Updated Poisoner Skin
Trevor [07-14-12 - 00:58]
diff --git a/ElvUI_SLE/modules/skins/addons/poisoner.lua b/ElvUI_SLE/modules/skins/addons/poisoner.lua
index ade4cff..e1085de 100644
--- a/ElvUI_SLE/modules/skins/addons/poisoner.lua
+++ b/ElvUI_SLE/modules/skins/addons/poisoner.lua
@@ -1,9 +1,8 @@
local E, L, V, P, G = unpack(ElvUI);
local S = E:GetModule('Skins')
+-- Credit: Azilroka (As most of our skins are based off his work.)
local function LoadSkin()
-
-
PoisonerOptions_SettingsFrame:StripTextures()
PoisonerOptions_SettingsFrame:SetTemplate("Transparent")
@@ -55,7 +54,6 @@ local function LoadSkin()
end
end
---Replacing Poisoner Functions
function Poisoner_CheckQuickButton()
if InCombatLockdown() then PoisonerStateHeader.needUpdate = true; return end
if (POISONER_CONFIG.Enabled == 1) then
@@ -74,6 +72,7 @@ function Poisoner_CheckQuickButton()
Poisoner_QuickButton:Hide();
end
end
+
function Poisoner_UpdateQuickButton()
local btn = Poisoner_QuickButton
local icon = Poisoner_QuickButtonIcon
@@ -97,20 +96,4 @@ function Poisoner_UpdateQuickButton()
Poisoner_QuickButton:Show();
end
-
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S:RegisterSkin("Poisoner", LoadSkin)
\ No newline at end of file