Moving some stuff
Darthpred [03-03-14 - 03:51]
diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua
index 71a1a81..a08bebf 100755
--- a/ElvUI_SLE/modules/characterframe/characterframe.lua
+++ b/ElvUI_SLE/modules/characterframe/characterframe.lua
@@ -63,7 +63,9 @@ local function CreateArmoryFrame(self)
--<< Background >>--
self.BG = self:CreateTexture(nil, 'OVERLAY')
- self.BG:SetInside()
+ --self.BG:SetInside()
+ self.BG:SetPoint("TOPLEFT", self, "TOPLEFT", -6, -22)
+ self.BG:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", 6, 4)
--<< Change Model Frame's frameLevel >>--
CharacterModelFrame:SetFrameLevel(self:GetFrameLevel() + 2)
@@ -515,7 +517,7 @@ function CFO:StartArmoryFrame()
CHARACTERFRAME_EXPANDED_WIDTH = 650
CharacterFrame:SetHeight(444)
CharacterFrameInsetRight:SetPoint('TOPLEFT', CharacterFrameInset, 'TOPRIGHT', 110, 0)
- CharacterFrameExpandButton:SetPoint('BOTTOMRIGHT', CharacterFrameInsetRight, 'BOTTOMLEFT', 0, 1)
+ CharacterFrameExpandButton:SetPoint('BOTTOMRIGHT', CharacterFrameInsetRight, 'BOTTOMLEFT', -3, 7)
-- Move right equipment slots
CharacterHandsSlot:SetPoint('TOPRIGHT', CharacterFrameInsetRight, 'TOPLEFT', -4, -2)