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5.4.1799

Steven Jackson [01-12-15 - 02:03]
5.4.1799
Filename
Interface/AddOns/SVUI/data/defaults.lua
Interface/AddOns/SVUI/libs/oUF_Villain/oUF/elements/readycheck.lua
Interface/AddOns/SVUI/packages/chat/SVChat.lua
Interface/AddOns/SVUI/packages/unit/elements/essentials.lua
Interface/AddOns/SVUI/packages/unit/elements/misc.lua
Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
diff --git a/Interface/AddOns/SVUI/data/defaults.lua b/Interface/AddOns/SVUI/data/defaults.lua
index 64b5b30..e8c3cba 100644
--- a/Interface/AddOns/SVUI/data/defaults.lua
+++ b/Interface/AddOns/SVUI/data/defaults.lua
@@ -803,6 +803,7 @@ SV.defaults["SVUnit"] = {
 	["auraBarShield"] = true,
 	["castClassColor"] = false,
 	["xrayFocus"] = true,
+	["resolveBar"] = true,
 	["player"] = {
 		["enable"] = true,
 		["width"] = 215,
diff --git a/Interface/AddOns/SVUI/libs/oUF_Villain/oUF/elements/readycheck.lua b/Interface/AddOns/SVUI/libs/oUF_Villain/oUF/elements/readycheck.lua
index 1326eb8..b6718a9 100644
--- a/Interface/AddOns/SVUI/libs/oUF_Villain/oUF/elements/readycheck.lua
+++ b/Interface/AddOns/SVUI/libs/oUF_Villain/oUF/elements/readycheck.lua
@@ -113,6 +113,7 @@ local Enable = function(self, unit)
 		self:RegisterEvent('READY_CHECK', Path, true)
 		self:RegisterEvent('READY_CHECK_CONFIRM', Path, true)
 		self:RegisterEvent('READY_CHECK_FINISHED', Path, true)
+		Start(readyCheck)

 		return true
 	end
diff --git a/Interface/AddOns/SVUI/packages/chat/SVChat.lua b/Interface/AddOns/SVUI/packages/chat/SVChat.lua
index faee9d6..313b2b7 100644
--- a/Interface/AddOns/SVUI/packages/chat/SVChat.lua
+++ b/Interface/AddOns/SVUI/packages/chat/SVChat.lua
@@ -1002,6 +1002,7 @@ do
 			ScrollIndicator:Hide()
 		elseif(not self:AtBottom() and not ScrollIndicator:IsShown()) then
 			ScrollIndicator:Show()
+			ScrollIndicator.parent = self
 			SV.Animate:Flash(ScrollIndicator,1,true)
 		end
 	end
@@ -1076,6 +1077,12 @@ do
 	end
 end

+local ScrollFullButton = function(self)
+	if(not self.parent) then return end
+	self.parent:ScrollToBottom()
+	self:Hide()
+end
+
 local function removeIconFromLine(text)
 	for i=1, 8 do
 		text = gsub(text, "|TInterface\\TargetingFrame\\UI%-RaidTargetingIcon_"..i..":0|t", "")
@@ -1188,11 +1195,13 @@ function MOD:Load()
 	ScrollIndicator:SetSize(20,20)
 	ScrollIndicator:SetPoint("BOTTOMRIGHT", self.Dock, "BOTTOMRIGHT", 6, 0)
 	ScrollIndicator:SetFrameStrata("HIGH")
-	ScrollIndicator.icon = ScrollIndicator:CreateTexture(nil, "OVERLAY")
+	ScrollIndicator:EnableMouse(true)
+	ScrollIndicator.icon = ScrollIndicator:CreateTexture(nil, "BACKGROUND")
 	ScrollIndicator.icon:SetAllPoints()
 	ScrollIndicator.icon:SetTexture(SCROLL_ALERT)
 	ScrollIndicator.icon:SetBlendMode("ADD")
 	ScrollIndicator:Hide()
+	ScrollIndicator:SetScript("OnMouseDown", ScrollFullButton)

 	self:RegisterEvent('UPDATE_CHAT_WINDOWS', 'RefreshChatFrames')
 	self:RegisterEvent('UPDATE_FLOATING_CHAT_WINDOWS', 'RefreshChatFrames')
diff --git a/Interface/AddOns/SVUI/packages/unit/elements/essentials.lua b/Interface/AddOns/SVUI/packages/unit/elements/essentials.lua
index a5d0b08..6331e3e 100644
--- a/Interface/AddOns/SVUI/packages/unit/elements/essentials.lua
+++ b/Interface/AddOns/SVUI/packages/unit/elements/essentials.lua
@@ -528,7 +528,7 @@ function MOD:SetActionPanel(frame, unit, noHealthText, noPowerText, noMiscText)
 		frame.ActionPanel = CreateActionPanel(frame, 2)
 		frame.TextGrip = CreateFrame("Frame", nil, frame)
 		frame.TextGrip:SetFrameStrata("LOW")
-		frame.TextGrip:SetFrameLevel(20)
+		frame.TextGrip:SetFrameLevel(99)
 		frame.TextGrip:SetPointToScale("TOPLEFT", frame.ActionPanel, "TOPLEFT", 2, -2)
 		frame.TextGrip:SetPointToScale("BOTTOMRIGHT", frame.ActionPanel, "BOTTOMRIGHT", -2, 2)
 	end
diff --git a/Interface/AddOns/SVUI/packages/unit/elements/misc.lua b/Interface/AddOns/SVUI/packages/unit/elements/misc.lua
index dea2c2e..20677f9 100644
--- a/Interface/AddOns/SVUI/packages/unit/elements/misc.lua
+++ b/Interface/AddOns/SVUI/packages/unit/elements/misc.lua
@@ -140,9 +140,11 @@ function MOD:CreateResurectionIcon(frame)
 end

 function MOD:CreateReadyCheckIcon(frame)
-	local rdy = frame.TextGrip:CreateTexture(nil, "OVERLAY", nil, 7)
-	rdy:SetSizeToScale(12)
-	rdy:SetPointToScale("BOTTOM", frame.Health, "BOTTOM", 0, 2)
+	local rdyHolder = CreateFrame("Frame", nil, frame.TextGrip)
+	rdyHolder:SetAllPoints(frame)
+	local rdy = rdyHolder:CreateTexture(nil, "OVERLAY", nil, 7)
+	rdy:SetSizeToScale(18)
+	rdy:SetPointToScale("RIGHT", rdyHolder, "RIGHT", 0, 0)
 	return rdy
 end

@@ -640,24 +642,26 @@ local function IsTank()
 end

 local ResolveBar_OnEvent = function(self, event, unit)
-	if(event == 'UNIT_AURA') then
-		local _, _, _, _, _, _, _, _, _, _, _, _, _, _, value, amount = UnitBuff(unit, resolveId)
-		if(value and amount and (cached_resolve ~= amount)) then
-			cached_resolve = amount
-			self.bar:SetValue(value)
-			self.bar.text:SetText(Short(amount))
-			self:FadeIn()
-		end
-	else
-		if IsTank() then
-			if(not self.bar:IsShown()) then
-				self:RegisterUnitEvent("UNIT_AURA", "player")
-				self.bar:Show()
+	if(SV.db.SVUnit.resolveBar) then
+		if(event == 'UNIT_AURA') then
+			local _, _, _, _, _, _, _, _, _, _, _, _, _, _, value, amount = UnitBuff(unit, resolveId)
+			if(value and amount and (cached_resolve ~= amount)) then
+				cached_resolve = amount
+				self.bar:SetValue(value)
+				self.bar.text:SetText(Short(amount))
+				self:FadeIn()
 			end
 		else
-			if(self.bar:IsShown()) then
-				self:UnregisterEvent("UNIT_AURA")
-				self.bar:Hide()
+			if IsTank() then
+				if(not self.bar:IsShown()) then
+					self:RegisterUnitEvent("UNIT_AURA", "player")
+					self.bar:Show()
+				end
+			else
+				if(self.bar:IsShown()) then
+					self:UnregisterEvent("UNIT_AURA")
+					self.bar:Hide()
+				end
 			end
 		end
 	end
diff --git a/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua b/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
index c785ede..0c882a3 100644
--- a/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
+++ b/Interface/AddOns/SVUI_ConfigOMatic/components/units/core.lua
@@ -1792,8 +1792,20 @@ SV.Options.args.SVUnit = {
 									desc = L["Use handy graphics to focus the current target, or clear the current focus"],
 									type = "toggle"
 								},
-								OORAlpha = {
+								resolveBar = {
 									order = 5,
+									name = L["Resolve Meter"],
+									desc = L["A convenient meter for tanks to display their current resolve."],
+									type = "toggle"
+								},
+								spacer99 = {
+									order = 6,
+									name = "",
+									type = "description",
+									width = "full",
+								},
+								OORAlpha = {
+									order = 7,
 									name = L["Range Fading"],
 									desc = L["The transparency of units that are out of range."],
 									type = "range",
@@ -1805,7 +1817,7 @@ SV.Options.args.SVUnit = {
 									end
 								},
 								groupOORAlpha = {
-									order = 6,
+									order = 8,
 									name = L["Group Range Fading"],
 									desc = L["The transparency of group units that are out of range."],
 									type = "range",