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Update some locales for new module

Repooc [03-04-13 - 10:30]
Update some locales for new module
Filename
ElvUI_SLE/locales/english.lua
ElvUI_SLE/locales/russian.lua
ElvUI_SLE/modules/loot/options.lua
diff --git a/ElvUI_SLE/locales/english.lua b/ElvUI_SLE/locales/english.lua
index 5f4acf7..c10b3bc 100644
--- a/ElvUI_SLE/locales/english.lua
+++ b/ElvUI_SLE/locales/english.lua
@@ -172,14 +172,14 @@ L["This will import All Class specific filters from this author."] = true
 L['Import All'] = true

 --Loot--
-L['Loot Annouce'] = true
-L["LOOT_DESC"] = [[This module will announce loot dropped when you open loot window.
-This will work only if you are master looter or if you hold left control key during loot opening to force announce.]]
-L["Autoannounce"] = true
+L['Loot Announcer'] = true
+L["LOOT_DESC"] = [[This module will announce loot dropped when you open the loot window.
+This will work only if you are master looter or if you hold left control key while looting to manually announce the items in chat.]]
+L["Auto Announce"] = true
 L["Automatically announce in selected chat channel."] = true
-L["Minimum quality"] = true
-L["Minimum quality of an item to announce it."] = true
-L["The chat channel to announce to."] = true
+L["Loot Quality"] = true
+L["Set the minimum quality of an item to announce."] = true
+L["Announce loot to the selected channel."] = true

 --Marks--
 L["Raid Marks"] = true
diff --git a/ElvUI_SLE/locales/russian.lua b/ElvUI_SLE/locales/russian.lua
index ecb1741..1955795 100644
--- a/ElvUI_SLE/locales/russian.lua
+++ b/ElvUI_SLE/locales/russian.lua
@@ -180,14 +180,14 @@ L["This will import All Class specific filters from this author."] = "Это и
 L['Import All'] = "Импорт всего"

 --Loot--
-L['Loot Annouce'] = "Оповещение о добыче"
+L['Loot Announcer'] = "Оповещение о добыче"
 L["LOOT_DESC"] = [[Этот модуль будет выводить список выпавшей добычи при открытии окна добычи.
 Вывод осуществляется только если Вы ответственный за добычу или при зажатии левой клавиши control при открытии окна для принудительного вывода.]]
-L["Autoannounce"] = "Авто оповещение"
+L["Auto Announce"] = "Авто оповещение"
 L["Automatically announce in selected chat channel."] = "Автоматически выводить список добычи в выбранный канал чата"
-L["Minimum quality"] = "Минимальное качество"
-L["Minimum quality of an item to announce it."] = "Минимальное качество предмета, для вывода в чате."
-L["The chat channel to announce to."] = "Канал чата, для вывода сообщений."
+L["Loot Quality"] = "Минимальное качество"
+L["Set the minimum quality of an item to announce."] = "Минимальное качество предмета, для вывода в чате."
+L["Announce loot to the selected channel."] = "Канал чата, для вывода сообщений."

 --Minimap--
 L["Minimap Options"] = "Опции миникарты"
diff --git a/ElvUI_SLE/modules/loot/options.lua b/ElvUI_SLE/modules/loot/options.lua
index e7358ac..39f1594 100644
--- a/ElvUI_SLE/modules/loot/options.lua
+++ b/ElvUI_SLE/modules/loot/options.lua
@@ -6,12 +6,12 @@ local function configTable()
 E.Options.args.sle.args.loot = {
 	order = 5,
 	type = "group",
-	name = L['Loot Annouce'],
+	name = L['Loot Announcer'],
 	args = {
 		marksheader = {
 			order = 1,
 			type = "header",
-			name = L['Loot Annouce'],
+			name = L['Loot Announcer'],
 		},
 		info = {
 			order = 2,
@@ -28,8 +28,8 @@ E.Options.args.sle.args.loot = {
 		auto = {
 			order = 4,
 			type = "toggle",
-			name = L["Autoannounce"],
-			desc = L["Automatically announce in selected chat channel."],
+			name = L["Auto Announce"],
+			desc = L["Automatically announce when loot window opens (Master Looter Only)."],
 			get = function(info) return E.db.sle.loot.auto end,
 			set = function(info, value) E.db.sle.loot.auto = value; end
 		},
@@ -41,8 +41,8 @@ E.Options.args.sle.args.loot = {
 		quality = {
 			order = 6,
 			type = "select",
-			name = L["Minimum quality"],
-			desc = L["Minimum quality of an item to announce it."],
+			name = L["Loot Quality"],
+			desc = L["Set the minimum quality of an item to announce."],
 			disabled = function() return not E.private.sle.loot.enable end,
 			get = function(info) return E.db.sle.loot.quality end,
 			set = function(info, value) E.db.sle.loot.quality = value;  end,
@@ -56,7 +56,7 @@ E.Options.args.sle.args.loot = {
 			order = 7,
 			type = "select",
 			name = L["Chat"],
-			desc = L["The chat channel to announce to."],
+			desc = L["Announce loot to the selected channel."],
 			disabled = function() return not E.private.sle.loot.enable end,
 			get = function(info) return E.db.sle.loot.chat end,
 			set = function(info, value) E.db.sle.loot.chat = value;  end,