Add ``bleed'' debuff spell list.
Johnny C. Lam [02-01-13 - 15:11]
Add ``bleed'' debuff spell list.
You can now use ``target.DebuffPresent(bleed)'' to verify that a bleed
effect is on the target, which causes additional damage for some attacks.
git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@674 d5049fe3-3747-40f7-a4b5-f36d6801af5f
diff --git a/OvaleData.lua b/OvaleData.lua
index 8322c64..83957fa 100644
--- a/OvaleData.lua
+++ b/OvaleData.lua
@@ -177,6 +177,20 @@ OvaleData.buffSpellList =
},
-- Target debuffs
+ bleed =
+ {
+ 1079, -- Rip (feral druid)
+ 1822, -- Rake (cat druid)
+ 9007, -- Pounce Bleed (cat druid)
+ 33745, -- Lacerate (bear druid)
+ 63468, -- Piercing Shots (marksmanship hunter)
+ 77758, -- Thrash (bear druid)
+ 103830, -- Thrash (cat druid)
+ 113344, -- Bloodbath (warrior)
+ 115767, -- Deep Wounds (warrior)
+ 120699, -- Lynx Rush (hunter)
+ 122233, -- Crimson Tempest (rogue)
+ },
cast_slow =
{
5760, -- Mind-numbing Poison (rogue)