Turns out in old instances it looks weird
Darthpred [04-12-15 - 14:06]
Turns out in old instances it looks weird
diff --git a/ElvUI_SLE/modules/minimap/instance.lua b/ElvUI_SLE/modules/minimap/instance.lua
index 11c7815..b3f7311 100644
--- a/ElvUI_SLE/modules/minimap/instance.lua
+++ b/ElvUI_SLE/modules/minimap/instance.lua
@@ -100,15 +100,20 @@ function I:GetColor(dif)
end
function I:GenerateText(event, guild, force)
-
+ local text
if not InstanceCheck() then
f.text:SetText("")
f.icon:SetText("")
else
local _, _, difficulty, difficultyName, _, _, _, _, instanceGroupSize = GetInstanceInfo()
- difficultyName = sub(difficultyName, 1 , 2)
local r, g, b = I:GetColor(difficulty)
- f.text:SetFormattedText(instanceGroupSize.." |cff%02x%02x%02x%s|r", r, g, b, difficultyName)
+ if (difficulty >= 3 and difficulty <= 7) or difficulty == 9 then
+ text = format("|cff%02x%02x%02x%s|r", r, g, b, instanceGroupSize)
+ else
+ difficultyName = sub(difficultyName, 1 , 2)
+ text = format(instanceGroupSize.." |cff%02x%02x%02x%s|r", r, g, b, difficultyName)
+ end
+ f.text:SetText(text)
if guild or force then
local logo = GuildEmblem()
f.icon:SetText(logo)