patched
Steven Jackson [08-20-14 - 01:24]
diff --git a/Interface/AddOns/SVUI/system/utilities.lua b/Interface/AddOns/SVUI/system/utilities.lua
index 51f7fdd..3570031 100644
--- a/Interface/AddOns/SVUI/system/utilities.lua
+++ b/Interface/AddOns/SVUI/system/utilities.lua
@@ -270,10 +270,10 @@ do
local category = (inspecting) and "Inspect" or "Character";
local averageLevel,totalSlots,upgradeAdjust,globalName = 0,0,0;
for slotName,flags in pairs(_slots) do
- globalName = format("%s%s", category, slotName)
+ globalName = ("%s%s"):format(category, slotName)
local slotId = GetInventorySlotInfo(slotName)
local iLink = GetInventoryItemLink(unit, slotId)
- if(iLink ~= nil) then
+ if(iLink and type(iLink) == "string") then
local iLevel = _scanItemLevel(unit, iLink)
if(iLevel and iLevel > 0) then
totalSlots = totalSlots + 1;