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rollback to the origin zorkui layout

rawoil [06-17-21 - 03:39]
rollback to the origin zorkui layout
Filename
oUF_SimpleConfig/player.lua
oUF_SimpleConfig/target.lua
rActionBar_Zork/layout.lua
diff --git a/oUF_SimpleConfig/player.lua b/oUF_SimpleConfig/player.lua
index dd6b8c3..869f350 100644
--- a/oUF_SimpleConfig/player.lua
+++ b/oUF_SimpleConfig/player.lua
@@ -15,7 +15,7 @@ local A, L = ...
 L.C.player = {
   enabled = true,
   size = {265,26},
-  point = {"RIGHT",UIParent,"CENTER",-130,-210},
+  point = {"RIGHT",UIParent,"CENTER",-130,-120},
   scale = 1*L.C.globalscale,
   frameVisibility = "[combat][mod][@target,exists][@vehicle,exists][overridebar][shapeshift][vehicleui][possessbar] show; hide",
   --fader via OnShow
diff --git a/oUF_SimpleConfig/target.lua b/oUF_SimpleConfig/target.lua
index 4ed282f..37304db 100644
--- a/oUF_SimpleConfig/target.lua
+++ b/oUF_SimpleConfig/target.lua
@@ -15,7 +15,7 @@ local A, L = ...
 L.C.target = {
   enabled = true,
   size = {265,26},
-  point = {"LEFT",UIParent,"CENTER",130,-210},
+  point = {"LEFT",UIParent,"CENTER",130,-120},
   scale = 1*L.C.globalscale,
   --fader via OnShow
   fader = {
@@ -118,6 +118,6 @@ L.C.target = {
     initialAnchor = "TOPLEFT",
     growthX = "RIGHT",
     growthY = "DOWN",
-    disableCooldown = false,
+    disableCooldown = true,
   },
 }
diff --git a/rActionBar_Zork/layout.lua b/rActionBar_Zork/layout.lua
index e86a938..c5546b0 100644
--- a/rActionBar_Zork/layout.lua
+++ b/rActionBar_Zork/layout.lua
@@ -76,13 +76,13 @@ rActionBar:CreateMicroMenuBar(A, micromenubar)
 -----------------------------

 local bar1 = {
-  framePoint      = { "BOTTOM", UIParent, "BOTTOM", 0, 150 },
+  framePoint      = { "BOTTOM", UIParent, "BOTTOM", 0, 180 },
   frameScale      = 0.9,
   framePadding    = 5,
   buttonWidth     = 32,
   buttonHeight    = 32,
   buttonMargin    = 5,
-  numCols         = 12,
+  numCols         = 6,
   startPoint      = "BOTTOMLEFT",
   fader           = faderOnShow,
   frameVisibility = "[petbattle] hide; [combat][mod][@target,exists,nodead][@vehicle,exists][overridebar][shapeshift][vehicleui][possessbar] show; hide"
@@ -101,7 +101,7 @@ local bar2 = {
   buttonWidth     = 32,
   buttonHeight    = 32,
   buttonMargin    = 5,
-  numCols         = 12,
+  numCols         = 6,
   startPoint      = "BOTTOMLEFT",
   fader           = faderOnShow,
   frameVisibility = "[petbattle][overridebar][vehicleui][possessbar][shapeshift] hide; [combat][mod][@target,exists,nodead] show; hide"