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a failsafe for inspect, again

Darthpred [08-23-15 - 03:38]
a failsafe for inspect, again
Filename
ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
index db649f5..41b89d8 100644
--- a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
+++ b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
@@ -1926,7 +1926,7 @@ function IA:InspectFrame_DataSetting(DataTable)

 							Slot.ILvL = TrueItemLevel or BasicItemLevel

-							Slot.ItemLevel:SetText((ItemUpgradeID and (Info.Armory_Constants.UpgradeColor[ItemUpgradeID] or '|cffffffff') or '')..TrueItemLevel)
+							Slot.ItemLevel:SetText((ItemUpgradeID and (Info.Armory_Constants.UpgradeColor[ItemUpgradeID] or '|cffffffff') or '')..(TrueItemLevel or BasicItemLevel))
 							Slot.Gradation.ItemLevel:SetText(
 								(not TrueItemLevel or BasicItemLevel == TrueItemLevel) and BasicItemLevel
 								or