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Add ``bleed'' debuff spell list.

Johnny C. Lam [02-01-13 - 15:11]
Add ``bleed'' debuff spell list.

You can now use ``target.DebuffPresent(bleed)'' to verify that a bleed
effect is on the target, which causes additional damage for some attacks.

git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@674 d5049fe3-3747-40f7-a4b5-f36d6801af5f
Filename
OvaleData.lua
diff --git a/OvaleData.lua b/OvaleData.lua
index 8322c64..83957fa 100644
--- a/OvaleData.lua
+++ b/OvaleData.lua
@@ -177,6 +177,20 @@ OvaleData.buffSpellList =
 	},

 	-- Target debuffs
+	bleed =
+	{
+		1079, -- Rip (feral druid)
+		1822, -- Rake (cat druid)
+		9007, -- Pounce Bleed (cat druid)
+		33745, -- Lacerate (bear druid)
+		63468, -- Piercing Shots (marksmanship hunter)
+		77758, -- Thrash (bear druid)
+		103830, -- Thrash (cat druid)
+		113344, -- Bloodbath (warrior)
+		115767, -- Deep Wounds (warrior)
+		120699, -- Lynx Rush (hunter)
+		122233, -- Crimson Tempest (rogue)
+	},
 	cast_slow =
 	{
 		5760, -- Mind-numbing Poison (rogue)