fix vehicle exit
Steven Jackson [07-21-14 - 00:17]
diff --git a/Interface/AddOns/SVUI/packages/override/SVOverride.lua b/Interface/AddOns/SVUI/packages/override/SVOverride.lua
index 2321423..54a817c 100644
--- a/Interface/AddOns/SVUI/packages/override/SVOverride.lua
+++ b/Interface/AddOns/SVUI/packages/override/SVOverride.lua
@@ -92,19 +92,6 @@ local Vehicle_OnSetPoint = function(self,_,parent)
else
VehicleSeatIndicator:Point("TOPLEFT", SuperVillain.UIParent, "TOPLEFT", 22, -45)
SuperVillain:SetSVMovable(VehicleSeatIndicator, "SVUI_VehicleFrame_MOVE", L["Vehicle Seat Frame"])
-
- local exit = CreateFrame("Button", "SVUI_BailOut", SuperVillain.UIParent, "SecureHandlerClickTemplate")
- exit:Size(40, 40)
- exit:Point("TOPLEFT", SVUI_MinimapFrame, "BOTTOMLEFT", 0, -30)
- exit:SetNormalTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
- exit:SetPushedTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
- exit:SetHighlightTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
- exit:SetFixedPanelTemplate("Transparent")
- exit:RegisterForClicks("AnyUp")
- exit:SetScript("OnClick", VehicleExit)
- RegisterStateDriver(exit, "visibility", "[vehicleui] show;hide")
-
- SuperVillain:SetSVMovable(exit, "SVUI_BailOut_MOVE", L["Bail Out"])
end;
VehicleSeatIndicator:SetScale(0.8)
end
@@ -166,6 +153,19 @@ function MOD:Load()
SuperVillain.Registry:RunTemp("SVOverride");
+ local exit = CreateFrame("Button", "SVUI_BailOut", SuperVillain.UIParent, "SecureHandlerClickTemplate")
+ exit:Size(40, 40)
+ exit:Point("TOPLEFT", SVUI_MinimapFrame, "BOTTOMLEFT", 0, -30)
+ exit:SetNormalTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
+ exit:SetPushedTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
+ exit:SetHighlightTexture("Interface\\AddOns\\SVUI\\assets\\artwork\\Icons\\EXIT")
+ exit:SetFixedPanelTemplate("Transparent")
+ exit:RegisterForClicks("AnyUp")
+ exit:SetScript("OnClick", VehicleExit)
+ RegisterStateDriver(exit, "visibility", "[vehicleui] show;hide")
+
+ SuperVillain:SetSVMovable(exit, "SVUI_BailOut_MOVE", L["Bail Out"])
+
local altPower = CreateFrame("Frame", "AltPowerBarHolder", UIParent)
altPower:SetPoint("TOP", SuperVillain.UIParent, "TOP", 0, -18)
altPower:Size(128, 50)