Unit)) then
- if DataTable.Realm == Info.myrealm or KF.CurrentGroupMode ~= 'NoGroup' then
+ if DataTable.Realm == E.myrealm or KF.CurrentGroupMode ~= 'NoGroup' then
isSending = 'AISM_CheckResponse'
- SendAddonMessage('AISM', 'AISM_Check', DataTable.Realm == Info.myrealm and 'WHISPER' or IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(KF.CurrentGroupMode), DataTable.Name)
+ SendAddonMessage('AISM', 'AISM_Check', DataTable.Realm == E.myrealm and 'WHISPER' or IsInGroup(LE_PARTY_CATEGORY_INSTANCE) and 'INSTANCE_CHAT' or string.upper(KF.CurrentGroupMode), DataTable.Name)
end
elseif Menu.which == 'GUILD' then
isSending = 'AISM_GUILD_CheckResponse'
- SendAddonMessage('AISM', 'AISM_GUILD_Check', DataTable.Realm == Info.myrealm and 'WHISPER' or 'GUILD', DataTable.Name)
+ SendAddonMessage('AISM', 'AISM_GUILD_Check', DataTable.Realm == E.myrealm and 'WHISPER' or 'GUILD', DataTable.Name)
end
print(isSending)
@@ -1626,7 +1626,7 @@ IA.InspectUnit = function(UnitID)
_, IA.CurrentInspectData.Class, IA.CurrentInspectData.ClassID = UnitClass(UnitID)
IA.CurrentInspectData.guildName, IA.CurrentInspectData.guildRankName = GetGuildInfo(UnitID)
- IA.CurrentInspectData.Realm = IA.CurrentInspectData.Realm ~= '' and IA.CurrentInspectData.Realm ~= Info.myrealm and IA.CurrentInspectData.Realm or nil
+ IA.CurrentInspectData.Realm = IA.CurrentInspectData.Realm ~= '' and IA.CurrentInspectData.Realm ~= E.myrealm and IA.CurrentInspectData.Realm or nil
IA.ReinspectCount = 1
IA.NeedModelSetting = true