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- Fix error in Ammo causing an error to display when toon has non-ammo weapon (wand) equipped

urnati [04-13-24 - 15:20]
- Fix error in Ammo causing an error to display when toon has non-ammo weapon (wand) equipped
Filename
Titan/TitanUtils.lua
TitanAmmo/TitanClassicAmmo.lua
diff --git a/Titan/TitanUtils.lua b/Titan/TitanUtils.lua
index 96a345a..0984858 100644
--- a/Titan/TitanUtils.lua
+++ b/Titan/TitanUtils.lua
@@ -828,7 +828,7 @@ function TitanUtils_GetColoredText(text, color)
 		local colorCode = "|cff" .. redColorCode .. greenColorCode .. blueColorCode;
 		res = colorCode .. text .. _G["FONT_COLOR_CODE_CLOSE"];
 	else
-		res = _G["GRAY_FONT_COLOR"] .. tostring(text) .. _G["FONT_COLOR_CODE_CLOSE"]
+		res = _G["GRAY_FONT_COLOR_CODE"] .. tostring(text) .. _G["FONT_COLOR_CODE_CLOSE"]
 	end

 	return res
diff --git a/TitanAmmo/TitanClassicAmmo.lua b/TitanAmmo/TitanClassicAmmo.lua
index 3386b41..fbcce88 100644
--- a/TitanAmmo/TitanClassicAmmo.lua
+++ b/TitanAmmo/TitanClassicAmmo.lua
@@ -305,7 +305,7 @@ function GetButtonText(id)
 	local labelText, ammoText, ammoRichText, color;

 	labelText = display.label
-	ammoText = display.text
+	ammoText = display.text or "-"

 	if display.mismatch then
 		ammoRichText = tostring(display.mismatch_text)