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Couple of new textures

Darthpred [03-06-14 - 22:34]
Couple of new textures
Filename
ElvUI_SLE/media/textures/Castle.tga
ElvUI_SLE/media/textures/TheEmpire.tga
ElvUI_SLE/modules/characterframe/characterframe.lua
ElvUI_SLE/modules/characterframe/options.lua
diff --git a/ElvUI_SLE/media/textures/Castle.tga b/ElvUI_SLE/media/textures/Castle.tga
new file mode 100644
index 0000000..38cca7f
Binary files /dev/null and b/ElvUI_SLE/media/textures/Castle.tga differ
diff --git a/ElvUI_SLE/media/textures/TheEmpire.tga b/ElvUI_SLE/media/textures/TheEmpire.tga
new file mode 100644
index 0000000..8910edc
Binary files /dev/null and b/ElvUI_SLE/media/textures/TheEmpire.tga differ
diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua
index 3dfa177..b9df110 100755
--- a/ElvUI_SLE/modules/characterframe/characterframe.lua
+++ b/ElvUI_SLE/modules/characterframe/characterframe.lua
@@ -8,6 +8,8 @@ local backgrounds = {
 	["SPACE"] = "Space",
 	["ALLIANCE"] = "Alliance-text",
 	["HORDE"] = "Horde-text",
+	["EMPIRE"] = "TheEmpire",
+	["CASTLE"] = "Castle",
 }

 local function GemSocket_OnClick(self, button)
@@ -214,7 +216,7 @@ end
 function CFO:ArmoryFrame_DataSetting()
 	if not f:IsVisible() then return end
 	local BGdrop = E.db.sle.characterframeoptions.image.dropdown
-
+	local fuck = true
 	-- Get Player Profession
 	local Prof1, Prof2 = GetProfessions()
 	local Prof1_Level, Prof2_Level = 0, 0
diff --git a/ElvUI_SLE/modules/characterframe/options.lua b/ElvUI_SLE/modules/characterframe/options.lua
index 0ce14ef..0f938e7 100755
--- a/ElvUI_SLE/modules/characterframe/options.lua
+++ b/ElvUI_SLE/modules/characterframe/options.lua
@@ -66,6 +66,8 @@ local function configTable()
 							['ALLIANCE'] = FACTION_ALLIANCE,
 							['HORDE'] = FACTION_HORDE,
 							['CUSTOM'] = L["Custom"],
+							["EMPIRE"] = "The Empire",
+							["CASTLE"] = "Castle",
 						},
 						get = function() return E.db.sle.characterframeoptions.image.dropdown end,
 						set = function(_, value)