Maybe that way?
Darthpred [03-04-14 - 18:32]
diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua
index e287aa3..a049737 100755
--- a/ElvUI_SLE/locales/english.lua
+++ b/ElvUI_SLE/locales/english.lua
@@ -62,8 +62,8 @@ L["Set the texture to use in this frame. Requirements are the same as the chat
L["Backdrop Template"] = true
L["Change the template used for this backdrop."] = true
L["Default"] = true
-L["Hide in Pet Battle"] = true
-L["Show/Hide this frame during Pet Battles."] = true
+L["Hide in Pet Battle"] = true --also in square minimap buttons
+L["Show/Hide this frame during Pet Battles."] = true --also in square minimap buttons
--Character Frame Options
L["CFO_DESC"] = "This section will added different options/features to the character sheet. Here you can show item level and durability of your items for a quick glance."
diff --git a/ElvUI_SLE/modules/minimap/options.lua b/ElvUI_SLE/modules/minimap/options.lua
index 092a71b..f0b60d8 100755
--- a/ElvUI_SLE/modules/minimap/options.lua
+++ b/ElvUI_SLE/modules/minimap/options.lua
@@ -84,8 +84,8 @@ local function configTable()
pethide = {
order = 2,
type = 'toggle',
- name = L['Hide Pet Battles'],
- desc = L['Enable/Disable Square Minimap Bar During Pet Battles.'],
+ name = L["Hide in Pet Battle"],
+ desc = L["Show/Hide this frame during Pet Battles."],
get = function(info) return E.db.sle.minimap.mapicons.pethide end,
set = function(info, value) E.db.sle.minimap.mapicons.pethide = value; E:GetModule('SquareMinimapButtons'):RegisterHide() end,
},