To avoid errors
Darthpred [08-11-15 - 14:24]
diff --git a/ElvUI_SLE/modules/unitframes.lua b/ElvUI_SLE/modules/unitframes.lua
index f889cb2..90d040d 100644
--- a/ElvUI_SLE/modules/unitframes.lua
+++ b/ElvUI_SLE/modules/unitframes.lua
@@ -226,6 +226,7 @@ AddTags()
--Player Frame Enhancements
function UF:Update_CombatIndicator()
local CombatText = ElvUF_Player.Combat
+ if E.db.sle.combatico.pos == "NONE" then E.db.sle.combatico.pos = "TOP" end
local x, y = UF:GetPositionOffset(E.db.sle.combatico.pos)
CombatText:ClearAllPoints()
CombatText:Point(E.db.sle.combatico.pos, ElvUF_Player.Health, E.db.sle.combatico.pos, x, x)