enable inspect module for testing
Repooc [10-13-14 - 21:49]
enable inspect module for testing
Signed-off-by: Repooc <repooc82@gmail.com>
diff --git a/ElvUI_SLE/modules/characterframe/load_characterframe.xml b/ElvUI_SLE/modules/characterframe/load_characterframe.xml
index 5e2652a..ee1b131 100644
--- a/ElvUI_SLE/modules/characterframe/load_characterframe.xml
+++ b/ElvUI_SLE/modules/characterframe/load_characterframe.xml
@@ -3,8 +3,9 @@
<Script file='communication.lua'/>
<Script file='notifyinspect.lua'/>
<Script file='characterframe.lua'/>
- <!--<Script file='inspectframe.lua'/>
- <Button name="KnightInspect_UnitPopup" hidden="true" toplevel="true">
+ <Script file='inspectframe.lua'/>
+
+ <Button name="InspectArmory_UnitPopup" hidden="true" toplevel="true">
<ButtonText>
<Anchors>
<Anchor point="LEFT">
@@ -15,5 +16,5 @@
<NormalFont style="GameFontHighlightSmallLeft"/>
<HighlightFont style="GameFontHighlightSmallLeft"/>
<DisabledFont style="GameFontDisableSmallLeft"/>
- </Button>-->
+ </Button>
</Ui>
\ No newline at end of file