Fixed a bug where a non-existant active weight would prevent class collapsing
Kevin Lyles [07-29-10 - 07:04]
Fixed a bug where a non-existant active weight would prevent class collapsing
diff --git a/weights.lua b/weights.lua
index f6ab71b..a5bc30c 100644
--- a/weights.lua
+++ b/weights.lua
@@ -423,8 +423,8 @@ local function loadClassButtons()
if weightFrame.name then
if ww_charVars.activeWeights[classFrame.class] then
for _, weight in ipairs(ww_charVars.activeWeights[classFrame.class]) do
- used = true
if weight == weightFrame.name then
+ used = true
weightFrame.checkButton:SetChecked(true)
break
end