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Remove hiding of combat icon

Darthpred [08-05-15 - 05:45]
Remove hiding of combat icon
Filename
ElvUI_SLE/modules/unitframes.lua
ElvUI_SLE/options/unitframes_c.lua
diff --git a/ElvUI_SLE/modules/unitframes.lua b/ElvUI_SLE/modules/unitframes.lua
index a83e239..f889cb2 100644
--- a/ElvUI_SLE/modules/unitframes.lua
+++ b/ElvUI_SLE/modules/unitframes.lua
@@ -226,13 +226,9 @@ AddTags()
 --Player Frame Enhancements
 function UF:Update_CombatIndicator()
 	local CombatText = ElvUF_Player.Combat
-	if E.db.sle.combatico.pos == "NONE" then
-		CombatText:ClearAllPoints()
-	else
-		local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
-		CombatText:ClearAllPoints()
-		CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)
-	end
+	local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
+	CombatText:ClearAllPoints()
+	CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)
 	SLE:UnregisterEvent("PLAYER_REGEN_DISABLED")
 end

diff --git a/ElvUI_SLE/options/unitframes_c.lua b/ElvUI_SLE/options/unitframes_c.lua
index b8d14d0..d2e7fe6 100644
--- a/ElvUI_SLE/options/unitframes_c.lua
+++ b/ElvUI_SLE/options/unitframes_c.lua
@@ -16,7 +16,6 @@ local function configTable()
 		CENTER = 'CENTER',
 		TOP = 'TOP',
 		BOTTOM = 'BOTTOM',
-		NONE = L['Hide']
 	};

 	E.Options.args.sle.args.options.args.general.args.unitframes = {