Updated debug tooltip to be more helpful
Salvatore Lopiparo [07-18-16 - 01:46]
Updated debug tooltip to be more helpful
diff --git a/code.lua b/code.lua
index d51df8a..a0d0d8d 100644
--- a/code.lua
+++ b/code.lua
@@ -218,24 +218,25 @@ local function printDebug(tooltip, itemLink)
addDoubleLine(tooltip, "Item Class:", tostring(itemClass))
addDoubleLine(tooltip, "Item SubClass:", tostring(itemSubClass))
addDoubleLine(tooltip, "Item equipSlot:", tostring(equipSlot))
- addDoubleLine(tooltip, "IsTransmogable:", tostring(CanIMogIt:IsTransmogable(itemLink)))
- addDoubleLine(tooltip, "IsItemArmor:", tostring(CanIMogIt:IsItemArmor(itemLink)))
- addDoubleLine(tooltip, "GetPlayerArmorTypeName:", tostring(CanIMogIt:GetPlayerArmorTypeName()))
- addDoubleLine(tooltip, "IsArmorAppropriateForPlayer:", tostring(CanIMogIt:IsArmorAppropriateForPlayer(itemLink)))
local source = CanIMogIt:GetSource(itemLink)
if source then
addDoubleLine(tooltip, "Item source:", tostring(source))
end
- addDoubleLine(tooltip, "PlayerCanLearnTransmog:", tostring(CanIMogIt:PlayerCanLearnTransmog(itemLink)))
- addDoubleLine(tooltip, "PlayerKnowsTransmogFromItem:", tostring(CanIMogIt:PlayerKnowsTransmogFromItem(itemLink)))
-
local appearanceID = CanIMogIt:GetAppearanceID(itemLink)
addDoubleLine(tooltip, "GetAppearanceID:", tostring(appearanceID))
if appearanceID then
addDoubleLine(tooltip, "PlayerHasAppearance:", tostring(CanIMogIt:PlayerHasAppearance(appearanceID)))
end
+
+ addDoubleLine(tooltip, "IsTransmogable:", tostring(CanIMogIt:IsTransmogable(itemLink)))
+ addDoubleLine(tooltip, "PlayerKnowsTransmogFromItem:", tostring(CanIMogIt:PlayerKnowsTransmogFromItem(itemLink)))
+ addDoubleLine(tooltip, "IsValidAppearanceForPlayer:", tostring(CanIMogIt:IsValidAppearanceForPlayer(itemLink)))
+ addDoubleLine(tooltip, "PlayerIsTooLowLevelForItem:", tostring(CanIMogIt:PlayerIsTooLowLevelForItem(itemLink)))
+ addDoubleLine(tooltip, "PlayerKnowsTransmog:", tostring(CanIMogIt:PlayerKnowsTransmog(itemLink)))
+ addDoubleLine(tooltip, "PlayerCanLearnTransmog:", tostring(CanIMogIt:PlayerCanLearnTransmog(itemLink)))
+
end