diff --git a/oUF_Experience/oUF_Experience.lua b/oUF_Experience/oUF_Experience.lua
index 9319308..4d07347 100644
--- a/oUF_Experience/oUF_Experience.lua
+++ b/oUF_Experience/oUF_Experience.lua
@@ -8,12 +8,13 @@
- colorReputation [table] - will use blizzard colors if not set
- colorExperience [table] - will use a green color if not set
- Tooltip [boolean]
+ - MouseOver [boolean]
--]]
local _, class = UnitClass('player')
local function PlayerXPTip(self, min, max)
- GameTooltip:SetOwner(self, 'ANCHOR_CURSOR')
+ GameTooltip:SetOwner(self, 'TOPLEFT', 5, -5)
if(GetXPExhaustion()) then
GameTooltip:AddLine(format('|cffffffffRested XP remaining:|r %s', GetXPExhaustion()))
GameTooltip:AddLine(' ')
@@ -27,7 +28,7 @@ local function PlayerXPTip(self, min, max)
end
local function PlayerRepTip(self, name, id, min, max, value)
- GameTooltip:SetOwner(self, 'ANCHOR_CURSOR')
+ GameTooltip:SetOwner(self, 'TOPLEFT', 5, -5)
GameTooltip:AddLine(format('|cffffffffWatched Faction:|r %s', name))
GameTooltip:AddLine(format('|cffffffffRemaining Reputation to go:|r %s', floor(max - value)))
GameTooltip:AddLine(format('|cffffffffPercentage to go:|r %s%%', floor((max - value) / (max-min) * 100)))
@@ -36,7 +37,7 @@ local function PlayerRepTip(self, name, id, min, max, value)
end
local function PetTip(self, min, max)
- GameTooltip:SetOwner(self, 'ANCHOR_CURSOR')
+ GameTooltip:SetOwner(self, 'TOPLEFT', 5, -5)
GameTooltip:AddLine(format('|cffffffffRemaining XP to go:|r %s', floor(max - min)))
GameTooltip:AddLine(format('|cffffffffPercentage through:|r %s%%', floor(min / max * 100)))
GameTooltip:AddLine(format('|cffffffffPercentage to go:|r %s%%', floor((max - min) / max * 100)))
@@ -53,35 +54,55 @@ function oUF:PLAYER_XP_UPDATE(event, unit)
bar:SetMinMaxValues(min, max)
bar:SetValue(value)
bar:SetStatusBarColor(unpack(self.colorReputation or { FACTION_BAR_COLORS[id].r, FACTION_BAR_COLORS[id].g, FACTION_BAR_COLORS[id].b}))
- bar:Show()
+ if(not bar.MouseOver) then
+ bar:SetAlpha(1)
+ end
if(bar.Text) then
bar.Text:SetFormattedText('%d / %d - %s', value - min, max - min, name)
end
- if(bar.Tooltip) then
+ if(bar.Tooltip and bar.MouseOver) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1); PlayerRepTip(bar, name, id, min, max, value) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0); GameTooltip:Hide() end)
+ elseif(bar.Tooltip and not bar.MouseOver) then
bar:EnableMouse()
- bar:SetScript('OnEnter', function() PlayerRepTip(bar, name, id, min, max, value) end)
+ bar:SetScript('OnEnter', function() PlayerXPTip(bar, name, id, min, max, value) end)
bar:SetScript('OnLeave', function() GameTooltip:Hide() end)
+ elseif(bar.MouseOver and not bar.Tooltip) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0) end)
end
elseif(UnitLevel('player') ~= MAX_PLAYER_LEVEL) then
local min, max = UnitXP('player'), UnitXPMax('player')
bar:SetMinMaxValues(0, max)
bar:SetValue(min)
bar:SetStatusBarColor(unpack(self.colorExperience or self.colors.health))
- bar:Show()
+ if(not bar.MouseOver) then
+ bar:SetAlpha(1)
+ end
if(bar.Text) then
bar.Text:SetFormattedText('%d / %d', min, max)
end
- if(bar.Tooltip) then
+ if(bar.Tooltip and bar.MouseOver) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1); PlayerXPTip(bar, min, max) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0); GameTooltip:Hide() end)
+ elseif(bar.Tooltip and not bar.MouseOver) then
bar:EnableMouse()
bar:SetScript('OnEnter', function() PlayerXPTip(bar, min, max) end)
bar:SetScript('OnLeave', function() GameTooltip:Hide() end)
+ elseif(bar.MouseOver and not bar.Tooltip) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0) end)
end
else
- bar:Hide()
+ bar:SetAlpha(0)
end
end
end
@@ -94,19 +115,29 @@ function oUF:UNIT_PET_EXPERIENCE(event, unit)
bar:SetMinMaxValues(0, max)
bar:SetValue(min)
bar:SetStatusBarColor(unpack(self.colorExperience or self.colors.health))
- bar:Show()
+ if(not bar.MouseOver) then
+ bar:SetAlpha(1)
+ end
if(bar.Text) then
bar.Text:SetFormattedText('%d / %d', min, max)
end
- if(bar.Tooltip) then
+ if(bar.Tooltip and bar.MouseOver) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1); PlayerXPTip(bar, min, max) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0); GameTooltip:Hide() end)
+ elseif(bar.Tooltip and not bar.MouseOver) then
bar:EnableMouse()
- bar:SetScript('OnEnter', function() PetTip(bar, min, max) end)
+ bar:SetScript('OnEnter', function() PlayerXPTip(bar, min, max) end)
bar:SetScript('OnLeave', function() GameTooltip:Hide() end)
+ elseif(bar.MouseOver and not bar.Tooltip) then
+ bar:EnableMouse()
+ bar:SetScript('OnEnter', function() bar:SetAlpha(1) end)
+ bar:SetScript('OnLeave', function() bar:SetAlpha(0) end)
end
else
- bar:Hide()
+ bar:SetAlpha(0)
end
end
end
@@ -122,6 +153,10 @@ oUF:RegisterInitCallback(function(self)
if(not experience:GetStatusBarTexture()) then
experience:SetStatusBarTexture([=[Interface\TargetingFrame\UI-StatusBar]=])
end
+
+ if(experience.MouseOver) then
+ experience:SetAlpha(0)
+ end
end
end)