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Some install updates... need to adjust author setups to relect elvui install changes...after raid i will.

Repooc [03-07-13 - 06:14]
Some install updates... need to adjust author setups to relect elvui install changes...after raid i will.
Filename
ElvUI_SLE/modules/install/install.lua
diff --git a/ElvUI_SLE/modules/install/install.lua b/ElvUI_SLE/modules/install/install.lua
index 4d54494..9f959b6 100644
--- a/ElvUI_SLE/modules/install/install.lua
+++ b/ElvUI_SLE/modules/install/install.lua
@@ -412,9 +412,9 @@ function E:SetupLayout(layout, noDataReset)
 		end

 		if not noDataReset then
-			E.db.unitframe.units.raid10.xOffset = 9;
+			E.db.unitframe.units.raid10.horizontalSpacing = 9;
 			E.db.unitframe.units.raid10.rdebuffs.enable = false;
-			E.db.unitframe.units.raid10.yOffset = 9;
+			E.db.unitframe.units.raid10.verticalSpacing = 9;
 			E.db.unitframe.units.raid10.debuffs.sizeOverride = 16;
 			E.db.unitframe.units.raid10.debuffs.enable = true
 			E.db.unitframe.units.raid10.debuffs.anchorPoint = "TOPRIGHT";
@@ -433,16 +433,16 @@ function E:SetupLayout(layout, noDataReset)
 			E.db.unitframe.units.raid10.buffs.sizeOverride = 22
 			E.db.unitframe.units.raid10.buffs.useBlacklist = false
 			E.db.unitframe.units.raid10.buffs.enable = true
+			E.db.unitframe.units.raid10.growthDirection = "LEFT_UP"

-			E.db.unitframe.units.raid25.xOffset = 9;
+			E.db.unitframe.units.raid25.horizontalSpacing = 9;
 			E.db.unitframe.units.raid25.rdebuffs.enable = false;
-			E.db.unitframe.units.raid25.yOffset = 9;
+			E.db.unitframe.units.raid25.verticalSpacing = 9;
 			E.db.unitframe.units.raid25.debuffs.sizeOverride = 16;
 			E.db.unitframe.units.raid25.debuffs.enable = true
 			E.db.unitframe.units.raid25.debuffs.anchorPoint = "TOPRIGHT";
 			E.db.unitframe.units.raid25.debuffs.xOffset = -4;
 			E.db.unitframe.units.raid25.debuffs.yOffset = -7;
-			E.db.unitframe.units.raid25.positionOverride = "BOTTOMRIGHT";
 			E.db.unitframe.units.raid25.height = 45;
 			E.db.unitframe.units.raid25.buffs.noConsolidated = false
 			E.db.unitframe.units.raid25.buffs.xOffset = 50;
@@ -454,17 +454,17 @@ function E:SetupLayout(layout, noDataReset)
 			E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs"
 			E.db.unitframe.units.raid25.buffs.sizeOverride = 22
 			E.db.unitframe.units.raid25.buffs.useBlacklist = false
-			E.db.unitframe.units.raid25.buffs.enable = true
+			E.db.unitframe.units.raid25.buffs.enable = true
+			E.db.unitframe.units.raid25.growthDirection = "LEFT_UP"

-			E.db.unitframe.units.party.point = "LEFT"
-			E.db.unitframe.units.party.xOffset = 9;
-			E.db.unitframe.units.party.yOffset = 9;
+			E.db.unitframe.units.party.growthDirection = "LEFT_UP"
+			E.db.unitframe.units.party.horizontalSpacing = 9;
+			E.db.unitframe.units.party.verticalSpacing = 9;
 			E.db.unitframe.units.party.debuffs.sizeOverride = 16;
 			E.db.unitframe.units.party.debuffs.enable = true
 			E.db.unitframe.units.party.debuffs.anchorPoint = "TOPRIGHT";
 			E.db.unitframe.units.party.debuffs.xOffset = -4;
 			E.db.unitframe.units.party.debuffs.yOffset = -7;
-			E.db.unitframe.units.party.positionOverride = "BOTTOMRIGHT";
 			E.db.unitframe.units.party.height = 45;
 			E.db.unitframe.units.party.buffs.noConsolidated = false
 			E.db.unitframe.units.party.buffs.xOffset = 50;
@@ -487,10 +487,8 @@ function E:SetupLayout(layout, noDataReset)
 			E.db.unitframe.units.party.name.position = "TOP"
 			E.db.unitframe.units.party.power.text_format = ""

-
-
-			E.db.unitframe.units.raid40.positionOverride = "BOTTOMRIGHT"
 			E.db.unitframe.units.raid40.height = 30
+			E.db.unitframe.units.raid40.growthDirection = "LEFT_UP"

 			E.db.unitframe.units.party.health.frequentUpdates = true
 			E.db.unitframe.units.raid10.health.frequentUpdates = true
@@ -613,7 +611,7 @@ function E:SetupLayout(layout, noDataReset)

 	if(layout == 'dpsCaster' or layout == 'healer' or (layout == 'dpsMelee' and E.myclass == 'HUNTER')) then
 		if not E.db.movers then E.db.movers = {}; end
-		E.db.unitframe.units.player.castbar.width = 406
+		E.db.unitframe.units.player.castbar.width = E.PixelMode and 406 or 436
 		E.db.unitframe.units.player.castbar.height = 28
 		local yOffset = 80
 		if not E.db.lowresolutionset then