diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua
index a47e646..2db634e 100644
--- a/oUF_P3lim.lua
+++ b/oUF_P3lim.lua
@@ -93,23 +93,6 @@ local function castTime(self, duration)
end
end
-local function updateTime(self, elapsed)
- self.remaining = max(self.remaining - elapsed, 0)
- self.time:SetText(self.remaining < 90 and floor(self.remaining) or '')
-end
-
-local function updateBuff(self, icons, unit, icon, index)
- local _, _, _, _, _, duration, expiration = UnitAura(unit, index, icon.filter)
-
- if(duration > 0 and expiration) then
- icon.remaining = expiration - GetTime()
- icon:SetScript('OnUpdate', updateTime)
- else
- icon:SetScript('OnUpdate', nil)
- icon.time:SetText()
- end
-end
-
local function updateDebuff(self, icons, unit, icon, index)
local name, _, _, _, dtype = UnitAura(unit, index, icon.filter)
@@ -134,13 +117,6 @@ local function createAura(self, button, icons)
button.icon:SetTexCoord(0.07, 0.93, 0.07, 0.93)
button.icon:SetDrawLayer('ARTWORK')
button.overlay:SetTexture()
-
- if(self.unit == 'player') then
- icons.disableCooldown = true
-
- button.time = button:CreateFontString(nil, 'OVERLAY', 'NumberFontNormal')
- button.time:SetPoint('TOPLEFT', button)
- end
end
local function customFilter(icons, unit, icon, name, rank, texture, count, dtype, duration, expiration, caster)
@@ -393,7 +369,6 @@ local function style(self, unit)
info.frequentUpdates = 0.25
self:Tag(info, '[pthreat]|cffff0000[( )pvptime]|r')
- self.PostUpdateAuraIcon = updateBuff
self.CustomAuraFilter = customFilter
end