Added my datatext to the install
Darthpred [07-05-12 - 14:03]
Added my datatext to the install
diff --git a/ElvUI_SLE/core/install.lua b/ElvUI_SLE/core/install.lua
index 8c9b7da..bb4bc3c 100644
--- a/ElvUI_SLE/core/install.lua
+++ b/ElvUI_SLE/core/install.lua
@@ -488,6 +488,9 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
InstallStepComplete.message = L["Darth's Defaults Set"]
InstallStepComplete:Show()
if not E.db.movers then E.db.movers = {}; end
+
+ layout = E.db.layoutSet --To know if some sort of layout was choosed before
+
--General options
E.db.general.vendorGrays = true
E.db.general.fontsize = 10
@@ -526,6 +529,77 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.sle.datatext.chatright.width = 428
E.db.sle.datatext.bottom.width = E.screenwidth/10 - 4
end
+
+ if E.db.lowresolutionset then
+ E.db.datatexts.panels.LeftChatDataPanel.left = 'Bags';
+ E.db.datatexts.panels.LeftChatDataPanel.middle = 'Gold';
+ E.db.datatexts.panels.LeftChatDataPanel.right = 'Durability';
+ else
+ E.db.datatexts.panels.LeftChatDataPanel.right = 'Friends';
+ E.db.datatexts.panels.LeftChatDataPanel.left = 'Call to Arms';
+ E.db.datatexts.panels.LeftChatDataPanel.middle = 'Durability';
+ end
+ E.db.datatexts.panels.LeftMiniPanel = 'Time';
+ E.db.datatexts.panels.RightMiniPanel = 'Guild';
+
+ if layout == 'tank' then
+ E.db.datatexts.panels.DP_6.left = 'Avoidance';
+ E.db.datatexts.panels.DP_6.middle = 'Attack Power';
+ E.db.datatexts.panels.DP_6.right = 'Expertise';
+ if E.db.lowresolutionset then
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Avoidance';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Attack Power';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Expertise';
+ else
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Spec Switch';
+ end
+ E.db.datatexts.panels.DP_5.right = 'Armor';
+ elseif layout == 'healer' then
+ E.db.datatexts.panels.DP_6.left = 'Spell/Heal Power';
+ E.db.datatexts.panels.DP_6.middle = 'Haste';
+ E.db.datatexts.panels.DP_6.right = 'Crit Chance';
+ if E.db.lowresolutionset then
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Spell/Heal Power';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Crit Chance';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Mana Regen';
+ else
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Mana Regen';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Spec Switch';
+ end
+ E.db.datatexts.panels.DP_5.right = 'Armor';
+ elseif layout == 'dpsCaster' then
+ E.db.datatexts.panels.DP_6.left = 'Spell/Heal Power';
+ E.db.datatexts.panels.DP_6.middle = 'Haste';
+ E.db.datatexts.panels.DP_6.right = 'Crit Chance';
+ if E.db.lowresolutionset then
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Spell/Heal Power';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Haste';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Crit Chance';
+ else
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Spec Switch';
+ end
+ E.db.datatexts.panels.DP_5.right = 'Armor';
+ else
+ E.db.datatexts.panels.DP_6.left = 'Attack Power';
+ E.db.datatexts.panels.DP_6.middle = 'Haste';
+ E.db.datatexts.panels.DP_6.right = 'Crit Chance';
+ if E.db.lowresolutionset then
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Attack Power';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Haste';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Crit Chance';
+ else
+ E.db.datatexts.panels.RightChatDataPanel.left = 'Hit Rating';
+ E.db.datatexts.panels.RightChatDataPanel.middle = 'Mastery';
+ E.db.datatexts.panels.RightChatDataPanel.right = 'Spec Switch';
+ end
+ E.db.datatexts.panels.DP_5.right = 'Expertise';
+ end
+
--Actionbars
E.db.actionbar.hotkeytext = false
if E.db.lowresolutionset then
@@ -560,8 +634,6 @@ function E:DarthSetup() --The function to switch from classic ElvUI settings to
E.db.unitframe.colors.classNames = false
E.db.unitframe.fontoutline = 'OUTLINE'
- layout = E.db.layoutSet --To know if some sort of layout was choosed before
-
--The big block for moving all unitframes stuff up
if layout == 'healer' then
if not noDataReset then