Fixed Trait list management
Alar of Daggerspine [06-24-15 - 18:06]
Fixed Trait list management
Signed-off-by: Alar of Daggerspine <alar@aspide.it>
diff --git a/FollowerPage.lua b/FollowerPage.lua
index f0d9262..b60d04c 100644
--- a/FollowerPage.lua
+++ b/FollowerPage.lua
@@ -284,6 +284,7 @@ function addon:FillCounters(this,category)
frame.id = id;
frame:Show()
end
+ self:GarrisonTraitCountersFrame_OnShow(GarrisonTraitCountersFrame)
for j=i+1,#this.TraitsList do
this.TraitsList[j]:Hide()
end
diff --git a/GarrisonCommander.xml b/GarrisonCommander.xml
index e463c26..d647622 100644
--- a/GarrisonCommander.xml
+++ b/GarrisonCommander.xml
@@ -410,6 +410,17 @@
<Scripts>
<OnEnter function="GarrisonTraitCounter_OnEnter"/>
<OnLeave function="GameTooltip_Hide"/>
+ <OnClick>
+ PlaySound("igMainMenuOptionCheckBoxOn");
+ local searchBox = GarrisonMissionFrameFollowers.SearchBox
+ local searchString = searchBox:GetText();
+ if (searchString == self.name) then
+ searchBox:SetText("");
+ else
+ searchBox:SetText(self.name);
+ end
+
+ </OnClick>
</Scripts>
</Button>
<Frame name="GarrisonTraitCountersFrame" hidden="true">