High Res Heals/None Heals Setup
Repooc [07-05-12 - 10:53]
High Res Heals/None Heals Setup
diff --git a/ElvUI_SLE/core/install.lua b/ElvUI_SLE/core/install.lua
index 083ecaa..ea183f6 100644
--- a/ElvUI_SLE/core/install.lua
+++ b/ElvUI_SLE/core/install.lua
@@ -811,15 +811,10 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E.db.actionbar.bar1.point = 'TOPLEFT'
E.db.actionbar.bar2.enabled = true
E.db.actionbar.bar2.point = 'TOPLEFT'
- E.db.actionbar.bar3.point = 'TOPLEFT'
- E.db.actionbar.bar4.enabled = true
- E.db.actionbar.bar4.point = 'TOPLEFT'
- E.db.actionbar.bar5.point = 'TOPLEFT'
- E.db.actionbar.barShapeShift.buttonsize = 25
--Chat
E.db.sle.chat.fade = true
- E.db.sle.unitframes.reverse.mana = true
+ E.db.sle.unitframes.reverse.mana = false
E.db.chat.hyperlinkHover = false
E.db.chat.font = "Friz Quadrata TT"
E.db.chat.fontoutline = "OUTLINE"
@@ -834,7 +829,8 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E.db.sle.datatext.dp3.enabled = true
E.db.sle.datatext.dp4.enabled = true
- --Exp/Rep Text
+ --Exp/Rep Bar
+ E.db.general.expRepPos = "MINIMAP_BOTTOM"
E.db.sle.xprepinfo.enabled = true
E.db.sle.xprepinfo.xprepdet = true
E.db.sle.xprepinfo.xprest = true
@@ -849,15 +845,10 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E.db.general.panelBackdropNameRight = "Interface\\textures\\chat_1.tga"
E.db.general.vendorGrays = true
E.db.general.elvnotice = true
-
- --Movers
- E.db.movers.ShiftAB = "TOPLEFTUIParentTOPLEFT0-21"
- --E.db.movers.ShiftAB = "CENTERUIParentBOTTOMLEFT1677984"
- E.db.movers.MinimapMover = "TOPRIGHTUIParentTOPRIGHT0-21"
- E.db.movers.AurasMover = "TOPRIGHTUIParentTOPRIGHT-213-21"
- --E.db.movers.AurasMover = "CENTERUIParentBOTTOMLEFT1425984"
-
+ --LFR Lockout
+ E.db.datatexts.lfrshow = true
+
--Nameplates
E.db.nameplate.showhealth = true
E.db.nameplate.width = 110
@@ -873,67 +864,80 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
--Skins
E.db.skins.embedRight = "Skada"
- --Themes
- --E.db.theme = "class"
-
--Tooltip
E.db.tooltip.anchor = "ANCHOR"
--Unitframes
- E.db.unitframe.smoothbars = false
+ E.db.unitframe.debuffHighlighting = true
+ E.db.unitframe.smartRaidFilter = true
+ E.db.unitframe.smoothbars = true
+ E.db.unitframe.statusbar = "TukTex"
E.db.unitframe.font = "Accidental Presidency"
--E.db.unitframe.units.font = "Accidental Presidency"
E.db.unitframe.fontsize = 13
--E.db.unitframe.units.fontsize = 13
E.db.unitframe.fontoutline = 'NONE'
- E.db.unitframe.debuffHighlighting = false
- E.db.unitframe.smartRaidFilter = false
- E.db.unitframe.colors.healthclass = true
+ E.db.unitframe.colors.healthclass = false
E.db.unitframe.colors.colorhealthbyvalue = false
- E.db.unitframe.colors.classNames = false
- E.db.unitframe.statusbar = "TukTex"
+ E.db.unitframe.colors.classNames = true
+
+ --Unitframes (Assist)
+ E.db.unitframe.units.assist.enable = false
--Unitframes (Player)
+ E.db.unitframe.units.player.altpower.enable = true
E.db.unitframe.units.player.castbar.format = "CURRENTMAX"
- E.db.unitframe.units.player.classbar.fill = "fill"
- E.db.unitframe.units.player.classbar.height = 8
- E.db.unitframe.units.player.debuffs.enable = false
- E.db.unitframe.units.player.health.position = "BOTTOMRIGHT"
- E.db.unitframe.units.player.lowmana = 0
+ E.db.unitframe.units.player.classbar.fill = "spaced"
+ E.db.unitframe.units.player.classbar.height = 7
+ E.db.unitframe.units.player.health.position = "TOPLEFT"
+ E.db.unitframe.units.player.health.text = true
+ E.db.unitframe.units.player.health.text_format = "current-percent"
+ E.db.unitframe.units.player.lowmana = 30
E.db.unitframe.units.player.name.enable = true
E.db.unitframe.units.player.name.position = "BOTTOMRIGHT"
E.db.unitframe.units.player.portrait.camDistanceScale = 2.25
E.db.unitframe.units.player.portrait.enable = true
E.db.unitframe.units.player.portrait.overlay = true
E.db.unitframe.units.player.power.offset = 7
- E.db.unitframe.units.player.power.position = "BOTTOMLEFT"
+ E.db.unitframe.units.player.power.position = "LEFT"
+ E.db.unitframe.units.player.power.text = true
+ E.db.unitframe.units.player.power.text_format = "current"
E.db.unitframe.units.player.restIcon = false
--Unitframes(Target)
- E.db.unitframe.units.target.buffs.anchorPoint = "TOPLEFT"
- E.db.unitframe.units.target.buffs['growth-x'] = "RIGHT"
- E.db.unitframe.units.target.buffs.initialAnchor = "BOTTOMLEFT"
- E.db.unitframe.units.target.buffs.numrows = 2
- E.db.unitframe.units.target.buffs.perrow = 8
+ E.db.unitframe.units.target.buffs.anchorPoint = "TOPRIGHT"
+ E.db.unitframe.units.target.buffs['growth-x'] = "LEFT"
+ E.db.unitframe.units.target.buffs.initialAnchor = "BOTTOMRIGHT"
+ E.db.unitframe.units.target.buffs.numrows = 1
+ E.db.unitframe.units.target.buffs.perrow = 7
E.db.unitframe.units.target.castbar.format = "CURRENTMAX"
- E.db.unitframe.units.target.debuffs.perrow = 8
- E.db.unitframe.units.target.debuffs.showPlayerOnly = false
- E.db.unitframe.units.target.debuffs.useFilter = "DebuffBlacklist"
- E.db.unitframe.units.target.health.position = "BOTTOMRIGHT"
- E.db.unitframe.units.target.hideonnpc = false
+ E.db.unitframe.units.target.debuffs.perrow = 7
+ E.db.unitframe.units.target.debuffs.showPlayerOnly = true
+ E.db.unitframe.units.target.debuffs.useFilter = "CCDebuffs"
+ E.db.unitframe.units.target.healPrediction = true
+ E.db.unitframe.units.target.health.position = "TOPRIGHT"
+ E.db.unitframe.units.target.health.text = true
+ E.db.unitframe.units.target.health.text_format = "current-percent"
+ E.db.unitframe.units.target.hideonnpc = true
E.db.unitframe.units.target.name.enable = true
- E.db.unitframe.units.target.name.position = "TOPLEFT"
- E.db.unitframe.units.target.portrait.camDistanceScale = 1.5
+ E.db.unitframe.units.target.name.position = "BOTTOMLEFT"
+ E.db.unitframe.units.target.portrait.camDistanceScale = 2.5
E.db.unitframe.units.target.portrait.enable = true
E.db.unitframe.units.target.portrait.overlay = true
+ E.db.unitframe.units.target.power.offset = 7
E.db.unitframe.units.target.power.position = "RIGHT"
+ E.db.unitframe.units.target.power.text = true
+ E.db.unitframe.units.target.power.text_format = "current"
if E.db.lowresolutionset then
--Actionbars
E.db.actionbar.bar1.heightMult = 2
E.db.actionbar.bar3.enabled = false
E.db.actionbar.bar4.buttonsize = 25
+ E.db.actionbar.bar4.enabled = true
+ E.db.actionbar.bar4.point = 'TOPLEFT'
E.db.actionbar.bar5.enabled = false
+ E.db.actionbar.barShapeShift.buttonsize = 25
--Datatext Panels
E.db.sle.datatext.dp5.enabled = false
@@ -946,15 +950,55 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E.db.general.panelHeight = 180
E.db.general.panelWidth = 350
E.db.general.fontsize = 11
-
+
+ --Movers
+ E.db.movers.ShiftAB = "TOPLEFTUIParentTOPLEFT0-21"
+ --E.db.movers.ShiftAB = "CENTERUIParentBOTTOMLEFT1677984"
+ E.db.movers.MinimapMover = "TOPRIGHTUIParentTOPRIGHT0-21"
+ E.db.movers.AurasMover = "TOPRIGHTUIParentTOPRIGHT-213-21"
+ --E.db.movers.AurasMover = "CENTERUIParentBOTTOMLEFT1425984"
+ if IsAddOnLoaded("ElvUI_LocPlus") then
+ E.db.movers.LocationMover = "TOPUIParentTOP0-21"
+ end
+
else
--Actionbars
+ E.db.actionbar.bar1.buttonsPerRow = 6
+ E.db.actionbar.bar1.buttonspacing = 3
+ E.db.actionbar.bar1['paging'][E.myclass] = "[mod:alt] 5;"
+
+ E.db.actionbar.bar2.backdrop = true
+ E.db.actionbar.bar2.buttonsPerRow = 6
+ E.db.actionbar.bar2.buttonspacing = 3
+ E.db.actionbar.bar2.enable = true
+ E.db.actionbar.bar2.mouseover = true
+ E.db.actionbar.bar2.buttons = 12
+
+ E.db.actionbar.bar3.buttons = 12
+ E.db.actionbar.bar3.buttonspacing = 3
E.db.actionbar.bar3.enabled = true
- E.db.actionbar.bar5.enabled = true
+ E.db.actionbar.bar3.point = 'TOPLEFT'
+ E.db.actionbar.bar4.enabled = false
+ E.db.actionbar.bar4.point = 'TOPLEFT'
+ E.db.actionbar.bar4.buttonspacing = 3
+ E.db.actionbar.bar4.buttonsPerRow = 12
+
+ E.db.actionbar.bar5.enabled = true
+ E.db.actionbar.bar5.point = 'TOPLEFT'
+ E.db.actionbar.bar5.buttons = 12
+ E.db.actionbar.bar5.buttonspacing = 3
+
+ E.db.actionbar.barShapeShift.buttonsize = 31
+ E.db.actionbar.barShapeShift.buttonsPerRow = 1
+ E.db.actionbar.barShapeShift.buttonspacing = 5
+ E.db.actionbar.barShapeShift.backdrop = true
+
+ E.db.actionbar.barPet.buttonsize = 21
+
--Bags
E.db.bags.bagCols = 11
- E.db.bags.yOffset = 215
+ E.db.bags.yOffset = 245
--Datatext Panels
E.db.sle.datatext.dp5.enabled = true
@@ -971,11 +1015,66 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E.db.general.fontsize = 12
E.db.general.minimapSize = 181
+ --Marks
+ E.db.sle.marks.size = 15
+
+ --Microbar
+ E.db.microbar.enable = false
+
--Movers
E.db.movers.ElvAB_1 = "BOTTOMUIParentBOTTOM021"
+ E.db.movers.ElvAB_2 = "RIGHTUIParentRIGHT0200"
+ E.db.movers.ElvAB_3 = "RIGHTElvAB_1LEFT00"
+ E.db.movers.ElvAB_5 = "LEFTElvAB_1RIGHT00"
+ E.db.movers.ShiftAB = "TOPLEFTUIParentTOPLEFT0-21"
E.db.movers.BossButton = "CENTERUIParentBOTTOMLEFT660968"
- E.db.movers.BNETMover = "TOPRIGHTUIParentTOPRIGHT-2-214"
+ E.db.movers.BNETMover = "TOPRIGHTUIParentTOPRIGHT-2-214"
+ E.db.movers.MinimapMover = "TOPRIGHTUIParentTOPRIGHT-1-21"
+ E.db.movers.AurasMover = "TOPRIGHTMMHolderTOPLEFT-10"
+
+ --Unitframes (Focus)
+ E.db.unitframe.units.focus.width = 150
+ E.db.unitframe.units.focus.castbar.width = 175
+ E.db.unitframe.units.focus.castbar.height = 15
+
+ --Unitframes (Player)
+ E.db.unitframe.units.player.width = 230
+ E.db.unitframe.units.player.height = 50
+ E.db.unitframe.units.player.castbar.width = 230
+ E.db.unitframe.units.player.castbar.height = 15
+ E.db.unitframe.units.player.castbar.format = "CURRENTMAX"
+
+ --Unitframes (Party)
+ E.db.unitframe.units.party.enable = false
+
+ --Unitframes (Raid10)
+ E.db.unitframe.units.raid10.showSolo = true
+ E.db.unitframe.units.raid10.power.position = "BOTTOMLEFT"
+ E.db.unitframe.units.raid10.power.width = "spaced"
+ E.db.unitframe.units.raid10.healPrediction = true
+ E.db.unitframe.units.raid10.width = 70
+ E.db.unitframe.units.raid10.health.frequentUpdates = true
+ E.db.unitframe.units.raid10.health.position = "CENTER"
+ E.db.unitframe.units.raid10.health.orientation = "VERTICAL"
+
+ --Unitframes (Raid25)
+ E.db.unitframe.units.raid25.width = 70
+ E.db.unitframe.units.raid25.health.orientation = "VERTICAL"
+ E.db.unitframe.units.raid25.healPrediction = true
+ E.db.unitframe.units.raid25.power.width = "spaced"
+
+ --Unitframes (Raid40)
+ E.db.unitframe.units.raid40.width = 70
+
+ --Unitframes (Tank)
+ E.db.unitframe.units.tank.enable = false
+ --Unitframes (Target)
+ E.db.unitframe.units.target.width = 230
+ E.db.unitframe.units.target.height = 50
+ E.db.unitframe.units.target.castbar.width = 230
+ E.db.unitframe.units.target.castbar.height = 15
+ E.db.unitframe.units.target.castbar.format = "CURRENTMAX"
end
@@ -984,80 +1083,81 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
--The big block for moving all unitframes stuff up
if layout == 'healer' then
if not noDataReset then
- E.db.unitframe.units.party.health.frequentUpdates = true;
- E.db.unitframe.units.raid25.health.frequentUpdates = true;
- E.db.unitframe.units.raid40.health.frequentUpdates = true;
-
- E.db.unitframe.units.raid40.height = 36;
- E.db.unitframe.units.raid40.health.text = true;
- E.db.unitframe.units.raid40.name.position = 'TOP';
- E.db.unitframe.units.raid40.roleIcon.enable = true;
- E.db.unitframe.units.boss.width = 200;
- E.db.unitframe.units.boss.castbar.width = 200;
- E.db.unitframe.units.arena.width = 200;
- E.db.unitframe.units.arena.castbar.width = 200;
-
- E.db.unitframe.units.party.point = 'LEFT';
- E.db.unitframe.units.party.xOffset = 5;
- E.db.unitframe.units.party.healPrediction = true;
+ E.db.unitframe.units.arena.castbar.width = 200
+ E.db.unitframe.units.arena.width = 200
+ E.db.unitframe.units.boss.castbar.width = 200
+ E.db.unitframe.units.boss.width = 200
E.db.unitframe.units.party.columnAnchorPoint = 'LEFT';
- E.db.unitframe.units.party.width = 80;
- E.db.unitframe.units.party.height = 52;
- E.db.unitframe.units.party.health.text_format = 'deficit';
- E.db.unitframe.units.party.health.position = 'BOTTOM';
- E.db.unitframe.units.party.health.orientation = 'VERTICAL';
- E.db.unitframe.units.party.name.position = 'TOP';
- E.db.unitframe.units.party.name.length = "SHORT";
E.db.unitframe.units.party.debuffs.anchorPoint = 'BOTTOMLEFT';
E.db.unitframe.units.party.debuffs.initialAnchor = 'TOPLEFT';
E.db.unitframe.units.party.debuffs.useFilter = 'DebuffBlacklist';
E.db.unitframe.units.party.debuffs.sizeOverride = 0;
+ E.db.unitframe.units.party.health.frequentUpdates = true;
+ E.db.unitframe.units.party.health.text_format = 'deficit';
+ E.db.unitframe.units.party.health.position = 'BOTTOM';
+ E.db.unitframe.units.party.health.orientation = 'VERTICAL';
+ E.db.unitframe.units.party.healPrediction = true;
+ E.db.unitframe.units.party.height = 52;
+ E.db.unitframe.units.party.name.position = 'TOP';
+ E.db.unitframe.units.party.name.length = "SHORT";
E.db.unitframe.units.party.petsGroup.enable = true;
E.db.unitframe.units.party.petsGroup.width = 80;
E.db.unitframe.units.party.petsGroup.initialAnchor = 'BOTTOM';
E.db.unitframe.units.party.petsGroup.anchorPoint = 'TOP';
E.db.unitframe.units.party.petsGroup.xOffset = 0;
E.db.unitframe.units.party.petsGroup.yOffset = 1;
+ E.db.unitframe.units.party.point = 'LEFT';
E.db.unitframe.units.party.targetsGroup.enable = false;
E.db.unitframe.units.party.targetsGroup.width = 80;
E.db.unitframe.units.party.targetsGroup.initialAnchor = 'BOTTOM';
E.db.unitframe.units.party.targetsGroup.anchorPoint = 'TOP';
E.db.unitframe.units.party.targetsGroup.xOffset = 0;
E.db.unitframe.units.party.targetsGroup.yOffset = 1;
-
+ E.db.unitframe.units.party.width = 80;
+ E.db.unitframe.units.party.xOffset = 5;
+ E.db.unitframe.units.raid25.health.frequentUpdates = true;
E.db.unitframe.units.raid25.healPrediction = true;
E.db.unitframe.units.raid25.health.orientation = 'VERTICAL';
-
+ E.db.unitframe.units.raid40.health.frequentUpdates = true;
+ E.db.unitframe.units.raid40.height = 36;
+ E.db.unitframe.units.raid40.health.text = true;
+ E.db.unitframe.units.raid40.name.position = 'TOP';
+ E.db.unitframe.units.raid40.roleIcon.enable = true;
E.db.unitframe.units.raid40.healPrediction = true;
- E.db.unitframe.units.raid40.health.orientation = 'VERTICAL';
+ E.db.unitframe.units.raid40.health.orientation = 'VERTICAL';
end
if not E.db.movers then E.db.movers = {}; end
if E.db.lowresolutionset then
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-305256"
- E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM305256"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM096"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM096"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM096"
+ print("Healer low res selected");
+ E.db.movers.ElvUF_PlayerMover = "LEFTUIParentLEFT-300250"
+ E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM300250"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM0100"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM0100"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM0100"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM305203"
- E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0120"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0100"
E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-305203"
E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM310432"
-
+ E.db.movers.MarkMover = "BOTTOMUIParentBOTTOM0165"
else
- E.db.movers.ElvUF_PlayerMover = "BOTTOMLEFTUIParentBOTTOMLEFT464258"
- E.db.movers.ElvUF_TargetMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT-464258"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM066"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM066"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM066"
+ print("Healer high res selected");
+ E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-300265"
+ E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM300265"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM0105"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMUIParentBOTTOM0105"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMUIParentBOTTOM0105"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMUIParentBOTTOM0105"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMRIGHTUIParentBOTTOMRIGHT-464167"
- E.db.movers.ElvUF_PartyMover = "BOTTOMUIParentBOTTOM090"
- E.db.movers.ElvUF_PetMover = "BOTTOMLEFTUIParentBOTTOMLEFT464167"
- E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM280332"
+ E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-420135"
+ E.db.movers.ElvUF_FocusMover = "BOTTOMLEFTUIParentBOTTOM560265"
+ E.db.movers.MarkMover = "BOTTOMUIParentBOTTOM-285200"
+
end
elseif E.db.lowresolutionset then
if not E.db.movers then E.db.movers = {}; end
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-106151"
+ print("None healer low res selected");
+ E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM00"
E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM106151"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM10696"
E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-10696"
@@ -1067,15 +1167,18 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to
E:ResetMovers('')
end]]
if not E.db.movers then E.db.movers = {}; end
- E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-28888"
- E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM28888"
+ print("None healer high res selected");
+ --This section appears to be done
+ E.db.movers.ElvUF_PlayerMover = "BOTTOMUIParentBOTTOM-185135"
+ E.db.movers.ElvUF_TargetMover = "BOTTOMUIParentBOTTOM185135"
E.db.movers.ElvUF_TargetTargetMover = "BOTTOMUIParentBOTTOM0120"
- E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM0164"
- E.db.movers.ElvUF_FocusMover = "BOTTOMUIParentBOTTOM280332"
- E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
- E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0200"
+ E.db.movers.ElvUF_PetMover = "BOTTOMUIParentBOTTOM-420135"
+ E.db.movers.ElvUF_FocusMover = "BOTTOMLEFTUIParentBOTTOM560265"
+ E.db.movers.ElvUF_PartyMover = "BOTTOMLEFTUIParentBOTTOMLEFT0263"
+ E.db.movers.ElvUF_Raid10Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0263"
+ E.db.movers.ElvUF_Raid25Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0263"
+ E.db.movers.ElvUF_Raid40Mover = "BOTTOMLEFTUIParentBOTTOMLEFT0263"
+ E.db.movers.MarkMover = "BOTTOMUIParentBOTTOM0165"
end
if E.db.lowresolutionset and not noDataReset then