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Commented out warlock classbar code. maybe will remove later

Darthpred [04-10-13 - 03:50]
Commented out warlock classbar code. maybe will remove later
Filename
ElvUI_SLE/modules/unitframes/update_elements.lua
diff --git a/ElvUI_SLE/modules/unitframes/update_elements.lua b/ElvUI_SLE/modules/unitframes/update_elements.lua
index a577275..f3395c1 100755
--- a/ElvUI_SLE/modules/unitframes/update_elements.lua
+++ b/ElvUI_SLE/modules/unitframes/update_elements.lua
@@ -38,7 +38,7 @@ function E:GetFormattedTextSLE(style, min, max)
 	end
 end

-if E.myclass == "WARLOCK" then
+--[[if E.myclass == "WARLOCK" then
 	ElvUF_Player.ShardBar.PostUpdate = function(self, spec)
 		local maxBars = self.number
 		local db = self:GetParent().db
@@ -84,4 +84,4 @@ if E.myclass == "WARLOCK" then

 		UF:UpdatePlayerFrameAnchors(frame, self:IsShown())
 	end
-end
\ No newline at end of file
+end]]
\ No newline at end of file