diff --git a/ElvUI_SLE/modules/screensaver.lua b/ElvUI_SLE/modules/screensaver.lua
index 14b65f9..aa719ee 100644
--- a/ElvUI_SLE/modules/screensaver.lua
+++ b/ElvUI_SLE/modules/screensaver.lua
@@ -55,8 +55,6 @@ local UpdateElapsed, TipsElapsed, TipNum, TipThrottle, OldTip = 0, 0, 1, 10, 0
local degree = 0
local fading = false
-local Tips = L["SLE_TIPS"]
-
function S:Media()
local db = E.db.sle.media.screensaver
SS.Top.Title:SetFont(LSM:Fetch('font', db.title.font), db.title.size, db.title.outline)
@@ -196,7 +194,7 @@ function S:AnimTestFinished()
end
function S:Shown()
- Level, Name, TipNum = UnitLevel("player"), UnitPVPName("player"), random(1, #Tips)
+ Level, Name, TipNum = UnitLevel("player"), UnitPVPName("player"), random(1, #L["SLE_TIPS"])
if IsInGuild() then
GuildName, GuildRank = GetGuildInfo("player")
end
@@ -235,7 +233,7 @@ function S:Shown()
- self.ScrollFrame:AddMessage(Tips[TipNum], 1, 1, 1)
+ self.ScrollFrame:AddMessage(L["SLE_TIPS"][TipNum], 1, 1, 1)
end
function S:Update(elapsed)
@@ -256,9 +254,9 @@ function S:Update(elapsed)
UpdateElapsed = 0
end
if TipsElapsed > TipThrottle then
- TipNum = random(1, #Tips)
- if TipNum == OldTip then TipNum = random(1, #Tips) end
- self.ScrollFrame:AddMessage(Tips[TipNum], 1, 1, 1)
+ TipNum = random(1, #L["SLE_TIPS"])
+ if TipNum == OldTip then TipNum = random(1, #L["SLE_TIPS"]) end
+ self.ScrollFrame:AddMessage(L["SLE_TIPS"][TipNum], 1, 1, 1)
OldTip = TipNum
TipsElapsed = 0
end