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Change the LFG frame setup, thing needs to be in its own func now

Kelly Crabbé [12-04-13 - 14:46]
Change the LFG frame setup, thing needs to be in its own func now
Filename
core.lua
diff --git a/core.lua b/core.lua
index 299a941..2d8cd97 100755
--- a/core.lua
+++ b/core.lua
@@ -129,9 +129,15 @@ function events:PLAYER_ENTERING_WORLD(...)
   GuildInstanceDifficulty:SetScale(.7)

   -- LFG Eye
-  MiniMapLFGFrame:SetParent(Minimap)
-  MiniMapLFGFrame:SetHighlightTexture(nil)
-  LFDSearchStatus:SetClampedToScreen(true)
+  local function UpdateLFG()
+    MiniMapLFGFrame:ClearAllPoints()
+    MiniMapLFGFrame:Point("BOTTOMRIGHT", Minimap, "BOTTOMRIGHT", 2, 1)
+    MiniMapLFGFrameBorder:Hide()
+    MiniMapLFGFrame:SetParent(Minimap)
+    MiniMapLFGFrame:SetHighlightTexture(nil)
+    LFDSearchStatus:SetClampedToScreen(true)
+  end
+  hooksecurefunc("EyeTemplate_OnUpdate", UpdateLFG)

 -- Frame hiding
   for _, frame in pairs(frames) do