AoE spells removed from the rotation, and suggested aside
Taracque [08-29-16 - 13:22]
AoE spells removed from the rotation, and suggested aside
diff --git a/modules/elemental.lua b/modules/elemental.lua
index 6d9cd2a..9656203 100755
--- a/modules/elemental.lua
+++ b/modules/elemental.lua
@@ -206,13 +206,6 @@ Elementarist.elemental = {
end
end
- -- Earthquake if 3 or more targets
- if (Elementarist.person["foeCount"]>=3) and Elementarist:SpellAvailable(Elementarist.SpellList["Earthquake Totem"]) then
- if (Elementarist:Count(Elementarist.SpellList["Earthquake Totem"],spellInCast,exspell1,exspell2) == 0) then
- return Elementarist.SpellList["Earthquake Totem"]
- end
- end
-
-- Earth Shock if Maelstrom > 90
if (UnitPower("player",11)>=90) and (Elementarist:ZeroCount(Elementarist.SpellList["Earth Shock"],spellInCast,exspell1,exspell2)) then
d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Earth Shock"])
@@ -221,11 +214,6 @@ Elementarist.elemental = {
end
end
- -- Chain Lightning for more than 1 targets
- if (Elementarist.person["foeCount"]>1) and Elementarist:SpellAvailable(Elementarist.SpellList["Chain Lightning"]) then
- return Elementarist.SpellList["Chain Lightning"]
- end
-
-- Lightning Bolt
if IsSpellInRange(Elementarist.SpellList["Lightning Bolt"], "target") == 1 and
Elementarist:SpellAvailable(Elementarist.SpellList["Lightning Bolt"])then
@@ -383,7 +371,7 @@ Elementarist.elemental = {
end
end
- if (Elementarist.person["foeCount"]>2) then
+ if (Elementarist.person["foeCount"]>1) then
---- Lava beam if available
if Elementarist:SpellAvailable(Elementarist.SpellList["Lava Beam"]) then
if IsSpellInRange(Elementarist.SpellList["Lava Beam"], "target") == 1 then
@@ -396,6 +384,14 @@ Elementarist.elemental = {
if Elementarist:SpellAvailable(Elementarist.SpellList["Chain Lightning"]) then
return Elementarist.SpellList["Chain Lightning"]
end
+
+ -- Earthquake if 3 or more targets
+ if (Elementarist.person["foeCount"]>=3) and Elementarist:SpellAvailable(Elementarist.SpellList["Earthquake Totem"]) then
+ if (Elementarist:Count(Elementarist.SpellList["Earthquake Totem"],spellInCast,exspell1,exspell2) == 0) then
+ return Elementarist.SpellList["Earthquake Totem"]
+ end
+ end
+
end
-- check if purgeable buff is on target (not sure if this is ok)