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To avoid errors

Darthpred [08-11-15 - 14:24]
To avoid errors
Filename
ElvUI_SLE/modules/unitframes.lua
diff --git a/ElvUI_SLE/modules/unitframes.lua b/ElvUI_SLE/modules/unitframes.lua
index f889cb2..90d040d 100644
--- a/ElvUI_SLE/modules/unitframes.lua
+++ b/ElvUI_SLE/modules/unitframes.lua
@@ -226,6 +226,7 @@ AddTags()
 --Player Frame Enhancements
 function UF:Update_CombatIndicator()
 	local CombatText = ElvUF_Player.Combat
+	if E.db.sle.combatico.pos == "NONE" then E.db.sle.combatico.pos = "TOP" end
 	local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
 	CombatText:ClearAllPoints()
 	CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)