Remove hiding of combat icon
Darthpred [08-05-15 - 05:45]
Remove hiding of combat icon
diff --git a/ElvUI_SLE/modules/unitframes.lua b/ElvUI_SLE/modules/unitframes.lua
index a83e239..f889cb2 100644
--- a/ElvUI_SLE/modules/unitframes.lua
+++ b/ElvUI_SLE/modules/unitframes.lua
@@ -226,13 +226,9 @@ AddTags()
--Player Frame Enhancements
function UF:Update_CombatIndicator()
local CombatText = ElvUF_Player.Combat
- if E.db.sle.combatico.pos == "NONE" then
- CombatText:ClearAllPoints()
- else
- local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
- CombatText:ClearAllPoints()
- CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)
- end
+ local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
+ CombatText:ClearAllPoints()
+ CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)
SLE:UnregisterEvent("PLAYER_REGEN_DISABLED")
end
diff --git a/ElvUI_SLE/options/unitframes_c.lua b/ElvUI_SLE/options/unitframes_c.lua
index b8d14d0..d2e7fe6 100644
--- a/ElvUI_SLE/options/unitframes_c.lua
+++ b/ElvUI_SLE/options/unitframes_c.lua
@@ -16,7 +16,6 @@ local function configTable()
CENTER = 'CENTER',
TOP = 'TOP',
BOTTOM = 'BOTTOM',
- NONE = L['Hide']
};
E.Options.args.sle.args.options.args.general.args.unitframes = {