Those localization guys >_>
Darthpred [02-25-14 - 18:28]
Those localization guys >_>
diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua
index c211744..7fdb0c0 100755
--- a/ElvUI_SLE/modules/characterframe/characterframe.lua
+++ b/ElvUI_SLE/modules/characterframe/characterframe.lua
@@ -334,7 +334,13 @@ function CFO:ArmoryFrame_DataSetting()
CurrentLineText = gsub(CurrentLineText, ITEM_MOD_STRENGTH_SHORT, STR)
CurrentLineText = gsub(CurrentLineText, ITEM_MOD_INTELLECT_SHORT, INT) --Intellect is to long for darth
CurrentLineText = gsub(CurrentLineText, ITEM_MOD_CRIT_RATING_SHORT, CRIT_ABBR) -- Critical is too long
+ --God damn russian localization team!
+ CurrentLineText = gsub(CurrentLineText, "к показателю уклонения", ITEM_MOD_DODGE_RATING_SHORT)
+ CurrentLineText = gsub(CurrentLineText, "к показателю скорости", ITEM_MOD_HASTE_RATING_SHORT)
+ CurrentLineText = gsub(CurrentLineText, "к показателю парирования", ITEM_MOD_PARRY_RATING_SHORT)
+ CurrentLineText = gsub(CurrentLineText, "к показателю искусности", ITEM_MOD_MASTERY_RATING_SHORT)
CurrentLineText = gsub(CurrentLineText, ' + ', '+') -- Remove space
+ CurrentLineText = gsub(CurrentLineText, "небольшое увеличение скорости бега", "+к скорости бега")
if E.db.sle.characterframeoptions.itemenchant.show then
Slot.ItemEnchant:Show()