diff --git a/ElvUI_SLE/modules/install/install.lua b/ElvUI_SLE/modules/install/install.lua index c5b13e1..253b56f 100755 --- a/ElvUI_SLE/modules/install/install.lua +++ b/ElvUI_SLE/modules/install/install.lua @@ -1469,43 +1469,31 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to layout = E.db.layoutSet --Pull which layout was selected if any. pixel = E.PixelMode --Pull PixelMode - E.private.general.pixelPerfect = true E.db.general.autoAcceptInvite = true E.db.general.autoRepair = "GUILD" E.db.general.bottomPanel = false E.db.general.topPanel = false E.db.general.interruptAnnounce = "RAID" - E.db.general.backdropfadecolor = { - ["r"] = 0.054, - ["g"] = 0.054, - ["b"] = 0.054, - } - E.db.general.valuecolor = { - ["r"] = 0.09, - ["g"] = 0.513, - ["b"] = 0.819, - } - E.db.general.bordercolor = { - ["r"] = 0.31, - ["g"] = 0.31, - ["b"] = 0.31, - } - E.db.general.health = { - } - E.db.general.BUFFS = { - } + E.db.general.backdropfadecolor = {["r"] = 0.054,["g"] = 0.054,["b"] = 0.054,} + E.db.general.valuecolor = {["r"] = 0.09,["g"] = 0.513,["b"] = 0.819,} + E.db.general.bordercolor = {["r"] = 0.31,["g"] = 0.31,["b"] = 0.31,} + E.db.general.health = {} + E.db.general.BUFFS = {} E.db.general.vendorGrays = true E.db.general.autoRoll = true E.db.general.threat.position = "LEFTCHAT" + E.private.general.pixelPerfect = true E.private.general.normTex = "Polished Wood" E.private.general.glossTex = "Polished Wood" E.private.skins.addons.EmbedSkada = true E.private.skins.addons.AlwaysTrue = true + E.private.sle.exprep.autotrack = true + E.private.sle.farm.enable = true + E.priavte.characterframeoptions.enable = true E.db.gridSize = 110 E.db.hideTutorial = 1 - E.db.tooltip.style = "inset" --Chat @@ -1526,30 +1514,14 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.fontSize = 12 E.db.unitframe.statusbar = "Polished Wood" E.db.unitframe.colors.healthclass = false - E.db.unitframe.colors.castColor = { - ["r"] = 0.1, - ["g"] = 0.1, - ["b"] = 0.1, - } - E.db.unitframe.colors.health = {-- - ["r"] = 0.2352941176470588, - ["g"] = 0.2352941176470588, - ["b"] = 0.2352941176470588, - } - E.db.unitframe.colors.auraBarBuff = { - ["b"] = 0.09411764705882353, - ["g"] = 0.07843137254901961, - ["r"] = 0.3098039215686275, - } + E.db.unitframe.colors.castColor = {["r"] = 0.1,["g"] = 0.1,["b"] = 0.1,} + E.db.unitframe.colors.health = {["r"] = 0.2352941176470588,["g"] = 0.2352941176470588,["b"] = 0.2352941176470588,} + E.db.unitframe.colors.auraBarBuff = {["b"] = 0.09411764705882353,["g"] = 0.07843137254901961,["r"] = 0.3098039215686275,} E.db.unitframe.colors.transparentPower = true E.db.unitframe.colors.transparentHealth = true E.db.unitframe.colors.colorhealthbyvalue = false E.db.unitframe.colors.customhealthbackdrop = true - E.db.unitframe.colors.health_backdrop = { - ["r"] = 0.7333333333333333, - ["g"] = 0, - ["b"] = 0.01176470588235294, - } + E.db.unitframe.colors.health_backdrop = {["r"] = 0.7333333333333333,["g"] = 0,["b"] = 0.01176470588235294,} E.db.unitframe.units.tank.enable = false @@ -1581,7 +1553,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.focus.power.offset = 0 E.db.unitframe.units.focus.health.text_format = "[healthcolor][health:current]" - E.db.unitframe.units.player.debuffs.attachTo = "FRAME" --CHECK? + E.db.unitframe.units.player.debuffs.attachTo = "FRAME" E.db.unitframe.units.player.debuffs.sizeOverride = 25 E.db.unitframe.units.player.debuffs.yOffset = 2 E.db.unitframe.units.player.portrait.overlay = true @@ -2018,7 +1990,6 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to end end - E.private.sle.characterframeoptions.enable = true E.db.sle.characterframeoptions.itemdurability.font = "Nimrod MT" E.db.sle.characterframeoptions.itemdurability.fontSize = 10 E.db.sle.characterframeoptions.itemdurability.fontOutline = "THICKOUTLINE"