Layout redone
Darthpred [05-10-13 - 19:08]
diff --git a/ElvUI_SLE/modules/install/install.lua b/ElvUI_SLE/modules/install/install.lua
index 3f6b546..42f2074 100755
--- a/ElvUI_SLE/modules/install/install.lua
+++ b/ElvUI_SLE/modules/install/install.lua
@@ -771,29 +771,32 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.general.vendorGrays = true
E.db.general.fontsize = 10
E.db.general.minimap.locationText = 'HIDE'
- E.db.general.experience.textFormat = 'CURPERC'
- E.db.general.experience.textSize = 10
- E.db.general.experience.width = 380
- E.db.general.reputation.textFormat = 'CURMAX'
- E.db.general.reputation.textSize = 10
- E.db.general.reputation.width = 380
- if layout == 'healer' then
- E.db.general.threat.enable = false
+ E.db.general.experience.orientation = "VERTICAL"
+ E.db.general.experience.width = 10
+ E.db.general.experience.height = 185
+ E.db.general.reputation.orientation = "VERTICAL"
+ E.db.general.reputation.width = 10
+ E.db.general.reputation.height = 185
+ E.db.general.threat.enable = false
+ if layout == "healer" then
+ E.db.general.totems.growthDirection = 'HORIZONTAL'
+ E.db.general.totems.size = 24
+ else
+ E.db.general.totems.size = 25
end
E.db.general.totems.spacing = 2
- E.db.general.totems.size = 25
E.db.general.bottomPanel = false
E.db.general.topPanel = false
E.db.general.hideErrorFrame = false
--Bags--
- E.db.bags.bagSize = 22
- E.db.bags.bankSize = 22
+ E.db.bags.bagSize = 24
+ E.db.bags.bankSize = 24
E.db.bags.sortInverted = false
E.db.bags.alignToChat = false
E.db.bags.bagWidth = 425
E.db.bags.bankWidth = 425
- E.db.bags.yOffset = 186
+ E.db.bags.yOffset = 178
E.db.bags.currencyFormat = "ICON"
--NamePlate--
@@ -809,7 +812,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
--Auras--
E.db.auras.font = "ElvUI Font"
E.db.auras.fontOutline = "OUTLINE"
- E.db.auras.wrapAfter = 18
+ E.db.auras.wrapAfter = 15
E.db.sle.castername = true
E.db.auras.fadeThreshold = 3
E.db.auras.consolidatedBuffs.fontSize = 9
@@ -820,12 +823,11 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
--Chat--
E.db.chat.editboxhistory = 10
E.db.chat.emotionIcons = false
- E.db.chat.panelHeight = 192
+ E.db.chat.panelHeight = 185
E.db.chat.panelWidth = 425
E.db.chat.panelTabBackdrop = false
E.db.chat.timeStampFormat = "%H:%M:%S "
E.db.chat.whisperSound = "Whisper Alert"
- E.db.chat.fade = false
E.db.chat.fontOutline = "OUTLINE"
E.db.chat.tabFontOutline = "OUTLINE"
@@ -863,8 +865,10 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.sle.dt.friends.totals = true
E.db.sle.dt.friends.expandBNBroadcast = true
+ E.db.sle.dt.friends.combat = true
E.db.sle.dt.guild.totals = true
E.db.sle.dt.guild.hide_guildname = true
+ E.db.sle.dt.guild.combat = true
E.db.datatexts.panels.Top_Center = 'Version';
E.db.datatexts.panels.Bottom_Panel = 'System';
@@ -1239,13 +1243,13 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.unitframe.units.arena.width = 200
E.db.unitframe.units.arena.height = 46
E.db.unitframe.units.arena.growthDirection = 'DOWN'
- E.db.unitframe.units.arena.power.yOffset = 8
+ E.db.unitframe.units.arena.health.position = "RIGHT"
+ E.db.unitframe.units.arena.power.yOffset = 7
E.db.unitframe.units.arena.power.width = "inset"
E.db.unitframe.units.arena.castbar.format = 'CURRENTMAX'
E.db.unitframe.units.arena.castbar.width = 200
- E.db.unitframe.units.arena.pvpTrinket.yOffset = -38
- E.db.unitframe.units.arena.pvpTrinket.size = 25
- E.db.unitframe.units.arena.pvpTrinket.position = "LEFT"
+ E.db.unitframe.units.arena.pvpTrinket.xOffset = 0
+ E.db.unitframe.units.arena.name.position = "TOPLEFT"
--Boss
E.db.unitframe.units.boss.width = 200
@@ -1254,12 +1258,12 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.unitframe.units.boss.portrait.overlay = true
E.db.unitframe.units.boss.portrait.camDistanceScale = 4
E.db.unitframe.units.boss.portrait.enable = true
+ E.db.unitframe.units.boss.health.position = "RIGHT"
E.db.unitframe.units.boss.power.width = "inset"
- E.db.unitframe.units.boss.power.yOffset = 8
+ E.db.unitframe.units.boss.power.yOffset = 7
E.db.unitframe.units.boss.castbar.format = 'CURRENTMAX'
E.db.unitframe.units.boss.castbar.width = 200
E.db.unitframe.units.boss.name.position = "TOPLEFT"
-
--Power text
E.db.sle.powtext = true
@@ -1305,10 +1309,16 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.actionbar.bar5.buttonspacing = 1
E.db.actionbar.bar5.buttonsize = 23
E.db.actionbar.bar5.visibility = "[petbattle] hide; show"
+
+ E.db.actionbar.bar6.enabled = true
+ E.db.actionbar.bar6.point = "TOPLEFT"
+ E.db.actionbar.bar6.buttonspacing = 1
+ E.db.actionbar.bar6.mouseover = true
+ E.db.actionbar.bar6.buttonsize = 20
+ E.db.actionbar.bar6.visibility = "show"
E.db.actionbar.microbar.enabled = true
- E.db.actionbar.microbar.buttonsPerRow = 6
- E.db.actionbar.microbar.mouseover = true
+ E.db.actionbar.microbar.buttonsPerRow = 2
E.db.actionbar.stanceBar.buttonspacing = 1
E.db.actionbar.stanceBar.buttonsize = 16
@@ -1326,10 +1336,6 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.sle.marks.backdrop = false
E.db.sle.marks.size = 16
- --Exp/Rep Bars--
- E.db.sle.exprep.explong = true
- E.db.sle.exprep.replong = true
-
--Combat icon--
E.db.sle.combatico.pos = 'TOPRIGHT'
@@ -1339,7 +1345,7 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
--UI Buttons--
E.db.sle.uibuttons.enable = true
- E.db.sle.uibuttons.mouse = true
+ E.db.sle.uibuttons.size = 15
--Farm--
E.db.sle.farm.size = 23
@@ -1379,16 +1385,16 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-446190"
E.db.movers.ElvUF_FocusMover = "BOTTOMElvUIParentBOTTOM308118"
E.db.movers.ElvUF_FocusTargetMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-445126"
- E.db.movers.ElvUF_PetMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT547147"
- E.db.movers.ElvUF_PetTargetMover = "BOTTOMElvUIParentBOTTOM-254147"
- E.db.movers.PetAB = "BOTTOMLEFTElvUIParentBOTTOMLEFT547105"
- E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT438199"
- E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT474164"
+ E.db.movers.ElvUF_PetMover = "BOTTOMElvUIParentBOTTOM-297147"
+ E.db.movers.ElvUF_PetTargetMover = "BOTTOMElvUIParentBOTTOM-29773"
+ E.db.movers.PetAB = "BOTTOMElvUIParentBOTTOM-298104"
+ E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT442203"
+ E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT488176"
E.db.movers.ElvUF_PartyMover = "BOTTOMElvUIParentBOTTOM0182"
E.db.movers.ElvUF_Raid10Mover = "BOTTOMElvUIParentBOTTOM0156"
E.db.movers.ElvUF_Raid25Mover = "BOTTOMElvUIParentBOTTOM0156"
E.db.movers.ElvUF_Raid40Mover = "BOTTOMElvUIParentBOTTOM0156"
- E.db.movers.ElvUF_TankMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT428228"
+ E.db.movers.ElvUF_TankMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT428231"
E.db.movers.BossButton = "BOTTOMElvUIParentBOTTOM2389"
E.db.movers.BNETMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42743"
else
@@ -1402,11 +1408,11 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.movers.ElvUF_PetTargetMover = "BOTTOMElvUIParentBOTTOM-161129"
E.db.movers.PetAB = "BOTTOMElvUIParentBOTTOM-26685"
E.db.movers.TotemBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT613100"
- E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT540174"
- E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0212"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0212"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0212"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0212"
+ E.db.movers.TempEnchantMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT557174"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTElvUIParentBOTTOMLEFT0203"
E.db.movers.BossButton = "BOTTOMElvUIParentBOTTOM0195"
E.db.movers.BNETMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42753"
end
@@ -1415,36 +1421,25 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.movers.ElvAB_3 = "BOTTOMElvUIParentBOTTOM-7320"
E.db.movers.ElvAB_4 = "BOTTOMElvUIParentBOTTOM-18220"
E.db.movers.ElvAB_5 = "BOTTOMElvUIParentBOTTOM18220"
+ E.db.movers.ElvAB_6 = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT0180"
E.db.movers.MinimapMover = "TOPRIGHTElvUIParentTOPRIGHT2-19"
- if IsAddOnLoaded("iFilger_ConfigUI") then
- E.db.movers.UIBFrameMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42692"
- else
- E.db.movers.UIBFrameMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-426112"
- end
- E.db.movers.WatchFrameMover = "TOPRIGHTElvUIParentTOPRIGHT-219-208"
- E.db.movers.BossHeaderMover = "TOPRIGHTElvUIParentTOPRIGHT-2-210"
- E.db.movers.ArenaHeaderMover = "TOPRIGHTElvUIParentTOPRIGHT-2-210"
+ E.db.movers.UIBFrameMover = "TOPRIGHTElvUIParentTOPRIGHT-1-199"
+ E.db.movers.WatchFrameMover = "TOPRIGHTElvUIParentTOPRIGHT-47-198"
+ E.db.movers.BossHeaderMover = "TOPLEFTElvUIParentTOPLEFT0-290"
+ E.db.movers.ArenaHeaderMover = "TOPLEFTElvUIParentTOPLEFT0-290"
E.db.movers.PetBattleABMover = "BOTTOMElvUIParentBOTTOM019"
E.db.movers.ShiftAB = "BOTTOMElvUIParentBOTTOM-16168"
- if UnitLevel('player') == 90 then
- E.db.movers.ExperienceBarMover = "TOPElvUIParentTOP0-19"
- E.db.movers.ReputationBarMover = "TOPElvUIParentTOP0-19"
- E.db.movers.PvPMover = "TOPElvUIParentTOP0-48"
- E.db.movers.LocationMover = "TOPElvUIParentTOP0-28"
- E.db.movers.LocationLiteMover = "TOPElvUIParentTOP0-28"
- else
- E.db.movers.ExperienceBarMover = "TOPElvUIParentTOP0-19"
- E.db.movers.ReputationBarMover = "TOPElvUIParentTOP0-28"
- E.db.movers.LocationMover = "TOPElvUIParentTOP0-37"
- E.db.movers.LocationLiteMover = "TOPElvUIParentTOP0-37"
- E.db.movers.PvPMover = "TOPElvUIParentTOP0-57"
- end
+ E.db.movers.ExperienceBarMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-42419"
+ E.db.movers.ReputationBarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT47319"
+ E.db.movers.PvPMover = "TOPElvUIParentTOP0-39"
+ E.db.movers.LocationMover = "TOPElvUIParentTOP0-28"
+ E.db.movers.LocationLiteMover = "TOPElvUIParentTOP0-19"
E.db.movers.MarkMover = "BOTTOMElvUIParentBOTTOM0115"
- E.db.movers.MicrobarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT55620"
- E.db.movers.LootFrameMover = "TOPLEFTElvUIParentTOPLEFT238-329"
+ E.db.movers.MicrobarMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT42418"
+ E.db.movers.LootFrameMover = "BOTTOMElvUIParentBOTTOM-287461"
E.db.movers.AurasMover = "TOPRIGHTElvUIParentTOPRIGHT-201-18"
- E.db.movers.GMMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT0444"
- E.db.movers.VehicleSeatMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT42419"
+ E.db.movers.GMMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-43319"
+ E.db.movers.VehicleSeatMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT48219"
E.db.movers.DP_1_Mover = "TOPLEFTElvUIParentTOPLEFT00"
E.db.movers.DP_2_Mover = "TOPLEFTElvUIParentTOPLEFT3850"
E.db.movers.DP_3_Mover = "TOPRIGHTElvUIParentTOPRIGHT-3850"
@@ -1455,10 +1450,10 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.movers.RightChatMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT019"
E.db.movers.LeftChatMover = "BOTTOMLEFTUIParentBOTTOMLEFT019"
E.db.movers.RaidUtility_Mover = "TOPElvUIParentTOP-305-19"
- E.db.movers.AltPowerBarMover = "TOPElvUIParentTOP0-238"
+ E.db.movers.AltPowerBarMover = "TOPElvUIParentTOP0-39"
E.db.movers.FarmSeedMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-300211"
E.db.movers.FarmToolMover = "BOTTOMRIGHTElvUIParentBOTTOMRIGHT-175211"
- E.db.movers.AlertFrameMover = "TOPElvUIParentTOP0-207"
+ E.db.movers.AlertFrameMover = "BOTTOMLEFTElvUIParentBOTTOMLEFT303416"
end
E:UpdateAll(true)