Quantcast

Removed more dead localizations.

James D. Callahan III [07-07-10 - 06:47]
Removed more dead localizations.
Filename
Frame.lua
Locales/devel-enUS.lua
diff --git a/Frame.lua b/Frame.lua
index efd6240..8eb266d 100644
--- a/Frame.lua
+++ b/Frame.lua
@@ -862,7 +862,7 @@ do
 		else
 			color_2 = difficulty["trivial"]
 		end
-		ttAdd(0, -1, false, L["Required Skill"] .. " :", color_1, recipe.skill_level, color_2)
+		ttAdd(0, -1, false, string.format("%s:", _G.SKILL_LEVEL), color_1, recipe.skill_level, color_2)

 		-- Binding info
 		acquire_tip:AddSeparator()
@@ -3213,7 +3213,7 @@ end	-- do
 -------------------------------------------------------------------------------
 -- Create the close button, and set its scripts.
 -------------------------------------------------------------------------------
-MainPanel.close_button = GenericCreateButton(nil, MainPanel, 24, 111, "GameFontNormalSmall", "GameFontHighlightSmall", L["Close"], "CENTER", L["CLOSE_DESC"], 1)
+MainPanel.close_button = GenericCreateButton(nil, MainPanel, 24, 111, "GameFontNormalSmall", "GameFontHighlightSmall", _G.EXIT, "CENTER", L["CLOSE_DESC"], 1)
 MainPanel.close_button:SetPoint("LEFT", MainPanel.progress_bar, "RIGHT", 3, 1)

 MainPanel.close_button:SetScript("OnClick",
@@ -3822,15 +3822,19 @@ local function InitializeFrame()
 	-------------------------------------------------------------------------------
 	do
 		local player_frame = MainPanel.filter_menu:CreateSubMenu("player")
+		local tank_desc = string.format(L["ROLE_DESC_FORMAT"], _G.TANK)
+		local melee_desc = string.format(L["ROLE_DESC_FORMAT"], _G.MELEE)
+		local healer_desc = string.format(L["ROLE_DESC_FORMAT"], _G.HEALER)
+		local caster_desc = string.format(L["ROLE_DESC_FORMAT"], _G.DAMAGER)

 		-------------------------------------------------------------------------------
 		-- Create the CheckButtons
 		-------------------------------------------------------------------------------
 		local role_buttons = {
-			["tank"]	= { tt = L["TANKS_DESC"],	text = _G.TANK,		row = 1, col = 1 },
-			["melee"]	= { tt = L["MELEE_DPS_DESC"],	text = _G.MELEE,	row = 2, col = 1 },
-			["healer"]	= { tt = L["HEALERS_DESC"],	text = _G.HEALER,	row = 3, col = 1 },
-			["caster"]	= { tt = L["CASTER_DPS_DESC"],	text = _G.DAMAGER,	row = 4, col = 1 },
+			["tank"]	= { tt = tank_desc,	text = _G.TANK,		row = 1, col = 1 },
+			["melee"]	= { tt = melee_desc,	text = _G.MELEE,	row = 2, col = 1 },
+			["healer"]	= { tt = healer_desc,	text = _G.HEALER,	row = 3, col = 1 },
+			["caster"]	= { tt = caster_desc,	text = _G.DAMAGER,	row = 4, col = 1 },
 		}
 		GenerateCheckBoxes(player_frame, role_buttons)
 		role_buttons = nil
diff --git a/Locales/devel-enUS.lua b/Locales/devel-enUS.lua
index c9f7966..b24fc0d 100644
--- a/Locales/devel-enUS.lua
+++ b/Locales/devel-enUS.lua
@@ -354,10 +354,7 @@ L["QUALITY_GENERAL_DESC"]		= "Include %s quality recipe items in the scan."
 -------------------------------------------------------------------------------
 -- Player Type Filtering UI Elements and their associated descriptions
 -------------------------------------------------------------------------------
-L["MELEE_DPS_DESC"]			= "Recipes that are used by melee dps players should be included in the scan."
-L["TANKS_DESC"]				= "Recipes that are used by tank players should be included in the scan."
-L["CASTER_DPS_DESC"]			= "Recipes that are used by casting dps players should be included in the scan."
-L["HEALERS_DESC"]			= "Recipes that are used by healer players should be included in the scan."
+L["ROLE_DESC_FORMAT"]			= "Show recipes favored by %s classes."

 -------------------------------------------------------------------------------
 -- Reputation Filtering UI Elements and their associated description
@@ -369,15 +366,10 @@ L["SPECIFIC_REP_DESC"]		= "Include %s faction."
 -------------------------------------------------------------------------------
 L["FILTER_OPEN_DESC"]		= "Open filter option panel."
 L["FILTER_CLOSE_DESC"]		= "Close filter option panel."
-L["EXPANDALL"]				= "+ All"
 L["EXPANDALL_DESC"]			= [[Expand all recipes listed below.
 Hold the Shift key to expand sub-entries.]]
-L["CONTRACTALL"]			= "- All"
 L["CONTRACTALL_DESC"]		= "Minimize all recipes listed below."
-L["SEARCH_DESC"]			= "Filter to recipes that contain text at left."
-L["CLEAR_DESC"]				= "Clear search text"
-L["Close"]				= "Exit"
-L["CLOSE_DESC"]				= "Close the Ackis Recipe List Window."
+L["CLOSE_DESC"]				= "Close the Recipe List Window."
 L["RESET_DESC"]				= "Reset All Filters to default values."
 L["NOT_YET_SCANNED"]		= "Not yet scanned!"

@@ -390,7 +382,6 @@ L["SHIFT_CLICK"]		= "Shift-Click to add the item crafted by this recipe's link t
 L["CTRL_SHIFT_CLICK"]	= "Ctrl-Shift-Click to add the item to the map and mini-map."
 L["Obtained From"]		= true
 L["RECIPE_EXCLUDED"]	= "Recipe is in Exclusion list"
-L["Required Skill"]		= true

 -------------------------------------------------------------------------------
 --Dataminer Strings
@@ -453,11 +444,6 @@ L["NoItemLink"] = "This item does not have an item link or it was not in your ca
 L["MISSING_LIBRARY"] = "%s is missing.  Addon cannot run."

 -------------------------------------------------------------------------------
--- Drop Obtain Info
--------------------------------------------------------------------------------
-L["Unknown Zone"] = true
-
--------------------------------------------------------------------------------
 -- Custom database strings:
 -------------------------------------------------------------------------------
 -- Alchemy Discoveries