diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua index 9371143..029a291 100644 --- a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua +++ b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua @@ -507,11 +507,11 @@ function IA:CreateInspectFrame() self.Message = self.MessageFrame.Page.text end - do --<< Backdrop >>-- - self.BG = self:CreateTexture(nil, 'OVERLAY') - self.BG:Point('TOPLEFT', self.Tab, 'BOTTOMLEFT', 0, -38) - self.BG:Point('BOTTOMRIGHT', self.BP, 'TOPRIGHT') - end + -- do --<< Backdrop >>-- + -- self.BG = self:CreateTexture(nil, 'OVERLAY') + -- self.BG:Point('TOPLEFT', self.Tab, 'BOTTOMLEFT', 0, -38) + -- self.BG:Point('BOTTOMRIGHT', self.BP, 'TOPRIGHT') + -- end do --<< Buttons >>-- for ButtonName, ButtonString in T.pairs(self.PageList) do @@ -812,7 +812,16 @@ function IA:CreateInspectFrame() self.MainHandSlot:Point('BOTTOMRIGHT', self.BP, 'TOP', -2, SPACING) self.SecondaryHandSlot:Point('BOTTOMLEFT', self.BP, 'TOP', 2, SPACING) - + + do --<< Backdrop >>-- + self.BG = self:CreateTexture(nil, 'OVERLAY') + self.BG:Point('TOPLEFT', self.HeadSlot, 'TOPLEFT') + self.BG:Point('RIGHT', self.HandsSlot, 'RIGHT') + self.BG:Point('BOTTOM', self.MainHandSlot, 'BOTTOM') + -- self.BG:Point('TOPLEFT', self.HeadSlot, 'TOPLEFT', 0, 0) + -- self.BG:Point('BOTTOMRIGHT', self.BP, 'TOPRIGHT') + end + -- ItemLevel KF:TextSetting(self.Character, nil, { Tag = 'AverageItemLevel', FontSize = 12 }, 'TOP', self.Model) end