Presumably a fix for error poping up on opening character window before server can get equipped items infos
Darthpred [04-08-13 - 09:10]
Presumably a fix for error poping up on opening character window before server can get equipped items infos
diff --git a/ElvUI_SLE/modules/characterframe/itemlevel.lua b/ElvUI_SLE/modules/characterframe/itemlevel.lua
index 5c8ecd5..5aac9d9 100755
--- a/ElvUI_SLE/modules/characterframe/itemlevel.lua
+++ b/ElvUI_SLE/modules/characterframe/itemlevel.lua
@@ -30,11 +30,11 @@ function CFO:UpdateItemLevel()
else
actualItemLevel = baseLevel
end
- if actualItemLevel <= avgEquipItemLevel - 10 then
+ if actualItemLevel and actualItemLevel <= avgEquipItemLevel - 10 then
frame.ItemLevel:SetFormattedText("|cffff0000%i|r", actualItemLevel)
- elseif actualItemLevel >= avgEquipItemLevel + 10 then
+ elseif actualItemLevel and actualItemLevel >= avgEquipItemLevel + 10 then
frame.ItemLevel:SetFormattedText("|cff00ff00%i|r", actualItemLevel)
- else
+ elseif actualItemLevel then
frame.ItemLevel:SetFormattedText("|cffffff99%i|r", actualItemLevel)
end
end