Remove print statements prior to release
Repooc [10-14-14 - 06:30]
Remove print statements prior to release
Signed-off-by: Repooc <repooc82@gmail.com>
diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua
index d99a2ec..ba180c5 100644
--- a/ElvUI_SLE/modules/characterframe/characterframe.lua
+++ b/ElvUI_SLE/modules/characterframe/characterframe.lua
@@ -128,7 +128,7 @@ function CA:Setup_CharacterArmory()
self:SetScript('OnEvent', function(self, Event, ...)
if Event == 'SOCKET_INFO_SUCCESS' or Event == 'ITEM_UPGRADE_MASTER_UPDATE' or Event == 'TRANSMOGRIFY_UPDATE' or Event == 'PLAYER_ENTERING_WORLD' then
if Event == 'TRANSMOGRIFY_UPDATE' then
- print(...)
+ --print(...)
end
self.GearUpdated = nil
self:SetScript('OnUpdate', self.CharacterArmory_DataSetting)
@@ -373,7 +373,7 @@ end
function CA:Update_Gear()
--if not CA:IsVisible() then return end
- print("yep")
+ --print("yep")
-- Get Player Profession
local Prof1, Prof2 = GetProfessions()
local Prof1_Level, Prof2_Level = 0, 0
diff --git a/ElvUI_SLE/modules/characterframe/inspectframe.lua b/ElvUI_SLE/modules/characterframe/inspectframe.lua
index c32f949..fbf9e90 100644
--- a/ElvUI_SLE/modules/characterframe/inspectframe.lua
+++ b/ElvUI_SLE/modules/characterframe/inspectframe.lua
@@ -1382,7 +1382,7 @@ function IA:CreateInspectFrame()
SendAddonMessage('AISM', 'AISM_GUILD_Check', DataTable.Realm == myrealm and 'WHISPER' or 'GUILD', DataTable.Name)
end
- print(isSending)
+ --print(isSending)
if isSending then
AISM:RegisterInspectDataRequest(function(User, Message)
if User == DataTable.TableIndex and Message == isSending then