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Kills made by hunter pets should now be tracked.

F16Gaming [08-03-12 - 14:42]
Kills made by hunter pets should now be tracked.

Other pets from other player classes should also be tracked, but has not
been tested.
Filename
KillTrack.lua
diff --git a/KillTrack.lua b/KillTrack.lua
index 51af202..c619b4d 100644
--- a/KillTrack.lua
+++ b/KillTrack.lua
@@ -94,7 +94,9 @@ function KT.Events.COMBAT_LOG_EVENT_UNFILTERED(self, ...)
 	local name = tostring((select(9, ...)))
 	local lastDamage = DamageTrack[id] or "<No One>"
 	local pass
-	if self.Global.COUNT_GROUP then
+	if lastDamage == UnitName("pet") then
+		pass = true
+	elseif self.Global.COUNT_GROUP then
 		pass = self:IsInGroup(lastDamage)
 	else
 		pass = UnitName("player") == lastDamage