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fixed createCheckBox call

Alex Shubert [10-06-13 - 15:32]
fixed createCheckBox call
Filename
ui/main_options.lua
diff --git a/ui/main_options.lua b/ui/main_options.lua
index 1c9d89a..52798bd 100644
--- a/ui/main_options.lua
+++ b/ui/main_options.lua
@@ -30,7 +30,7 @@ local function CreateCheckbox(name, marginx, marginy)
 	local nm = O..name
 	local cb = CreateFrame("CheckButton", nm,  OptionsPanel, "OptionsCheckButtonTemplate")
 	_G[nm.."Text"]:SetText(L[name])
-	cb:SetPoint("TOPLEFT", parent, "BOTTOMLEFT", marginx, marginy)
+	cb:SetPoint("TOPLEFT", OptionsPanel, "BOTTOMLEFT", marginx, marginy)
 	cb:SetScript("OnClick", function(self)
 		ptable.TempConfig[name] = self:GetChecked() == 1
 	end)
@@ -38,14 +38,7 @@ local function CreateCheckbox(name, marginx, marginy)
 end

 -- 'Enable' CheckBox
-local Enable = CreateCheckbox("enabled", subText, 0, -14)
---[[
-CreateFrame("CheckButton", O.."Enable", OptionsPanel, "OptionsCheckButtonTemplate")
-_G[O.."EnableText"]:SetText(L["enabled"])
-Enable:SetScript("OnClick", function(self)
-	ptable.TempConfig.enabled = self:GetChecked() == 1
-end)
-]]--
+local Enable = CreateCheckbox("enabled", 0, -14)

 -- Quest types to handle
 local QuestLabel = OptionsPanel:CreateFontString(nil, "ARTWORK", "GameFontNormal")