Quantcast

Announce to RAID channel instead of RAID_WARNING

Taracque [02-09-13 - 13:10]
Announce to RAID channel instead of RAID_WARNING
Filename
Elementarist.lua
diff --git a/Elementarist.lua b/Elementarist.lua
index efbf0b1..3bbfd41 100755
--- a/Elementarist.lua
+++ b/Elementarist.lua
@@ -440,7 +440,7 @@ function Elementarist.events.COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideC
 		if (Elementarist.StormlashID~=nil) and (ElementaristDB.AnnounceStormlash) then
 			if (event == "SPELL_AURA_REMOVED") and (srcGUID == Elementarist.StormlashID) and (spellName == Elementarist.SpellList["Stormlash Totem Buff"]) then
 				if ( Elementarist:PlayerInParty() >0 ) then
-					SendChatMessage( spellName .. " expired!!!", "RAID_WARNING" )
+					SendChatMessage( spellName .. " expired!!!", "RAID" )
 				else
 					SendChatMessage( spellName .. " expired!!!", "SAY" )
 				end
@@ -461,7 +461,7 @@ function Elementarist.events.COMBAT_LOG_EVENT_UNFILTERED(timestamp, event, hideC
 			if (event=="SPELL_SUMMON") and (ElementaristDB.AnnounceStormlash) and (spellName==Elementarist.SpellList["Stormlash Totem"]) then
 				Elementarist.StormlashID = dstGUID
 				if ( Elementarist:PlayerInParty() >0 ) then
-					SendChatMessage( spellName .. " activated!!!", "RAID_WARNING" )
+					SendChatMessage( spellName .. " activated!!!", "RAID" )
 				else
 					SendChatMessage( spellName .. " activated!!!", "SAY" )
 				end