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Renaming DB table + fixing defaults

Darthpred [05-04-15 - 16:21]
Renaming DB table + fixing defaults
Filename
ElvUI_SLE/ElvUI_SLE.toc
ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
ElvUI_SLE/modules/Armory/CharacterArmory/Profile.lua
ElvUI_SLE/modules/Armory/Config.lua
ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
ElvUI_SLE/modules/Armory/InspectArmory/Profile.lua
ElvUI_SLE/modules/Armory/KnightFrame.lua
diff --git a/ElvUI_SLE/ElvUI_SLE.toc b/ElvUI_SLE/ElvUI_SLE.toc
index 4442714..04f2fe2 100644
--- a/ElvUI_SLE/ElvUI_SLE.toc
+++ b/ElvUI_SLE/ElvUI_SLE.toc
@@ -10,7 +10,7 @@
 ## OptionalDeps: AddonSkins, iFilger_ConfigUI, BigWigs, Clique, Hermes, xCT+
 ## DefaultState: Enabled
 ## X-ElvVersion: 8.08
-## SavedVariables: KnightFrame_ArmoryDB
+## SavedVariables: SLE_ArmoryDB

 libs\load_libs.xml
 locales\load_locales.xml
diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
index 68db381..77a4884 100644
--- a/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
+++ b/ElvUI_SLE/modules/Armory/CharacterArmory/CharacterArmory.lua
@@ -592,14 +592,14 @@ function CA:Update_Gear()
 									end
 								end

-								for Old, New in pairs(KnightFrame_ArmoryDB.EnchantString) do
+								for Old, New in pairs(SLE_ArmoryDB.EnchantString) do
 									CurrentLineText = gsub(CurrentLineText, Old, New)
 								end

 								Slot.ItemEnchant:SetText('|cffceff00'..CurrentLineText)
 							end

-							IsEnchanted = true
+							Slot.IsEnchanted = true
 						elseif CurrentLineText:find(ITEM_SPELL_TRIGGER_ONUSE) then
 							UsableEffect = true
 						end
diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/Profile.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/Profile.lua
index 26f6228..ce4d5bb 100644
--- a/ElvUI_SLE/modules/Armory/CharacterArmory/Profile.lua
+++ b/ElvUI_SLE/modules/Armory/CharacterArmory/Profile.lua
@@ -23,25 +23,25 @@ P.sle.Armory.Character = {
 	Level = {
 		Display = 'Always', -- Always, MouseoverOnly, Hide
 		ShowUpgradeLevel = false,
-		Font = nil,
+		Font = "ElvUI Font",
 		FontSize = 10,
-		FontStyle = nil
+		FontStyle = "OUTLINE",
 	},

 	Enchant = {
 		Display = 'Always', -- Always, MouseoverOnly, Hide
 		WarningSize = 12,
 		WarningIconOnly = false,
-		Font = nil,
+		Font = "ElvUI Font",
 		FontSize = 8,
-		FontStyle = nil
+		FontStyle = "OUTLINE",
 	},

 	Durability = {
 		Display = 'Always', -- Always, MouseoverOnly, DamagedOnly, Hide
-		Font = nil,
+		Font = "ElvUI Font",
 		FontSize = 9,
-		FontStyle = nil
+		FontStyle = "OUTLINE",
 	},

 	Gem = {
diff --git a/ElvUI_SLE/modules/Armory/Config.lua b/ElvUI_SLE/modules/Armory/Config.lua
index 832e789..5bc4c2f 100644
--- a/ElvUI_SLE/modules/Armory/Config.lua
+++ b/ElvUI_SLE/modules/Armory/Config.lua
@@ -74,7 +74,7 @@ local function LoadArmoryConfigTable()
 								values = function()
 									local List = {}

-									for Old, New in pairs(KnightFrame_ArmoryDB.EnchantString) do
+									for Old, New in pairs(SLE_ArmoryDB.EnchantString) do
 										if not SelectedEnchantString then
 											SelectedEnchantString = Old
 										end
@@ -105,7 +105,7 @@ local function LoadArmoryConfigTable()
 								desc = '',
 								func = function()
 									if EnchantString_Old ~= '' and EnchantString_New ~= '' then
-										KnightFrame_ArmoryDB.EnchantString[EnchantString_Old] = EnchantString_New
+										SLE_ArmoryDB.EnchantString[EnchantString_Old] = EnchantString_New

 										EnchantString_Old = ''
 										EnchantString_New = ''
@@ -117,8 +117,8 @@ local function LoadArmoryConfigTable()
 										if InspectArmory and InspectArmory.LastDataSetting then
 											InspectArmory:InspectFrame_DataSetting(InspectArmory.CurrentInspectData)
 										end
-									elseif KnightFrame_ArmoryDB.EnchantString[EnchantString_Old] and EnchantString_New == '' then
-										KnightFrame_ArmoryDB.EnchantString[EnchantString_Old] = nil
+									elseif SLE_ArmoryDB.EnchantString[EnchantString_Old] and EnchantString_New == '' then
+										SLE_ArmoryDB.EnchantString[EnchantString_Old] = nil
 									end
 								end,
 								disabled = function()
@@ -137,8 +137,8 @@ local function LoadArmoryConfigTable()
 								order = 8,
 								desc = '',
 								func = function()
-									if KnightFrame_ArmoryDB.EnchantString[SelectedEnchantString] then
-										KnightFrame_ArmoryDB.EnchantString[SelectedEnchantString] = nil
+									if SLE_ArmoryDB.EnchantString[SelectedEnchantString] then
+										SLE_ArmoryDB.EnchantString[SelectedEnchantString] = nil
 										SelectedEnchantString = ''

 										if CharacterArmory then
@@ -174,8 +174,8 @@ local function LoadArmoryConfigTable()
 									local List = ''
 									local Order = 1

-									if KnightFrame_ArmoryDB.EnchantString and next(KnightFrame_ArmoryDB.EnchantString) then
-										for Old, New in pairs(KnightFrame_ArmoryDB.EnchantString) do
+									if SLE_ArmoryDB.EnchantString and next(SLE_ArmoryDB.EnchantString) then
+										for Old, New in pairs(SLE_ArmoryDB.EnchantString) do
 											List = List..'    '..Color('ffffffff', 'ff787878')..Order..'. '..Color('ffFF7E7E', 'ff787878')..Old..'|r  '..Color('ffceff00', 'ff787878')..'->|r  '..Color(nil, 'ff787878')..New..'|r|n'
 											Order = Order + 1
 										end
diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
index 2e5cf94..23e058f 100644
--- a/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
+++ b/ElvUI_SLE/modules/Armory/InspectArmory/InspectArmory.lua
@@ -1902,7 +1902,7 @@ function IA:InspectFrame_DataSetting(DataTable)
 										end
 									end

-									for Old, New in pairs(KnightFrame_ArmoryDB.EnchantString) do
+									for Old, New in pairs(SLE_ArmoryDB.EnchantString) do
 										CurrentLineText = gsub(CurrentLineText, Old, New)
 									end

diff --git a/ElvUI_SLE/modules/Armory/InspectArmory/Profile.lua b/ElvUI_SLE/modules/Armory/InspectArmory/Profile.lua
index bda6b2d..585c554 100644
--- a/ElvUI_SLE/modules/Armory/InspectArmory/Profile.lua
+++ b/ElvUI_SLE/modules/Armory/InspectArmory/Profile.lua
@@ -23,18 +23,18 @@ P.sle.Armory.Inspect = {
 	Level = {
 		Display = 'Always', -- Always, MouseoverOnly, Hide
 		ShowUpgradeLevel = false,
-		Font = nil,
+		Font = "ElvUI Font",
 		FontSize = 10,
-		FontStyle = nil
+		FontStyle = "OUTLINE"
 	},

 	Enchant = {
 		Display = 'Always', -- Always, MouseoverOnly, Hide
 		WarningSize = 12,
 		WarningIconOnly = false,
-		Font = nil,
+		Font = "ElvUI Font",
 		FontSize = 8,
-		FontStyle = nil
+		FontStyle = "OUTLINE"
 	},

 	Gem = {
diff --git a/ElvUI_SLE/modules/Armory/KnightFrame.lua b/ElvUI_SLE/modules/Armory/KnightFrame.lua
index 1756eb2..e42dc4c 100644
--- a/ElvUI_SLE/modules/Armory/KnightFrame.lua
+++ b/ElvUI_SLE/modules/Armory/KnightFrame.lua
@@ -279,8 +279,8 @@ if not (select(2, GetAddOnInfo('ElvUI_KnightFrame')) and IsAddOnLoaded('ElvUI_Kn

 	_G[AddOnName] = Engine

-	if type(KnightFrame_ArmoryDB) ~= 'table' then
-		KnightFrame_ArmoryDB = {
+	if type(SLE_ArmoryDB) ~= 'table' then
+		SLE_ArmoryDB = {
 			EnchantString = {}
 		}
 	end