Fixed some accidental globals.
James D. Callahan III [07-12-10 - 12:59]
Fixed some accidental globals.
diff --git a/Interface/List.lua b/Interface/List.lua
index 3121ab7..776b473 100644
--- a/Interface/List.lua
+++ b/Interface/List.lua
@@ -1389,7 +1389,7 @@ do
elseif acquire_type == A.QUEST then
Tooltip_AddQuest(id_num, location, addline_func)
elseif acquire_type == A.SEASONAL then
- color_1 = CATEGORY_COLORS["seasonal"]
+ local color_1 = CATEGORY_COLORS["seasonal"]
addline_func(0, -1, 0, private.acquire_names[A.SEASONAL], color_1, private.seasonal_list[id_num].name, color_1)
elseif acquire_type == A.REPUTATION then
for rep_level, level_info in pairs(info) do
diff --git a/Interface/Tabs.lua b/Interface/Tabs.lua
index 4218fa9..637c0e4 100644
--- a/Interface/Tabs.lua
+++ b/Interface/Tabs.lua
@@ -48,7 +48,7 @@ function private.InitializeTabs()
self:Disable()
end
- function Tab_Disable(self)
+ local function Tab_Disable(self)
self.left:ClearAllPoints()
self.left:SetPoint("TOPLEFT")
self.left:SetTexture("Interface\\PAPERDOLLINFOFRAME\\UI-Character-InactiveTab")